mirror of
https://github.com/libretro/ppsspp.git
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Merge branch 'master' into multi-draw
Conflicts: GPU/GLES/IndexGenerator.cpp GPU/GLES/IndexGenerator.h
This commit is contained in:
commit
e26083f702
@ -58,6 +58,10 @@ inline int usToCycles(int us) {
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return (int)(CPU_HZ / 1000000 * us);
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}
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inline u64 usToCycles(u64 us) {
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return (u64)(CPU_HZ / 1000000ULL * us);
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}
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inline u64 cyclesToUs(u64 cycles) {
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return cycles / (CPU_HZ / 1000000);
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}
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@ -21,6 +21,8 @@
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#include "HLE.h"
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#include "../../Core/CoreTiming.h"
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const int NATIVEALARM_SIZE = 20;
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struct NativeAlarm
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{
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SceSize size;
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@ -38,7 +40,7 @@ struct Alarm : public KernelObject
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NativeAlarm alm;
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};
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void __KernelScheduleAlarm(Alarm *alarm, int ticks);
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void __KernelScheduleAlarm(Alarm *alarm, u64 ticks);
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class AlarmIntrHandler : public SubIntrHandler
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{
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@ -60,11 +62,17 @@ public:
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virtual void handleResult(int result)
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{
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// A non-zero result means to reschedule.
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// TODO: Do sysclock alarms return a different value unit?
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if (result > 0)
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__KernelScheduleAlarm(alarm, usToCycles(result));
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else if (result < 0)
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WARN_LOG(HLE, "Alarm requested reschedule for negative value %u, ignoring", (unsigned) result);
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__KernelScheduleAlarm(alarm, (u64) usToCycles(result));
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else
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{
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if (result < 0)
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WARN_LOG(HLE, "Alarm requested reschedule for negative value %u, ignoring", (unsigned) result);
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// Delete the alarm if it's not rescheduled.
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__ReleaseSubInterruptHandler(PSP_SYSTIMER0_INTR, alarm->GetUID());
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kernelObjects.Destroy<Alarm>(alarm->GetUID());
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}
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}
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Alarm *alarm;
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@ -92,9 +100,9 @@ void __KernelTriggerAlarm(u64 userdata, int cyclesLate)
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__TriggerInterrupt(PSP_INTR_IMMEDIATE, PSP_SYSTIMER0_INTR, uid);
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}
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void __KernelScheduleAlarm(Alarm *alarm, int ticks)
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void __KernelScheduleAlarm(Alarm *alarm, u64 ticks)
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{
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alarm->alm.schedule = CoreTiming::GetTicks() + ticks;
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alarm->alm.schedule = (CoreTiming::GetTicks() + ticks) / (u64) CoreTiming::GetClockFrequencyMHz();
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CoreTiming::ScheduleEvent((int) ticks, alarmTimer, alarm->GetUID());
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}
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@ -103,11 +111,13 @@ SceUID __KernelSetAlarm(u64 ticks, u32 handlerPtr, u32 commonPtr)
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if (!alarmInitComplete)
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__KernelAlarmInit();
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if (!Memory::IsValidAddress(handlerPtr))
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return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
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Alarm *alarm = new Alarm;
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SceUID uid = kernelObjects.Create(alarm);
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alarm->alm.size = sizeof(NativeAlarm);
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alarm->alm.schedule = CoreTiming::GetTicks() + ticks;
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alarm->alm.size = NATIVEALARM_SIZE;
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alarm->alm.handlerPtr = handlerPtr;
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alarm->alm.commonPtr = commonPtr;
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@ -115,29 +125,27 @@ SceUID __KernelSetAlarm(u64 ticks, u32 handlerPtr, u32 commonPtr)
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if (error != 0)
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return error;
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__KernelScheduleAlarm(alarm, (int) ticks);
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__KernelScheduleAlarm(alarm, ticks);
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return uid;
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}
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SceUID sceKernelSetAlarm(SceUInt micro, u32 handlerPtr, u32 commonPtr)
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{
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DEBUG_LOG(HLE, "sceKernelSetAlarm(%d, %08x, %08x)", micro, handlerPtr, commonPtr);
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return __KernelSetAlarm(usToCycles((int) micro), handlerPtr, commonPtr);
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return __KernelSetAlarm(usToCycles((u64) micro), handlerPtr, commonPtr);
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}
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SceUID sceKernelSetSysClockAlarm(u32 ticksPtr, u32 handlerPtr, u32 commonPtr)
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SceUID sceKernelSetSysClockAlarm(u32 microPtr, u32 handlerPtr, u32 commonPtr)
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{
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u64 ticks;
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u64 micro;
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if (Memory::IsValidAddress(ticksPtr))
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ticks = Memory::Read_U64(ticksPtr);
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// TODO: What to do when invalid?
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if (Memory::IsValidAddress(microPtr))
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micro = Memory::Read_U64(microPtr);
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else
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return -1;
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ERROR_LOG(HLE, "UNTESTED sceKernelSetSysClockAlarm(%lld, %08x, %08x)", ticks, handlerPtr, commonPtr);
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// TODO: Is this precise or is this relative?
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return __KernelSetAlarm(ticks, handlerPtr, commonPtr);
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DEBUG_LOG(HLE, "sceKernelSetSysClockAlarm(%lld, %08x, %08x)", micro, handlerPtr, commonPtr);
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return __KernelSetAlarm(usToCycles(micro), handlerPtr, commonPtr);
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}
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int sceKernelCancelAlarm(SceUID uid)
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@ -152,6 +160,30 @@ int sceKernelCancelAlarm(SceUID uid)
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int sceKernelReferAlarmStatus(SceUID uid, u32 infoPtr)
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{
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ERROR_LOG(HLE, "UNIMPL sceKernelReferAlarmStatus(%08x, %08x)", uid, infoPtr);
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return -1;
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u32 error;
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Alarm *alarm = kernelObjects.Get<Alarm>(uid, error);
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if (!alarm)
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{
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ERROR_LOG(HLE, "sceKernelReferAlarmStatus(%08x, %08x): invalid alarm", uid, infoPtr);
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return error;
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}
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DEBUG_LOG(HLE, "sceKernelReferAlarmStatus(%08x, %08x)", uid, infoPtr);
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if (!Memory::IsValidAddress(infoPtr))
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return -1;
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u32 size = Memory::Read_U32(infoPtr);
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// Alarms actually respect size and write (kinda) what it can hold.
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if (size > 0)
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Memory::Write_U32(alarm->alm.size, infoPtr);
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if (size > 4)
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Memory::Write_U64(alarm->alm.schedule, infoPtr + 4);
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if (size > 12)
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Memory::Write_U32(alarm->alm.handlerPtr, infoPtr + 12);
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if (size > 16)
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Memory::Write_U32(alarm->alm.commonPtr, infoPtr + 16);
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return 0;
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}
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@ -52,15 +52,14 @@ public:
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void TranslateRectangles(int numVerts, const u8 *inds, int offset);
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void TranslateRectangles(int numVerts, const u16 *inds, int offset);
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void TranslateList(int numVerts, const u8 *inds, int offset);
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void TranslateStrip(int numVerts, const u8 *inds, int offset);
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void TranslateFan(int numVerts, const u8 *inds, int offset);
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void TranslateList(int numVerts, const u16 *inds, int offset);
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void TranslateStrip(int numVerts, const u16 *inds, int offset);
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void TranslateFan(int numVerts, const u16 *inds, int offset);
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int MaxIndex() { return index_; }
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int MaxIndex() { return index_; }
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int VertexCount() { return count_; }
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bool Empty() { return index_ == 0; }
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@ -498,6 +498,10 @@ namespace MainWindow
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g_Config.bDisplayFramebuffer = !g_Config.bDisplayFramebuffer;
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UpdateMenus();
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break;
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case ID_OPTIONS_FASTMEMORY:
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g_Config.bFastMemory = !g_Config.bFastMemory;
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UpdateMenus();
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break;
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//////////////////////////////////////////////////////////////////////////
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@ -1 +1 @@
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Subproject commit 6bd9d261e6014d371b917e50d2e18d5fc986a8c3
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Subproject commit 54acddd54469a88aadbaf0e69088aad504b5e1e4
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