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correct some comments.
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@ -506,12 +506,11 @@ u32 sceMp3ResetPlayPositionByFrame(u32 mp3, int position) {
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}
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u32 sceMp3LowLevelInit(u32 mp3) {
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// return a valide mp3 handle
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ERROR_LOG(ME, "sceMp3LowLevelInit(%i)", mp3);
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auto ctx = new AuCtx;
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ctx->audioType = PSP_CODEC_MP3;
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// create Au decoder
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// create mp3 decoder
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ctx->decoder = new SimpleAudio(ctx->audioType);
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// close the audio if mp3Addr already exist.
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