Put the fps on the right side.

This way it doesn't overlap the debug text.
This commit is contained in:
Unknown W. Brackets 2013-02-11 00:39:01 -08:00
parent a3610ec49e
commit f8de30b94d

View File

@ -242,9 +242,9 @@ void hleEnterVblank(u64 userdata, int cyclesLate) {
float zoom = 0.3f; /// g_Config.iWindowZoom;
float soff = 0.3f;
PPGeBegin();
PPGeDrawText(stats, soff, soff, 0, zoom, 0xCC000000);
PPGeDrawText(stats, -soff, -soff, 0, zoom, 0xCC000000);
PPGeDrawText(stats, 0, 0, 0, zoom, 0xFFFFFFFF);
PPGeDrawText(stats, 478.0f + soff, soff, PPGE_ALIGN_RIGHT, zoom, 0xCC000000);
PPGeDrawText(stats, 478.0f + -soff, -soff, PPGE_ALIGN_RIGHT, zoom, 0xCC000000);
PPGeDrawText(stats, 478.0f + 0.0f, 0, PPGE_ALIGN_RIGHT, zoom, 0xFFFFFFFF);
PPGeEnd();
}
}