mirror of
https://github.com/libretro/ppsspp.git
synced 2025-01-24 01:54:58 +00:00
Buildfixes
This commit is contained in:
parent
26a2d42731
commit
d46397627e
@ -792,7 +792,6 @@ add_library(native STATIC
|
||||
ext/native/base/display.h
|
||||
ext/native/base/linked_ptr.h
|
||||
ext/native/base/logging.h
|
||||
ext/native/base/mutex.h
|
||||
ext/native/base/stringutil.cpp
|
||||
ext/native/base/stringutil.h
|
||||
ext/native/base/timeutil.cpp
|
||||
|
@ -18,6 +18,8 @@
|
||||
#include <algorithm>
|
||||
#include <thread>
|
||||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
|
||||
#include "base/timeutil.h"
|
||||
#include "thread/threadutil.h"
|
||||
#include "Core/FileLoaders/RamCachingFileLoader.h"
|
||||
|
@ -16,6 +16,8 @@
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
|
||||
#include "GPU/Common/GPUDebugInterface.h"
|
||||
#include "GPU/Debugger/Stepping.h"
|
||||
#include "GPU/GPUState.h"
|
||||
@ -201,4 +203,4 @@ void ForceUnpause() {
|
||||
actionWait.notify_one();
|
||||
}
|
||||
|
||||
} // namespace
|
||||
} // namespace
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <queue>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
#include "base/basictypes.h"
|
||||
#include "base/stringutil.h"
|
||||
@ -319,7 +320,7 @@ void AndroidVulkanContext::Resize() {
|
||||
void AndroidVulkanContext::SwapInterval(int interval) {
|
||||
}
|
||||
|
||||
static std::recursive_mutex frameCommandLock;
|
||||
static std::mutex frameCommandLock;
|
||||
static std::queue<FrameCommand> frameCommands;
|
||||
|
||||
std::string systemName;
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include <vector>
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
|
||||
// This is the simplest possible worker implementation I can think of
|
||||
// but entirely sufficient for the given purpose.
|
||||
|
Loading…
x
Reference in New Issue
Block a user