Move the hack to FramebufferCommon.cpp and rename.

This commit is contained in:
Luna 2015-01-23 10:40:49 +01:00
parent 722d34e09a
commit ff9d33d2a7
5 changed files with 31 additions and 77 deletions

View File

@ -737,3 +737,29 @@ void FramebufferManagerCommon::NotifyBlockTransferAfter(u32 dstBasePtr, int dstS
}
}
}
void FramebufferManagerCommon::SetRenderSize(VirtualFramebuffer *vfb) {
float renderWidthFactor = (float)PSP_CoreParameter().renderWidth / 480.0f;
float renderHeightFactor = (float)PSP_CoreParameter().renderHeight / 272.0f;
bool force1x = false;
switch (g_Config.iBloomHack) {
case 1:
force1x = vfb->bufferWidth <= 128 || vfb->bufferHeight <= 64;
break;
case 2:
force1x = vfb->bufferWidth <= 256 || vfb->bufferHeight <= 128;
break;
case 3:
force1x = vfb->bufferWidth <= 480 || vfb->bufferHeight <= 272;
break;
}
if (force1x && g_Config.iInternalResolution != 1) {
vfb->renderWidth = vfb->bufferWidth;
vfb->renderHeight = vfb->bufferHeight;
}
else {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
}
}

View File

@ -170,6 +170,7 @@ public:
SetColorUpdated(currentRenderVfb_);
}
}
void SetRenderSize(VirtualFramebuffer *vfb);
protected:
virtual void DisableState() = 0;

View File

@ -378,44 +378,7 @@ namespace DX9 {
vfb->bufferHeight = std::max(vfb->bufferHeight, h);
}
if (g_Config.iInternalResolution == 1) {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
} else {
switch (g_Config.iBloomHack) {
case 0:
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
break;
case 1:
if (vfb->bufferWidth <= 128 || vfb->bufferHeight <= 64) {
vfb->renderWidth = vfb->bufferWidth;
vfb->renderHeight = vfb->bufferHeight;
} else {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
}
break;
case 2:
if (vfb->bufferWidth <= 256 || vfb->bufferHeight <= 128) {
vfb->renderWidth = vfb->bufferWidth;
vfb->renderHeight = vfb->bufferHeight;
} else {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
}
break;
case 3:
if (vfb->bufferWidth < 480 || vfb->bufferHeight < 272) {
vfb->renderWidth = vfb->bufferWidth;
vfb->renderHeight = vfb->bufferHeight;
} else {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
}
break;
}
}
SetRenderSize(vfb);
bool trueColor = g_Config.bTrueColor;
if (hackForce04154000Download_ && vfb->fb_address == 0x00154000) {

View File

@ -36,6 +36,7 @@
#include "GPU/Common/PostShader.h"
#include "GPU/Common/TextureDecoder.h"
#include "GPU/Common/FramebufferCommon.h"
#include "GPU/Debugger/Stepping.h"
#include "GPU/GLES/Framebuffer.h"
#include "GPU/GLES/TextureCache.h"
@ -667,44 +668,7 @@ void FramebufferManager::ResizeFramebufFBO(VirtualFramebuffer *vfb, u16 w, u16 h
vfb->bufferHeight = std::max(vfb->bufferHeight, h);
}
if (g_Config.iInternalResolution==1) {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
} else {
switch (g_Config.iBloomHack) {
case 0:
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
break;
case 1:
if (vfb->bufferWidth <= 128 || vfb->bufferHeight <= 64) {
vfb->renderWidth = vfb->bufferWidth;
vfb->renderHeight = vfb->bufferHeight;
} else {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
}
break;
case 2:
if (vfb->bufferWidth <= 256 || vfb->bufferHeight <= 128) {
vfb->renderWidth = vfb->bufferWidth;
vfb->renderHeight = vfb->bufferHeight;
} else {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
}
break;
case 3:
if (vfb->bufferWidth < 480 || vfb->bufferHeight < 272) {
vfb->renderWidth = vfb->bufferWidth;
vfb->renderHeight = vfb->bufferHeight;
} else {
vfb->renderWidth = vfb->bufferWidth * renderWidthFactor;
vfb->renderHeight = vfb->bufferHeight * renderHeightFactor;
}
break;
}
}
SetRenderSize(vfb);
bool trueColor = g_Config.bTrueColor;
if (hackForce04154000Download_ && vfb->fb_address == 0x00154000) {

View File

@ -288,7 +288,7 @@ void GameSettingsScreen::CreateViews() {
depthRange->SetDisabledPtr(&g_Config.bSoftwareRendering);
static const char *bloomHackOptions[] = { "Off", "Safe", "Balanced", "Aggressive" };
PopupMultiChoice *bloomHack = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iBloomHack, gs->T("Bloom Effect Smoothing"), bloomHackOptions, 0, ARRAY_SIZE(bloomHackOptions), gs, screenManager()));
PopupMultiChoice *bloomHack = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iBloomHack, gs->T("Lower resolution for effects (reduces artifacts)"), bloomHackOptions, 0, ARRAY_SIZE(bloomHackOptions), gs, screenManager()));
bloomHackEnable_ = !g_Config.bSoftwareRendering && (g_Config.iInternalResolution != 1);
bloomHack->SetEnabledPtr(&bloomHackEnable_);