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More Cleanup
Probably some more missing stuff from the Cmakelist but I don't have it setup to test
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parent
0414b072a4
commit
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@ -1,6 +1,12 @@
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set(SRCS
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set(SRCS
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Debugger/Breakpoints.cpp
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Debugger/Breakpoints.cpp
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Debugger/SymbolMap.cpp
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Debugger/SymbolMap.cpp
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Dialog/PSPDialog.cpp
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Dialog/PSPMsgDialog.cpp
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Dialog/PSPPlaceholderDialog.cpp
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Dialog/PSPSaveDialog.cpp
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Dialog/SavedataParam.cpp
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Dialog/PSPOskDialog.cpp
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MIPS/MIPS.cpp
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MIPS/MIPS.cpp
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MIPS/MIPSAnalyst.cpp
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MIPS/MIPSAnalyst.cpp
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MIPS/MIPSCodeUtils.cpp
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MIPS/MIPSCodeUtils.cpp
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@ -83,7 +83,6 @@ void PSPMsgDialog::DisplayYesNo()
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}
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}
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void PSPMsgDialog::DisplayEnterBack()
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void PSPMsgDialog::DisplayEnterBack()
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{
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{
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PPGeDrawImage(okButtonImg, 200, 220, 20, 20, 0, 0xFFFFFFFF);
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PPGeDrawImage(okButtonImg, 200, 220, 20, 20, 0, 0xFFFFFFFF);
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PPGeDrawText("Enter", 230, 220, PPGE_ALIGN_LEFT, 0.5f, 0xFFFFFFFF);
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PPGeDrawText("Enter", 230, 220, PPGE_ALIGN_LEFT, 0.5f, 0xFFFFFFFF);
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PPGeDrawImage(cancelButtonImg, 290, 220, 20, 20, 0, 0xFFFFFFFF);
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PPGeDrawImage(cancelButtonImg, 290, 220, 20, 20, 0, 0xFFFFFFFF);
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@ -103,7 +102,6 @@ void PSPMsgDialog::Update()
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return;
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return;
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}
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}
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const char *text;
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const char *text;
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if (messageDialog.type == 0) {
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if (messageDialog.type == 0) {
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char temp[256];
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char temp[256];
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@ -222,7 +222,7 @@ void PSPOskDialog::Update()
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{
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{
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status = SCE_UTILITY_STATUS_SHUTDOWN;
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status = SCE_UTILITY_STATUS_SHUTDOWN;
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}
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}
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// just fake the return values to be "000000" as this will work for most cases e.g. when restricted to entering just numbers
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Memory::Write_U16(0x0030,oskData.outtextPtr);
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Memory::Write_U16(0x0030,oskData.outtextPtr);
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Memory::Write_U16(0x0030,oskData.outtextPtr+2);
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Memory::Write_U16(0x0030,oskData.outtextPtr+2);
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Memory::Write_U16(0x0030,oskData.outtextPtr+4);
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Memory::Write_U16(0x0030,oskData.outtextPtr+4);
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@ -235,5 +235,4 @@ void PSPOskDialog::Update()
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oskData.result = SceUtilityOskResult::PSP_UTILITY_OSK_RESULT_CHANGED;
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oskData.result = SceUtilityOskResult::PSP_UTILITY_OSK_RESULT_CHANGED;
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Memory::WriteStruct(oskParams.SceUtilityOskDataPtr, &oskData);
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Memory::WriteStruct(oskParams.SceUtilityOskDataPtr, &oskData);
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Memory::WriteStruct(oskParamsAddr, &oskParams);
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Memory::WriteStruct(oskParamsAddr, &oskParams);
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}
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}
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