diff --git a/GPU/GLES/VertexShaderGenerator.cpp b/GPU/GLES/VertexShaderGenerator.cpp index b3fae6860..203951698 100644 --- a/GPU/GLES/VertexShaderGenerator.cpp +++ b/GPU/GLES/VertexShaderGenerator.cpp @@ -218,7 +218,7 @@ void GenerateVertexShader(int prim, char *buffer) { WRITE(p, "uniform mediump mat4 u_bone[%i];\n", numBones); #else for (int i = 0; i < numBones; i++) { - WRITE(p, "uniform mediump mat4 u_bone%i;\n", i); + WRITE(p, "uniform mat4 u_bone%i;\n", i); } #endif }