Unknown W. Brackets
51b94a9c9c
Core: Quiet some warnings.
2020-03-10 22:19:59 -07:00
Henrik Rydgård
4501045224
Merge pull request #12691 from unknownbrackets/inputbox
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Android: Process input prompts more clearly
2020-03-09 20:28:25 +01:00
Unknown W. Brackets
f46231f2f4
Android: Avoid translation conflict in translation.
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Using a magic pattern isn't ideal, but the user input can safely have
these characters without issue. It only affects the input title.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
a3e12f4242
Android: Process input prompts more clearly.
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This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
fc8306dde1
Android: Ensure we forget the shortcut on next run.
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Prevents an issue where we would use the shortcut param again when
starting the app directly.
2020-03-08 14:58:42 -07:00
Henrik Rydgård
8f2a52ccab
Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat
2020-03-08 14:28:10 +01:00
Henrik Rydgård
db4511c9f5
Also try to fix the legacy Android build.
2020-03-03 23:26:09 +01:00
Unknown W. Brackets
051a84e9bd
GPU: Restart when changing inflight frames setting.
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We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
ANR2ME
93b59afed5
Fix building errors
2020-03-03 00:23:12 +07:00
ANR2ME
142e60974c
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
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SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
7e9578e49d
Get rid of atlas tables.
2020-03-01 12:04:51 +01:00
Henrik Rydgård
2ec82951a0
Merge pull request #12659 from unknownbrackets/vsync
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Support vsync in all hardware backends, support runtime update
2020-03-01 09:52:14 +01:00
Unknown W. Brackets
2a3fd05651
Vulkan: Present using FIFO for vsync.
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This allows the setting to be changed at runtime in Vulkan too.
Should help #10105 .
2020-02-29 22:48:59 -08:00
Henrik Rydgård
aea3cf74f0
Remove support for "lowmem" UI atlas. Had to regenerate unfortunately.
2020-02-29 19:00:52 +01:00
iota97
592d6f902e
Show region on game selection screen
2020-02-23 12:00:26 +01:00
Florin9doi
58b04ef77b
QT Api for Camera (Linux/macOS)
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Allow the use of different resolutions (win/android/iOS)
2020-02-10 08:47:55 +02:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places
2020-02-04 09:20:34 +08:00
Florin9doi
50d7d64eaa
Add new listeners in addition to those present which are deprecated
2020-01-27 09:49:43 +02:00
Florin9doi
83277680da
Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
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The speed is now close to the value obtained on original hardware but
the altitude on original hardawre is too imprecise to tell if we're good
2020-01-26 14:19:45 +02:00
Florin9doi
2b57d2365f
Android satellites info
2020-01-26 09:22:24 +02:00
Florin9doi
5fbf2d7713
Add camera/location support for iOS
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Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Henrik Rydgård
dd1de41db7
Revert "Android EGL config: Always require 8888, stencil if version >= ICS"
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This reverts commit 015c314fb1
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Helps #11922
2020-01-18 18:50:09 +01:00
Florin9doi
09e32223c2
Add camera support for linux (V4L2)
2020-01-16 23:25:34 +02:00
Henrik Rydgård
970adfbcc9
Isolate most of the softgpu specialization code to RasterizerRectangle.
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See comments.
2019-10-28 09:33:30 +01:00
Henrik Rydgård
9b8533c936
Revert "Remove Google Cardboard support. Fixes #11668 "
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This reverts commit e284d9f00d
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2019-10-25 16:03:00 +02:00
Unknown W. Brackets
b75291375a
Android: Setup UI callback earlier if possible.
2019-10-06 16:11:15 -07:00
Henrik Rydgård
bf1777f7d3
1.9.3 commit
2019-10-06 15:02:44 +02:00
Henrik Rydgård
f65258fc60
Android: Finally fix our display sizing problems for good, hopefully.
2019-10-06 13:25:44 +02:00
Henrik Rydgård
d5f2d74257
Android: Preparation for future cutout (notch) support
2019-10-06 13:25:35 +02:00
Henrik Rydgård
ccda27edcf
Increase max aspect to 2.4. Fixes #12349
2019-10-06 13:22:14 +02:00
Henrik Rydgård
f342d8d856
Logging improvements
2019-10-06 13:21:57 +02:00
Unknown W. Brackets
d137f35c64
Android: Setup UI callback before settings change.
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We need to receive a notification of our own change, or the initial flag
will be out of sync. Also adds it in the javaGL path.
2019-10-05 16:21:13 -07:00
Henrik Rydgård
0698944752
Fixes
2019-10-06 00:20:49 +02:00
Henrik Rydgård
c023cd7e20
Make use of OnSystemUiVisibilityChangeListener to check whether navbar is hidden. Affects DPI calculations.
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Also recalculate all dp parameters after either display or buffer size changed.
2019-10-05 23:30:50 +02:00
Henrik Rydgård
0b9353b1dc
Touchscreen: Apply weihouya's fix, add a touchscreen test screen. See #12381 .
2019-10-02 22:05:34 +02:00
Henrik Rydgård
382d5a6b95
Blind attempt at fixing an OpenSL ES crash
2019-09-27 23:08:35 +02:00
Henrik Rydgård
a484fab919
Symbolic commit for 1.9.2. Making another submission attempt to Google play so have to increment the version.
2019-09-26 18:27:15 +02:00
Henrik Rydgård
97194ee642
Symbolic commit for 1.9.1.
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This one is only to get around a Google Play issue.
2019-09-25 22:47:46 +02:00
Henrik Rydgård
4f07db87d8
Symbolic 1.9.0 commit
2019-09-25 20:21:46 +02:00
Henrik Rydgård
f3b84fd8a4
Android: Fix crashes on Android versions < 11 due to mCameraHelper being null
2019-09-24 23:44:14 +02:00
Henrik Rydgård
9d65ff8873
Silence a few warnings.
2019-09-24 23:10:18 +02:00
Henrik Rydgård
5a53570b38
Case fix for previous commit
2019-09-19 12:39:03 +02:00
Henrik Rydgård
b5af797ca6
Hacky workaround for #12339 (Amazon FireStick 4k issue)
2019-09-19 10:39:12 +02:00
Henrik Rydgård
f9bf1f96bd
Android audio: Turns out the initial queue operation queued up too little data anyway (sizeof on dynamic buffer.. sigh).
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Anyway like I said, none of this really seems to matter.
2019-09-17 23:41:47 +02:00
Henrik Rydgård
e69b71b58f
Remove some legacy
2019-09-17 23:26:42 +02:00
Henrik Rydgård
54570fdfb4
Android OpenSL: Fix bug where we should have enqueued two buffers on startup.
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I don't actually think this matters much though. Seems to make
absolutely no difference on any of my devices, but you never know.
2019-09-17 19:44:39 +02:00
Henrik Rydgård
309d6562d5
We had an old fallback to the EGL GL loop in the Vulkan init. Remove it.
2019-09-17 10:52:02 +02:00
Henrik Rydgård
57c6ab7206
Android: Remove the popup message when falling back to OpenGL. Fixes #12284 .
2019-09-02 20:02:40 +02:00
Henrik Rydgård
7610220b30
Vulkan: Prepare for adding a second init path for VulkanContext.
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Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00