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Only show the graphics API on the title screen in Windows
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@ -432,7 +432,9 @@ void LogoScreen::render() {
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ui_draw2d.DrawTextShadow(UBUNTU24, boot_filename.c_str(), bounds.centerX(), bounds.centerY() + 180, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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}
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#ifdef _WIN32
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dc.DrawText(screenManager()->getThin3DContext()->GetInfoString(T3DInfo::APINAME), bounds.centerX(), bounds.y2() - 100, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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#endif
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dc.End();
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dc.Flush();
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