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Update Atomic*.h
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// Copyright (C) 2003 Dolphin Project.
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// IWYU pragma: private, include "Common/Atomic.h"
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#pragma once
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#ifdef BLACKBERRY
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#include <atomic.h>
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#elif defined(__SYMBIAN32__)
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#include <e32atomics.h>
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#endif
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#include "Common.h"
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#include "Common/Common.h"
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// Atomic operations are performed in a single step by the CPU. It is
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// impossible for other threads to see the operation "half-done."
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@ -42,53 +25,78 @@
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namespace Common
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{
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inline void AtomicAdd(volatile u32& target, u32 value) {
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inline void AtomicAdd(volatile u32& target, u32 value)
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{
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__sync_add_and_fetch(&target, value);
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}
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inline void AtomicAnd(volatile u32& target, u32 value) {
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inline void AtomicAnd(volatile u32& target, u32 value)
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{
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__sync_and_and_fetch(&target, value);
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}
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inline void AtomicDecrement(volatile u32& target) {
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inline void AtomicDecrement(volatile u32& target)
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{
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__sync_add_and_fetch(&target, -1);
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}
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inline void AtomicIncrement(volatile u32& target) {
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inline void AtomicIncrement(volatile u32& target)
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{
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__sync_add_and_fetch(&target, 1);
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}
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inline u32 AtomicLoad(volatile u32& src) {
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return src; // 32-bit reads are always atomic.
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}
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inline u32 AtomicLoadAcquire(volatile u32& src) {
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#ifdef __SYMBIAN32__
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return __e32_atomic_load_acq32(&src);
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#else
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//keep the compiler from caching any memory references
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u32 result = src; // 32-bit reads are always atomic.
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//__sync_synchronize(); // TODO: May not be necessary.
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// Compiler instruction only. x86 loads always have acquire semantics.
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__asm__ __volatile__ ( "":::"memory" );
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return result;
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#endif
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}
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inline void AtomicOr(volatile u32& target, u32 value) {
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inline void AtomicOr(volatile u32& target, u32 value)
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{
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__sync_or_and_fetch(&target, value);
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}
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inline void AtomicStore(volatile u32& dest, u32 value) {
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dest = value; // 32-bit writes are always atomic.
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// Support clang versions older than 3.4.
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#if __clang__
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#if !__has_feature(cxx_atomic)
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template <typename T>
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_Atomic(T)* ToC11Atomic(volatile T* loc)
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{
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return (_Atomic(T)*) loc;
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}
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inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
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#ifdef BLACKBERRY
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atomic_set(&dest, value);
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#elif defined(__SYMBIAN32__)
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__e32_atomic_store_rel32(&dest, value);
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#else
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__sync_lock_test_and_set(&dest, value); // TODO: Wrong! This function has acquire semantics.
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#define __atomic_load_n(p, m) __c11_atomic_load(ToC11Atomic(p), m)
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#define __atomic_store_n(p, v, m) __c11_atomic_store(ToC11Atomic(p), v, m)
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#define __atomic_exchange_n(p, v, m) __c11_atomic_exchange(ToC11Atomic(p), v, m)
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#endif
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#endif
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#ifndef __ATOMIC_RELAXED
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#error __ATOMIC_RELAXED not defined; your compiler version is too old.
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#endif
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template <typename T>
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inline T AtomicLoad(volatile T& src)
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{
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return __atomic_load_n(&src, __ATOMIC_RELAXED);
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}
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template <typename T>
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inline T AtomicLoadAcquire(volatile T& src)
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{
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return __atomic_load_n(&src, __ATOMIC_ACQUIRE);
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}
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template <typename T, typename U>
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inline void AtomicStore(volatile T& dest, U value)
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{
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__atomic_store_n(&dest, value, __ATOMIC_RELAXED);
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}
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template <typename T, typename U>
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inline void AtomicStoreRelease(volatile T& dest, U value)
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{
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__atomic_store_n(&dest, value, __ATOMIC_RELEASE);
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}
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template <typename T, typename U>
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inline T* AtomicExchangeAcquire(T* volatile& loc, U newval)
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{
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return __atomic_exchange_n(&loc, newval, __ATOMIC_ACQ_REL);
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}
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}
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@ -1,29 +1,15 @@
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// Copyright (C) 2003 Dolphin Project.
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// IWYU pragma: private, include "Common/Atomic.h"
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#pragma once
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#include "Common.h"
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#ifndef _XBOX
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#include <intrin.h>
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#else
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#include <ppcintrinsics.h>
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#endif
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#include "CommonWindows.h"
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#include <Windows.h>
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#include "CommonTypes.h"
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// Atomic operations are performed in a single step by the CPU. It is
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// impossible for other threads to see the operation "half-done."
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@ -46,41 +32,62 @@
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namespace Common
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{
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inline void AtomicAdd(volatile u32& target, u32 value) {
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InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value);
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inline void AtomicAdd(volatile u32& target, u32 value)
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{
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_InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value);
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}
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inline void AtomicAnd(volatile u32& target, u32 value) {
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inline void AtomicAnd(volatile u32& target, u32 value)
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{
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_InterlockedAnd((volatile LONG*)&target, (LONG)value);
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}
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inline void AtomicIncrement(volatile u32& target) {
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InterlockedIncrement((volatile LONG*)&target);
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inline void AtomicIncrement(volatile u32& target)
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{
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_InterlockedIncrement((volatile LONG*)&target);
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}
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inline void AtomicDecrement(volatile u32& target) {
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InterlockedDecrement((volatile LONG*)&target);
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inline void AtomicDecrement(volatile u32& target)
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{
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_InterlockedDecrement((volatile LONG*)&target);
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}
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inline u32 AtomicLoad(volatile u32& src) {
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inline void AtomicOr(volatile u32& target, u32 value)
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{
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_InterlockedOr((volatile LONG*)&target, (LONG)value);
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}
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template <typename T>
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inline T AtomicLoad(volatile T& src)
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{
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return src; // 32-bit reads are always atomic.
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}
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inline u32 AtomicLoadAcquire(volatile u32& src) {
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u32 result = src; // 32-bit reads are always atomic.
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template <typename T>
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inline T AtomicLoadAcquire(volatile T& src)
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{
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T result = src; // 32-bit reads are always atomic.
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_ReadBarrier(); // Compiler instruction only. x86 loads always have acquire semantics.
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return result;
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}
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inline void AtomicOr(volatile u32& target, u32 value) {
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_InterlockedOr((volatile LONG*)&target, (LONG)value);
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template <typename T, typename U>
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inline void AtomicStore(volatile T& dest, U value)
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{
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dest = (T)value; // 32-bit writes are always atomic.
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}
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inline void AtomicStore(volatile u32& dest, u32 value) {
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dest = value; // 32-bit writes are always atomic.
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}
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inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
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template <typename T, typename U>
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inline void AtomicStoreRelease(volatile T& dest, U value)
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{
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_WriteBarrier(); // Compiler instruction only. x86 stores always have release semantics.
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dest = value; // 32-bit writes are always atomic.
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dest = (T)value; // 32-bit writes are always atomic.
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}
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template <typename T, typename U>
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inline T* AtomicExchangeAcquire(T* volatile& loc, U newval)
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{
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return (T*)_InterlockedExchangePointer_acq((void* volatile*)&loc, (void*)newval);
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}
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}
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