Commit Graph

225 Commits

Author SHA1 Message Date
Unknown W. Brackets
80d72acaec Psmf: Correct default stream.
Fixes Jeanne d'Arc, others.
2016-06-07 20:41:13 -07:00
Unknown W. Brackets
bda1956f90 Psmf: Enable error check on player create.
Reporting makes it look like this should be safe.
2016-06-04 18:17:38 -07:00
Unknown W. Brackets
cf2796de41 Psmf: Allow each struct to have its own stream.
Some games will create a clone, and then set a different stream on it,
e.g. one for the video, another for the audio stream.
2016-06-04 18:17:37 -07:00
Unknown W. Brackets
b13c68a373 Psmf: Correct get video/audio info errors.
This actually grabs from the currently specified stream, and fails if it's
the wrong type.  Additionally, return stream-specific info... unlikely to
matter, hard to imagine a video with a mono and stereo stream.

Also reduces log verbosity.
2016-06-04 18:17:37 -07:00
Unknown W. Brackets
185ad781f3 Psmf: Add better error handling for SetPsmf.
Checked on different devkit versions in case of changes.
2016-06-04 18:17:36 -07:00
Unknown W. Brackets
91887ad85c Psmf: Correct errors in current stream num. 2016-05-31 09:55:51 -07:00
Unknown W. Brackets
0a00777403 Psmf: Only write current type/channel if valid.
And improve error handling in general.
2016-05-31 09:55:51 -07:00
Unknown W. Brackets
7ad07ca82e Psmf: Handle stream specification per tests.
These seem buggy, but generally sane.
2016-05-31 09:55:50 -07:00
Unknown W. Brackets
cca9a73105 Psmf: Start at stream 0 when not specified. 2016-05-31 09:55:49 -07:00
Unknown W. Brackets
510db2051d Psmf: Detect PCM streams from private stream info.
This logic comes from Jpcsp.  Let's report though and see if there's more.
2016-05-31 09:55:49 -07:00
Unknown W. Brackets
74239c199d Psmf: Allow AUDIO type when specifying streams. 2016-05-31 09:55:48 -07:00
Unknown W. Brackets
5f7c95f249 Psmf: Count PCM as an AUDIO stream as well. 2016-05-31 09:55:47 -07:00
Unknown W. Brackets
9df727f94f Psmf: Stop pretending streamMap is a vector. 2016-05-31 09:55:47 -07:00
Unknown W. Brackets
f60aef2e16 Add a more specific interface for video frames.
Since we know more about them.  No functional change yet.
2016-01-17 12:57:26 -08:00
Unknown W. Brackets
d6cd3bd5ad Remove some unused variables. 2015-12-23 15:22:28 -08:00
Unknown W. Brackets
2450724be2 Make Memory::Memcpy() execute memchecks directly.
This makes it easier to handle breakpoints in HLE.
2015-04-05 18:09:20 -07:00
Unknown W. Brackets
fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Lioncash
0e3d68e27f scePsmf: Remove unnecessary conditions
tempBuf is a stack-allocated array, and filehandle has a check for it above this conditional.
2014-12-10 23:30:19 -05:00
Lioncash
4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
Lioncash
a962bc5a6c Mark some functions as const 2014-12-07 17:08:13 -05:00
Unknown W. Brackets
9d97eb5b12 Oops, fix an old typo.
Thanks Lioncash.  This broke a small range of old savestates.
2014-12-03 12:49:52 -08:00
Lioncash
f830d5dec7 Core: Mark some functions as const 2014-12-03 15:16:11 -05:00
Unknown W. Brackets
3fbab33c91 Only loop at video end.
In case of a short video that runs out of data but isn't ready to loop
yet.
2014-08-17 15:46:04 -07:00
Henrik Rydgard
8560e317d0 Reload the stream on loop. Fixes #6703. Thanks to @unknownbrackets 2014-08-17 22:29:01 +02:00
Unknown W. Brackets
3bd945c2a8 Ignore displaybuf in psmfplayer when warming up.
Should fix #6704.
2014-08-10 21:56:05 -07:00
Henrik Rydgard
b7ac539420 Fix crash after loading state from within Psmf movie
(a variable was not initialized)
2014-07-28 00:01:28 +02:00
Unknown W. Brackets
c7a2753a00 Fix savestates when there are psmfplayers.
Oops.  Fixes #6613.
2014-07-25 09:19:07 -07:00
Unknown W. Brackets
ae13d51cef Don't skip the first psmf frame when syncing audio.
Fixes #6374.
2014-06-20 09:07:18 -07:00
Unknown W. Brackets
aa3a429a0b Avoid unaligned 32 bit reads.
They make Symbian do odd things.
2014-06-05 01:12:27 -07:00
Unknown W. Brackets
c142207a93 Fix a few warnings, mostly type comparisons. 2014-05-31 21:42:57 -07:00
Unknown W. Brackets
df22d0609f End the video when we run out of packets.
If there are no audio or video packets left, even if we haven't hit the
pts, the video is over.
Fixes #6135, hanging in Chinese translation of Clannad.
2014-05-25 18:45:31 -07:00
Unknown W. Brackets
213646b218 Correct errors in minor psmfplayer funcs. 2014-05-24 15:35:51 -07:00
Unknown W. Brackets
68bccebdeb Clear the psmfplayer handle on delete. 2014-05-24 14:13:18 -07:00
Unknown W. Brackets
c651a0d1e9 Correct status check in scePsmfPlayerStop(). 2014-05-24 12:46:34 -07:00
Unknown W. Brackets
64df42d613 Don't change status in scePsmfPlayerBreak().
It was changed to INIT in d37100b30a, but I
think that only fixed the game because STANDBY was wrong.  Not changing
the status is the correct behavior.
2014-05-24 12:41:40 -07:00
Unknown W. Brackets
d4e548013e Don't zero paused, but do zero end in psmfplayer.
To make sure the video/audio sync up.

If an audio frame was already decoded, it should technically be returned,
but after that it will return an error.
2014-05-24 01:31:50 -07:00
Unknown W. Brackets
222be04b38 Cleanup err codes in scePsmfPlayerGetAudioData().
Even if there's no *more* audio, if the current audio is valid return 0.
2014-05-24 01:10:26 -07:00
Unknown W. Brackets
bc661f4f10 Clean up a duplicate if branch. 2014-05-23 23:02:23 -07:00
Unknown W. Brackets
28a9f7155a Handle a default video with of 0 in psmfplayer. 2014-05-23 23:01:26 -07:00
Unknown W. Brackets
c03aa31240 Write video frames even while paused.
This function just writes the video data to the buffer if at all possible.
2014-05-23 23:00:48 -07:00
Unknown W. Brackets
13b735fd02 Validate more params in scePsmfPlayerGetVideoData. 2014-05-23 23:00:01 -07:00
Unknown W. Brackets
ab57bcd4b3 Fix errors and scheduling in psmfplayer stop. 2014-05-22 23:41:38 -07:00
Unknown W. Brackets
75e4575ffe Properly schedule psmfplayer video finish.
Fixes #2251, hurray.
2014-05-22 23:40:44 -07:00
Unknown W. Brackets
a2031cdc62 scePsmfPlayerGetVideoData() keeps going at end.
Even if the video has ended, this happily returns the last frame (with the
same pts value) over and over.  Audio or no audio.

It only returns no data when it's called too early.
2014-05-22 22:19:10 -07:00
Unknown W. Brackets
e79d700bf0 Fix error codes in scePsmfPlayerGetVideoData(). 2014-05-22 22:17:42 -07:00
Unknown W. Brackets
da03308bfa Small correction to psmfplayer seeking.
Should be the specific position after the fileoffset, and should be offset
by the start pts thing...
2014-05-22 00:34:47 -07:00
Unknown W. Brackets
1c4053f3c6 Correct scePsmfPlayerUpdate() finished timing.
With or without audio, it always sets the end on the second call after the
last frame.  Makes sense.
2014-05-22 00:08:18 -07:00
Unknown W. Brackets
346f725334 Don't allow seeking without an EPmap. 2014-05-18 21:58:43 -07:00
Unknown W. Brackets
aafc8f1cec Validate and report initial psmfplayer playMode.
We only support play and pause, but they're the only ones I've seen.
2014-05-18 21:41:15 -07:00
Unknown W. Brackets
0c77d3c2ea Delay scePsmfPlayerStart() when seeking.
It seems to only delay when it was already playing.
2014-05-18 20:59:18 -07:00