mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-23 16:19:44 +00:00
Standardize on just one mutex implementation.
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parent
955b0fb9db
commit
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@ -187,7 +187,7 @@ void LogManager::Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const
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if (level > log->GetLevel() || !log->IsEnabled() || !log->HasListeners())
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return;
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std::lock_guard<std::mutex> lk(log_lock_);
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lock_guard lk(log_lock_);
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static const char level_to_char[8] = "-NEWIDV";
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char formattedTime[13];
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Common::Timer::GetTimeFormatted(formattedTime);
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@ -266,13 +266,13 @@ LogChannel::LogChannel(const char* shortName, const char* fullName, bool enable)
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// LogContainer
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void LogChannel::AddListener(LogListener *listener) {
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std::lock_guard<std::mutex> lk(m_listeners_lock);
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lock_guard lk(m_listeners_lock);
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m_listeners.insert(listener);
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m_hasListeners = true;
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}
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void LogChannel::RemoveListener(LogListener *listener) {
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std::lock_guard<std::mutex> lk(m_listeners_lock);
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lock_guard lk(m_listeners_lock);
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m_listeners.erase(listener);
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m_hasListeners = !m_listeners.empty();
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}
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@ -281,7 +281,7 @@ void LogChannel::Trigger(LogTypes::LOG_LEVELS level, const char *msg) {
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#ifdef __SYMBIAN32__
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RDebug::Printf("%s",msg);
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#else
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std::lock_guard<std::mutex> lk(m_listeners_lock);
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lock_guard lk(m_listeners_lock);
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std::set<LogListener*>::const_iterator i;
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for (i = m_listeners.begin(); i != m_listeners.end(); ++i) {
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@ -303,7 +303,7 @@ void FileLogListener::Log(LogTypes::LOG_LEVELS, const char *msg) {
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if (!IsEnabled() || !IsValid())
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return;
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std::lock_guard<std::mutex> lk(m_log_lock);
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lock_guard lk(m_log_lock);
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m_logfile << msg << std::flush;
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}
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@ -17,13 +17,12 @@
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#pragma once
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#include <set>
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#include "base/mutex.h"
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#include "file/ini_file.h"
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#include "Log.h"
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#include "StringUtils.h"
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#include "FileUtil.h"
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#include "file/ini_file.h"
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#include <set>
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#include "StdMutex.h"
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#define MAX_MESSAGES 8000
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#define MAX_MSGLEN 1024
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@ -51,7 +50,7 @@ public:
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const char* GetName() const { return "file"; }
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private:
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std::mutex m_log_lock;
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recursive_mutex m_log_lock;
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std::ofstream m_logfile;
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bool m_enable;
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};
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@ -113,7 +112,7 @@ public:
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private:
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char m_fullName[128];
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char m_shortName[32];
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std::mutex m_listeners_lock;
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recursive_mutex m_listeners_lock;
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std::set<LogListener*> m_listeners;
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bool m_hasListeners;
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};
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@ -128,7 +127,7 @@ private:
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DebuggerLogListener *debuggerLog_;
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RingbufferLogListener *ringLog_;
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static LogManager *logManager_; // Singleton. Ugh.
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std::mutex log_lock_;
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recursive_mutex log_lock_;
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LogManager();
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~LogManager();
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@ -20,10 +20,10 @@
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#include <cstdio>
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#include "base/logging.h"
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#include "base/mutex.h"
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#include "profiler/profiler.h"
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#include "Common/MsgHandler.h"
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#include "Common/StdMutex.h"
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#include "Common/Atomics.h"
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#include "Core/CoreTiming.h"
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#include "Core/Core.h"
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@ -86,7 +86,7 @@ s64 idledCycles;
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s64 lastGlobalTimeTicks;
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s64 lastGlobalTimeUs;
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static std::recursive_mutex externalEventSection;
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static recursive_mutex externalEventSection;
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// Warning: not included in save state.
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void (*advanceCallback)(int cyclesExecuted) = NULL;
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@ -228,7 +228,7 @@ void Shutdown()
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delete ev;
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}
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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lock_guard lk(externalEventSection);
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while(eventTsPool)
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{
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Event *ev = eventTsPool;
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@ -252,7 +252,7 @@ u64 GetIdleTicks()
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// schedule things to be executed on the main thread.
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void ScheduleEvent_Threadsafe(s64 cyclesIntoFuture, int event_type, u64 userdata)
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{
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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lock_guard lk(externalEventSection);
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Event *ne = GetNewTsEvent();
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ne->time = GetTicks() + cyclesIntoFuture;
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ne->type = event_type;
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@ -273,7 +273,7 @@ void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata)
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{
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if(false) //Core::IsCPUThread())
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{
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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lock_guard lk(externalEventSection);
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event_types[event_type].callback(userdata, 0);
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}
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else
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@ -368,7 +368,7 @@ s64 UnscheduleEvent(int event_type, u64 userdata)
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s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata)
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{
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s64 result = 0;
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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lock_guard lk(externalEventSection);
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if (!tsFirst)
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return result;
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while(tsFirst)
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@ -478,7 +478,7 @@ void RemoveEvent(int event_type)
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void RemoveThreadsafeEvent(int event_type)
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{
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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lock_guard lk(externalEventSection);
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if (!tsFirst)
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{
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return;
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@ -552,7 +552,7 @@ void MoveEvents()
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{
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Common::AtomicStoreRelease(hasTsEvents, 0);
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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lock_guard lk(externalEventSection);
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// Move events from async queue into main queue
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while (tsFirst)
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{
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@ -692,7 +692,7 @@ void Event_DoStateOld(PointerWrap &p, BaseEvent *ev)
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void DoState(PointerWrap &p)
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{
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std::lock_guard<std::recursive_mutex> lk(externalEventSection);
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lock_guard lk(externalEventSection);
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auto s = p.Section("CoreTiming", 1, 3);
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if (!s)
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@ -17,6 +17,7 @@
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <math.h>
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#include "base/mutex.h"
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#include "Globals.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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@ -24,7 +25,6 @@
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#include "Core/CoreTiming.h"
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#include "Core/MemMapHelpers.h"
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#include "Common/ChunkFile.h"
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#include "Common/StdMutex.h"
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#include "Core/HLE/sceCtrl.h"
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#include "Core/HLE/sceDisplay.h"
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#include "Core/HLE/sceKernel.h"
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@ -84,7 +84,7 @@ static int ctrlIdleBack = -1;
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static int ctrlCycle = 0;
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static std::vector<SceUID> waitingThreads;
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static std::recursive_mutex ctrlMutex;
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static recursive_mutex ctrlMutex;
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static int ctrlTimer = -1;
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@ -101,7 +101,7 @@ const u32 CTRL_EMU_RAPIDFIRE_MASK = CTRL_UP | CTRL_DOWN | CTRL_LEFT | CTRL_RIGHT
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static void __CtrlUpdateLatch()
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{
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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// Copy in the current data to the current buffer.
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ctrlBufs[ctrlBuf] = ctrlCurrent;
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@ -144,14 +144,14 @@ static int __CtrlResetLatch()
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u32 __CtrlPeekButtons()
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{
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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return ctrlCurrent.buttons;
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}
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void __CtrlPeekAnalog(int stick, float *x, float *y)
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{
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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*x = (ctrlCurrent.analog[stick][CTRL_ANALOG_X] - 127.5f) / 127.5f;
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*y = -(ctrlCurrent.analog[stick][CTRL_ANALOG_Y] - 127.5f) / 127.5f;
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@ -170,27 +170,27 @@ u32 __CtrlReadLatch()
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void __CtrlButtonDown(u32 buttonBit)
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{
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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ctrlCurrent.buttons |= buttonBit;
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}
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void __CtrlButtonUp(u32 buttonBit)
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{
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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ctrlCurrent.buttons &= ~buttonBit;
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}
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void __CtrlSetAnalogX(float x, int stick)
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{
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u8 scaled = clamp_u8((int)ceilf(x * 127.5f + 127.5f));
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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ctrlCurrent.analog[stick][CTRL_ANALOG_X] = scaled;
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}
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void __CtrlSetAnalogY(float y, int stick)
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{
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u8 scaled = clamp_u8((int)ceilf(-y * 127.5f + 127.5f));
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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ctrlCurrent.analog[stick][CTRL_ANALOG_Y] = scaled;
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}
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@ -304,7 +304,7 @@ void __CtrlInit()
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ctrlIdleBack = -1;
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ctrlCycle = 0;
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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ctrlBuf = 1;
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ctrlBufRead = 0;
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@ -326,7 +326,7 @@ void __CtrlInit()
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void __CtrlDoState(PointerWrap &p)
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{
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std::lock_guard<std::recursive_mutex> guard(ctrlMutex);
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lock_guard guard(ctrlMutex);
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auto s = p.Section("sceCtrl", 1, 3);
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if (!s)
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@ -15,13 +15,14 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include <vector>
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#include "base/mutex.h"
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#include "base/timeutil.h"
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#include "base/NativeApp.h"
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#include "i18n/i18n.h"
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#include "Common/StdMutex.h"
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#include "Common/FileUtil.h"
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#include "Common/ChunkFile.h"
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@ -206,7 +207,7 @@ namespace SaveState
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static bool needsProcess = false;
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static std::vector<Operation> pending;
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static std::recursive_mutex mutex;
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static recursive_mutex mutex;
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static bool hasLoadedState = false;
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// TODO: Should this be configurable?
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@ -250,7 +251,7 @@ namespace SaveState
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void Enqueue(SaveState::Operation op)
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{
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std::lock_guard<std::recursive_mutex> guard(mutex);
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lock_guard guard(mutex);
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pending.push_back(op);
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// Don't actually run it until next frame.
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@ -486,7 +487,7 @@ namespace SaveState
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std::vector<Operation> Flush()
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{
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std::lock_guard<std::recursive_mutex> guard(mutex);
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lock_guard guard(mutex);
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std::vector<Operation> copy = pending;
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pending.clear();
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@ -670,7 +671,7 @@ namespace SaveState
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// Make sure there's a directory for save slots
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pspFileSystem.MkDir("ms0:/PSP/PPSSPP_STATE");
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std::lock_guard<std::recursive_mutex> guard(mutex);
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lock_guard guard(mutex);
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rewindStates.Clear();
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hasLoadedState = false;
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@ -55,7 +55,7 @@ restart:
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void OnScreenMessages::Show(const std::string &text, float duration_s, uint32_t color, int icon, bool checkUnique, const char *id) {
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double now = time_now_d();
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std::lock_guard<std::recursive_mutex> guard(mutex_);
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lock_guard guard(mutex_);
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if (checkUnique) {
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for (auto iter = messages_.begin(); iter != messages_.end(); ++iter) {
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if (iter->text == text || (id && iter->id && !strcmp(iter->id, id))) {
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@ -3,9 +3,9 @@
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#include <string>
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#include <list>
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#include "base/mutex.h"
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#include "base/basictypes.h"
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#include "math/geom2d.h"
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#include "Common/StdMutex.h"
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#include "ui/view.h"
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@ -39,7 +39,7 @@ public:
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private:
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std::list<Message> messages_;
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std::recursive_mutex mutex_;
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recursive_mutex mutex_;
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};
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class OnScreenMessagesView : public UI::InertView {
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@ -19,6 +19,8 @@
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#undef p
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#undef DrawText
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#undef itoa
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#undef min
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#undef max
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#else
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#include <pthread.h>
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