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Add SCE_ERROR_AUDIO_INVALID_VOLUME
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@ -37,8 +37,9 @@ enum PspAudioFrequencies { PSP_AUDIO_FREQ_44K = 44100, PSP_AUDIO_FREQ_48K = 48
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#define SCE_ERROR_AUDIO_INVALID_FORMAT 0x80260007
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#define SCE_ERROR_AUDIO_CHANNEL_NOT_RESERVED 0x80260008
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#define SCE_ERROR_AUDIO_NOT_OUTPUT 0x80260009
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#define SCE_ERROR_AUDIO_INVALID_FREQUENCY 0x8026000A
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#define SCE_ERROR_AUDIO_CHANNEL_ALREADY_RESERVED 0x80268002
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#define SCE_ERROR_AUDIO_INVALID_FREQUENCY 0x8026000A
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#define SCE_ERROR_AUDIO_INVALID_VOLUME 0x8026000B
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#define SCE_ERROR_AUDIO_CHANNEL_ALREADY_RESERVED 0x80268002
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#define PSP_AUDIO_CHANNEL_MAX 8
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