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Group GE_CMD_CLUTFORMAT
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@ -623,6 +623,7 @@ void GLES_GPU::ExecuteOp(u32 op, u32 diff) {
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case GE_CMD_CLUTADDR:
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case GE_CMD_CLUTADDRUPPER:
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case GE_CMD_LOADCLUT:
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case GE_CMD_CLUTFORMAT:
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gstate_c.textureChanged = true;
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// This could be used to "dirty" textures with clut.
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break;
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@ -631,10 +632,6 @@ void GLES_GPU::ExecuteOp(u32 op, u32 diff) {
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case GE_CMD_TEXSHADELS:
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break;
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case GE_CMD_CLUTFORMAT:
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gstate_c.textureChanged = true;
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break;
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case GE_CMD_TRANSFERSRC:
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case GE_CMD_TRANSFERSRCW:
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case GE_CMD_TRANSFERDST:
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