Implement timeouts on mutexes.

Still need to set timeoutPtr after they expire.
Pretty sure I did this the right way, seems CoreTiming does already
allow/use multiple events for the same type?
This commit is contained in:
Unknown W. Brackets 2012-11-18 17:54:55 -08:00
parent b9bb5c4cce
commit d88fa153b7
5 changed files with 143 additions and 54 deletions

View File

@ -249,6 +249,43 @@ void ScheduleEvent(int cyclesIntoFuture, int event_type, u64 userdata)
AddEventToQueue(ne);
}
void UnscheduleEvent(int event_type, u64 userdata)
{
if (!first)
return;
while(first)
{
if (first->type == event_type && first->userdata == userdata)
{
Event *next = first->next;
FreeEvent(first);
first = next;
}
else
{
break;
}
}
if (!first)
return;
Event *prev = first;
Event *ptr = prev->next;
while (ptr)
{
if (ptr->type == event_type && ptr->userdata == userdata)
{
prev->next = ptr->next;
FreeEvent(ptr);
ptr = prev->next;
}
else
{
prev = ptr;
ptr = ptr->next;
}
}
}
void RegisterAdvanceCallback(void (*callback)(int cyclesExecuted))
{
advanceCallback = callback;

View File

@ -77,8 +77,8 @@ namespace CoreTiming
void ScheduleEvent(int cyclesIntoFuture, int event_type, u64 userdata=0);
void ScheduleEvent_Threadsafe(int cyclesIntoFuture, int event_type, u64 userdata=0);
void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata=0);
void UnscheduleEvent(int event_type, u64 userdata);
// We only permit one event of each type in the queue at a time.
void RemoveEvent(int event_type);
void RemoveThreadsafeEvent(int event_type);
void RemoveAllEvents(int event_type);

View File

@ -19,6 +19,7 @@
#include "HLE.h"
#include "../MIPS/MIPS.h"
#include "../../Core/CoreTiming.h"
#include "sceKernel.h"
#include "sceKernelMutex.h"
#include "sceKernelThread.h"
@ -55,6 +56,7 @@ struct Mutex : public KernelObject
int GetIDType() const { return SCE_KERNEL_TMID_Mutex; }
NativeMutex nm;
std::vector<SceUID> waitingThreads;
int waitTimer;
};
struct LWMutex : public KernelObject
@ -97,6 +99,7 @@ void sceKernelCreateMutex(const char *name, u32 attr, int initialCount, u32 opti
mutex->nm.lockThread = -1;
else
mutex->nm.lockThread = __KernelGetCurThread();
mutex->waitTimer = 0;
if (optionsPtr != 0)
WARN_LOG(HLE,"sceKernelCreateMutex(%s) unsupported options parameter.", name);
@ -113,13 +116,19 @@ void sceKernelDeleteMutex(SceUID id)
Mutex *mutex = kernelObjects.Get<Mutex>(id, error);
if (mutex)
{
// Kill the timer, they're waking up now.
if (mutex->waitTimer != 0)
{
CoreTiming::RemoveEvent(mutex->waitTimer);
mutex->waitTimer = 0;
}
std::vector<SceUID>::iterator iter, end;
for (iter = mutex->waitingThreads.begin(), end = mutex->waitingThreads.end(); iter != end; ++iter)
{
SceUID threadID = *iter;
// TODO: Set returnValue?
__KernelResumeThreadFromWait(threadID);
__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_DELETE);
// TODO: set timeoutPtr.
}
mutex->waitingThreads.empty();
@ -172,6 +181,23 @@ bool __KernelLockMutex(Mutex *mutex, int count, u32 &error)
return false;
}
void __KernelMutexTimeout(u64 userdata, int cyclesLate)
{
SceUID threadID = (SceUID)userdata;
// TODO: set timeoutPtr.
__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_TIMEOUT);
}
void __kernelWaitMutex(Mutex *mutex, u32 timeoutPtr)
{
if (mutex->waitTimer == 0)
mutex->waitTimer = CoreTiming::RegisterEvent("ScheduledTimeout", &__KernelMutexTimeout);
// This should call __KernelMutexTimeout() later, unless we cancel it.
int milliseconds = (int) Memory::Read_U32(timeoutPtr);
CoreTiming::ScheduleEvent(msToCycles(milliseconds), mutex->waitTimer, __KernelGetCurThread());
}
// int sceKernelLockMutex(SceUID id, int count, int *timeout)
// void because it changes threads.
void sceKernelLockMutex(SceUID id, int count, u32 timeoutPtr)
@ -190,7 +216,8 @@ void sceKernelLockMutex(SceUID id, int count, u32 timeoutPtr)
else
{
mutex->waitingThreads.push_back(__KernelGetCurThread());
__KernelWaitCurThread(WAITTYPE_MUTEX, id, count, 0, false);
__kernelWaitMutex(mutex, timeoutPtr);
__KernelWaitCurThread(WAITTYPE_MUTEX, id, count, timeoutPtr, false);
}
}
@ -212,7 +239,8 @@ void sceKernelLockMutexCB(SceUID id, int count, u32 timeoutPtr)
else
{
mutex->waitingThreads.push_back(__KernelGetCurThread());
__KernelWaitCurThread(WAITTYPE_MUTEX, id, count, 0, true);
__kernelWaitMutex(mutex, timeoutPtr);
__KernelWaitCurThread(WAITTYPE_MUTEX, id, count, timeoutPtr, true);
__KernelCheckCallbacks();
}
@ -277,12 +305,18 @@ void sceKernelUnlockMutex(SceUID id, int count)
for (iter = mutex->waitingThreads.begin(), end = mutex->waitingThreads.end(); iter != end; ++iter)
{
SceUID threadID = *iter;
int wVal = (int)__KernelGetWaitValue(threadID, error);
mutex->nm.lockThread = threadID;
mutex->nm.lockLevel = wVal;
__KernelResumeThreadFromWait(threadID);
// Remove any event for this thread.
// TODO: Only if timeoutPtr?
if (mutex->waitTimer != 0)
CoreTiming::UnscheduleEvent(mutex->waitTimer, threadID);
__KernelResumeThreadFromWait(threadID, 0);
wokeThreads = true;
mutex->waitingThreads.erase(iter);
break;

View File

@ -159,6 +159,7 @@ struct NativeThread
struct ThreadWaitInfo {
u32 waitValue;
u32 timeoutPtr;
};
class Thread : public KernelObject
@ -512,6 +513,50 @@ void __KernelLoadContext(ThreadContext *ctx)
// currentMIPS->fcr31 = ctx->fcr31;
}
void __KernelResumeThreadFromWait(Thread *t)
{
t->nt.status &= ~THREADSTATUS_WAIT;
// TODO: What if DORMANT or DEAD?
if (!(t->nt.status & THREADSTATUS_WAITSUSPEND))
t->nt.status = THREADSTATUS_READY;
// Non-waiting threads do not process callbacks.
t->isProcessingCallbacks = false;
}
u32 __KernelResumeThreadFromWait(SceUID threadID)
{
u32 error;
Thread *t = kernelObjects.Get<Thread>(threadID, error);
if (t)
{
__KernelResumeThreadFromWait(t);
return 0;
}
else
{
ERROR_LOG(HLE, "__KernelResumeThreadFromWait(%d): bad thread: %08x", threadID, error);
return error;
}
}
u32 __KernelResumeThreadFromWait(SceUID threadID, int retval)
{
u32 error;
Thread *t = kernelObjects.Get<Thread>(threadID, error);
if (t)
{
__KernelResumeThreadFromWait(t);
t->setReturnValue(retval);
return 0;
}
else
{
ERROR_LOG(HLE, "__KernelResumeThreadFromWait(%d): bad thread: %08x", threadID, error);
return error;
}
}
// DANGEROUS
// Only run when you can safely accept a context switch
// Triggers a waitable event, that is, it wakes up all threads that waits for it
@ -527,69 +572,41 @@ bool __KernelTriggerWait(WaitType type, int id, bool dontSwitch)
{
if (t->nt.waitType == type && t->nt.waitID == id)
{
// This threads is waiting for the triggered object
t->nt.status &= ~THREADSTATUS_WAIT;
if (t->nt.status == 0)
{
t->nt.status = THREADSTATUS_READY;
}
// Non-waiting threads do not process callbacks.
t->isProcessingCallbacks = false;
// This thread was waiting for the triggered object.
__KernelResumeThreadFromWait(t);
doneAnything = true;
}
}
}
// if (doneAnything) // lumines?
{
if (!dontSwitch)
{
// TODO: time waster
char temp[256];
sprintf(temp, "resumed from wait %s", waitTypeStrings[(int)type]);
__KernelReSchedule(temp);
}
}
// if (doneAnything) // lumines?
{
if (!dontSwitch)
{
// TODO: time waster
char temp[256];
sprintf(temp, "resumed from wait %s", waitTypeStrings[(int)type]);
__KernelReSchedule(temp);
}
}
return true;
}
u32 __KernelResumeThreadFromWait(SceUID threadID)
{
u32 error;
Thread *t = kernelObjects.Get<Thread>(threadID, error);
if (t)
{
t->nt.status &= ~THREADSTATUS_WAIT;
if (!(t->nt.status & (THREADSTATUS_SUSPEND | THREADSTATUS_WAIT)))
t->nt.status |= THREADSTATUS_READY;
t->isProcessingCallbacks = false;
return 0;
}
else
{
ERROR_LOG(HLE, "__KernelResumeThreadFromWait(%d): bad thread: %08x", threadID, error);
return error;
}
}
// makes the current thread wait for an event
void __KernelWaitCurThread(WaitType type, SceUID waitID, u32 waitValue, int timeout, bool processCallbacks)
void __KernelWaitCurThread(WaitType type, SceUID waitID, u32 waitValue, u32 timeoutPtr, bool processCallbacks)
{
currentThread->nt.waitID = waitID;
currentThread->nt.waitType = type;
__KernelChangeThreadState(currentThread, THREADSTATUS_WAIT);
currentThread->nt.numReleases++;
currentThread->waitInfo.waitValue = waitValue;
if (timeout)
{
// TODO:
}
currentThread->waitInfo.timeoutPtr = timeoutPtr;
RETURN(0); //pretend all went OK
// TODO: time waster
char temp[256];
sprintf(temp, "started wait %s", waitTypeStrings[(int)type]);
// TODO: time waster
char temp[256];
sprintf(temp, "started wait %s", waitTypeStrings[(int)type]);
__KernelReSchedule(processCallbacks, temp);
// TODO: Remove thread from Ready queue?

View File

@ -68,7 +68,7 @@ enum WaitType //probably not the real values
WAITTYPE_AUDIOCHANNEL = 10, // this is fake, should be replaced with 8 eventflags ( ?? )
WAITTYPE_UMD = 11, // this is fake, should be replaced with 1 eventflag ( ?? )
WAITTYPE_VBLANK = 12, // fake
WAITTYPE_MUTEX = 13,
WAITTYPE_MUTEX = 13,
};
@ -103,9 +103,10 @@ void __KernelLoadContext(ThreadContext *ctx);
// TODO: Replace this with __KernelResumeThread over time as it's misguided.
bool __KernelTriggerWait(WaitType type, int id, bool dontSwitch = false);
u32 __KernelResumeThreadFromWait(SceUID threadID); // can return an error value
u32 __KernelResumeThreadFromWait(SceUID threadID, int retval);
u32 __KernelGetWaitValue(SceUID threadID, u32 &error);
void __KernelWaitCurThread(WaitType type, SceUID waitId, u32 waitValue, int timeout, bool processCallbacks);
void __KernelWaitCurThread(WaitType type, SceUID waitId, u32 waitValue, u32 timeoutPtr, bool processCallbacks);
void __KernelReSchedule(const char *reason = "no reason");
void __KernelReSchedule(bool doCallbacks, const char *reason);