mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-27 02:10:34 +00:00
If the user opens a ZIP file, offer to install it (it will show up in Homebrew & Demos).
No progress bar yet, it just freezes during install.
This commit is contained in:
parent
160cafdb34
commit
d6c8c6cfa0
@ -1160,6 +1160,7 @@ set(NativeAppSource
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UI/ControlMappingScreen.cpp
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UI/Store.cpp
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UI/CwCheatScreen.cpp
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UI/InstallZipScreen.cpp
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UI/ui_atlas.cpp)
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if(ANDROID AND ARM)
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set(NativeAppSource ${NativeAppSource} android/jni/ArmEmitterTest.cpp)
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@ -44,11 +44,10 @@
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#include "Core/MIPS/JitCommon/JitCommon.h"
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#include "Core/SaveState.h"
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#include "UI/OnScreenDisplay.h"
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#include "UI/ui_atlas.h"
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#include "UI/OnScreenDisplay.h"
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#include "UI/GamepadEmu.h"
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#include "UI/UIShader.h"
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#include "UI/MainScreen.h"
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#include "UI/EmuScreen.h"
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#include "UI/DevScreens.h"
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@ -56,7 +55,7 @@
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#include "UI/MiscScreens.h"
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#include "UI/ControlMappingScreen.h"
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#include "UI/GameSettingsScreen.h"
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#include "UI/InstallZipScreen.h"
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EmuScreen::EmuScreen(const std::string &filename)
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: booted_(false), gamePath_(filename), invalid_(true), pauseTrigger_(false) {
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@ -459,13 +458,20 @@ void EmuScreen::update(InputState &input) {
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UpdateUIState(UISTATE_INGAME);
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if (errorMessage_.size()) {
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// Special handling for ZIP files. It's not very robust to check an error message but meh,
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// at least it's pre-translation.
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if (errorMessage_.find("ZIP") != std::string::npos) {
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screenManager()->push(new InstallZipScreen(gamePath_));
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errorMessage_ = "";
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return;
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}
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I18NCategory *g = GetI18NCategory("Error");
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std::string errLoadingFile = g->T("Error loading file");
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std::string errLoadingFile = g->T("Error loading file", "Could not load game");
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errLoadingFile.append(" ");
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errLoadingFile.append(g->T(errorMessage_.c_str()));
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screenManager()->push(new PromptScreen(
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errLoadingFile, "OK", ""));
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screenManager()->push(new PromptScreen(errLoadingFile, "OK", ""));
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errorMessage_ = "";
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return;
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}
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66
UI/InstallZipScreen.cpp
Normal file
66
UI/InstallZipScreen.cpp
Normal file
@ -0,0 +1,66 @@
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// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "base/logging.h"
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#include "i18n/i18n.h"
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#include "ui/ui.h"
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#include "ui/view.h"
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#include "ui/viewgroup.h"
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#include "UI/ui_atlas.h"
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#include "file/file_util.h"
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#include "Core/Util/GameManager.cpp"
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#include "UI/InstallZipScreen.h"
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void InstallZipScreen::CreateViews() {
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using namespace UI;
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FileInfo fileInfo;
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bool success = getFileInfo(zipPath_.c_str(), &fileInfo);
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I18NCategory *di = GetI18NCategory("Dialog");
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Margins actionMenuMargins(0, 100, 15, 0);
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root_ = new LinearLayout(ORIENT_HORIZONTAL);
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ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f));
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root_->Add(leftColumn);
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leftColumn->Add(new TextView(di->T("Install game from ZIP file?"), ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
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leftColumn->Add(new TextView(zipPath_, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE)));
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ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
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root_->Add(rightColumnItems);
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installChoice_ = rightColumnItems->Add(new Choice(di->T("Install")));
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installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall);
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rightColumnItems->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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rightColumnItems->Add(new CheckBox(&deleteZipFile_, di->T("Delete ZIP file")));
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}
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UI::EventReturn InstallZipScreen::OnInstall(UI::EventParams ¶ms) {
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installChoice_->SetEnabled(false);
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if (g_GameManager.InstallGameOnThread(zipPath_)) {
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screenManager()->finishDialog(this, DR_OK);
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}
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return UI::EVENT_DONE;
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}
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void InstallZipScreen::update(InputState &input) {
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UIScreen::update(input);
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}
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41
UI/InstallZipScreen.h
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41
UI/InstallZipScreen.h
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@ -0,0 +1,41 @@
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// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "base/functional.h"
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#include "ui/view.h"
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#include "ui/ui_screen.h"
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#include "UI/MiscScreens.h"
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class InstallZipScreen : public UIDialogScreenWithBackground {
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public:
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InstallZipScreen(std::string zipPath) : installChoice_(0), zipPath_(zipPath), deleteZipFile_(false) {}
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virtual void update(InputState &input);
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protected:
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virtual void CreateViews();
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private:
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UI::EventReturn OnInstall(UI::EventParams ¶ms);
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UI::Choice *installChoice_;
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std::string zipPath_;
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bool deleteZipFile_;
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};
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@ -269,7 +269,6 @@ void NewLanguageScreen::OnCompleted(DialogResult result) {
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if (result != DR_OK)
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return;
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std::string oldLang = g_Config.sLanguageIni;
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std::string iniFile = langs_[listView_->GetSelected()].name;
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size_t dot = iniFile.find('.');
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@ -281,7 +280,7 @@ void NewLanguageScreen::OnCompleted(DialogResult result) {
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return;
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g_Config.sLanguageIni = code;
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if (i18nrepo.LoadIni(g_Config.sLanguageIni)) {
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// Dunno what else to do here.
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if (langValuesMapping.find(code) == langValuesMapping.end()) {
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@ -35,6 +35,7 @@
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<ClCompile Include="TiltAnalogSettingsScreen.cpp" />
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<ClCompile Include="TouchControlLayoutScreen.cpp" />
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<ClCompile Include="TouchControlVisibilityScreen.cpp" />
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<ClCompile Include="InstallZipScreen.cpp" />
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<ClCompile Include="UIShader.cpp" />
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<ClCompile Include="ui_atlas.cpp" />
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</ItemGroup>
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@ -54,6 +55,7 @@
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<ClInclude Include="TiltAnalogSettingsScreen.h" />
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<ClInclude Include="TouchControlLayoutScreen.h" />
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<ClInclude Include="TouchControlVisibilityScreen.h" />
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<ClInclude Include="InstallZipScreen.h" />
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<ClInclude Include="UIShader.h" />
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<ClInclude Include="ui_atlas.h" />
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</ItemGroup>
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@ -186,4 +188,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -40,6 +40,9 @@
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<ClCompile Include="TiltAnalogSettingsScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="InstallZipScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="Store.cpp" />
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</ItemGroup>
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<ItemGroup>
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@ -81,6 +84,9 @@
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<ClInclude Include="TiltAnalogSettingsScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="InstallZipScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="Store.h" />
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</ItemGroup>
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<ItemGroup>
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@ -88,4 +94,4 @@
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<UniqueIdentifier>{faee5dce-633b-4ba6-b19d-ea70ee3c1c38}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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</Project>
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@ -280,6 +280,7 @@ LOCAL_SRC_FILES := \
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$(SRC)/UI/TouchControlLayoutScreen.cpp \
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$(SRC)/UI/TouchControlVisibilityScreen.cpp \
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$(SRC)/UI/CwCheatScreen.cpp \
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$(SRC)/UI/InstallZipScreen.cpp \
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$(SRC)/UI/NativeApp.cpp
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include $(BUILD_SHARED_LIBRARY)
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2
lang
2
lang
@ -1 +1 @@
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Subproject commit 2afe06365967319795f799c468ea0b35b7fc1f77
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Subproject commit 6eb6c50d59aa6a7fed418126f806a8cbbeb8a64c
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2
native
2
native
@ -1 +1 @@
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Subproject commit 1e03cd84c31e30e26ea9c82c89184938734cf863
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Subproject commit 4caec3871c71df3d8d2440cc772171523fbea182
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