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Typo fix
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49e64f10d4
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@ -392,7 +392,6 @@ void VulkanQueueRunner::RunSteps(VkCommandBuffer cmd, std::vector<VKRStep *> &st
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for (int j = 0; j < (int)steps.size() - 1; j++) {
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// Push down empty "Clear/Store" renderpasses, and merge them with the first "Load/Store" to the same framebuffer.
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// Actually let's just bother with the first one for now. This affects Wipeout Pure.
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if (steps.size() > 1 && steps[j]->stepType == VKRStepType::RENDER &&
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steps[j]->render.numDraws == 0 &&
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steps[j]->render.numReads == 0 &&
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@ -400,8 +399,8 @@ void VulkanQueueRunner::RunSteps(VkCommandBuffer cmd, std::vector<VKRStep *> &st
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steps[j]->render.stencil == VKRRenderPassAction::CLEAR &&
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steps[j]->render.depth == VKRRenderPassAction::CLEAR) {
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// Drop the first step, and merge it into the next step that touches the same framebuffer.
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for (size_t i = j + 1; i < steps.size(); i++) {
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// Drop the clear step, and merge it into the next step that touches the same framebuffer.
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for (int i = j + 1; i < (int)steps.size(); i++) {
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if (steps[i]->stepType == VKRStepType::RENDER &&
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steps[i]->render.framebuffer == steps[j]->render.framebuffer) {
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if (steps[i]->render.color != VKRRenderPassAction::CLEAR) {
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@ -908,8 +907,8 @@ void VulkanQueueRunner::PerformRenderPass(const VKRStep &step, VkCommandBuffer c
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break;
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case VKRRenderCommand::STENCIL:
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if (lastStencilReference != c.stencil.stencilWriteMask) {
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lastStencilReference = (int)c.stencil.stencilWriteMask;
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if (lastStencilWriteMask != c.stencil.stencilWriteMask) {
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lastStencilWriteMask = (int)c.stencil.stencilWriteMask;
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vkCmdSetStencilWriteMask(cmd, VK_STENCIL_FRONT_AND_BACK, c.stencil.stencilWriteMask);
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}
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if (lastStencilCompareMask != c.stencil.stencilCompareMask) {
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