LunaMoo
056494522e
Remove default SDK version from project files
2019-04-27 23:01:41 +02:00
LunaMoo
280f7fec39
Fix VS2019 builds and remove _xp dependency
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(drops Win XP support, allows latest SDK etc.)
2019-04-25 23:56:55 +02:00
Henrik Rydgård
ed1aa74827
Address feedback from #11936 (support memory types without CACHED as a backup)
2019-03-26 10:39:51 +01:00
Henrik Rydgård
60889767bf
Vulkan: Request cached memory for readbacks. First try coherent too but also support non-coherent cached memory.
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Should speed up readbacks slightly.
This is just a common sense optimization, I haven't measured it. Writes to
coherent non-cached memory is OK due to hardware write combining, but for
reads you really want cached to avoid a memory transaction for every
single read (instead reading full cache lines).
2019-03-25 21:40:25 +01:00
Henrik Rydgård
703fdc5561
MSVC project files: Fix silly search/replace error from #11883
2019-03-24 11:17:47 +01:00
Unknown W. Brackets
c7c45f0aca
http: Fix warning on compare in url decode.
2019-03-23 07:25:58 -07:00
Henrik Rydgård
b0048525a1
Merge pull request #11884 from hrydgard/vulkan-buffer-usage
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Vulkan: Tighten up push buffer usage flags a little bit.
2019-03-18 11:17:49 +01:00
Henrik Rydgård
7790e61b12
Merge pull request #11866 from unknownbrackets/keyup
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UI: Pass touch/button releases to all screens
2019-03-18 11:16:35 +01:00
Henrik Rydgård
1ab9f6cc95
Merge pull request #11883 from hrydgard/windows-fp-precise
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Windows: Change FP model to Precise. See #11382
2019-03-18 11:16:19 +01:00
Unknown W. Brackets
a99549c451
UI: Avoid using game info cache in savedata sort.
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It can change mid-sort causing the sorting results to be inconsistent,
which will crash many implementations of std::stable_sort.
Also, fix an issue where it kept resorting after it didn't need to and
make it strictly ordered for equal dates/sizes.
Fixes #11892 .
2019-03-17 06:34:21 -07:00
Henrik Rydgård
06b04f65a0
Vulkan: Narrow down buffer usage flags a little bit.
2019-03-14 12:41:39 +01:00
Henrik Rydgård
4d5af330a7
Windows: Change FP model to Precise. See #11384
2019-03-14 10:59:35 +01:00
Henrik Rydgård
7362cccee4
Vulkan subpass dependencies: Handle VK_IMAGE_LAYOUT_UNDEFINED without debug-asserting.
2019-03-12 22:34:41 +01:00
Henrik Rydgård
624587c594
Fix a VK validation failure when opening the homebrew menu
2019-03-11 16:42:41 +01:00
Unknown W. Brackets
1205753289
UI: Pass touch/button releases to all screens.
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This way, if you go into a menu and release a button, it still gets
noticed. This also goes for axis centering (and therefore vkeys.)
Also, move TOUCH_RELEASE_ALL to all screen switches.
2019-03-03 17:50:54 -08:00
Henrik Rydgård
2d5acc83b6
Use MSG_NOSIGNAL for some more send() calls. Didn't fix anything though.
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See #11853
2019-03-01 08:35:35 +01:00
Henrik Rydgård
1f4c1cee2d
Disable more texcoord math on terrible-precision PowerVR (it's really awful). Fixes #9189 .
2019-02-26 10:39:17 +01:00
Henrik Rydgård
0cd3ac06d0
Avoid trying to create a FileLoader for empty filenames
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Assorted cleanup
2019-02-25 21:35:51 +01:00
Henrik Rydgård
c1427f5981
VulkanImage: Fix issue where we'd try to free dedicated allocations from the allocator_ instead of Vulkan directly.
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Snuck in some minor cleanups.
2019-02-24 22:23:26 +01:00
Henrik Rydgård
58c240045e
Make window resize work with Vulkan. Seems more stable now.
2019-02-23 15:53:05 +01:00
vit9696
63f81f96fd
Disable GLEW on macOS
2019-02-23 13:15:23 +03:00
vit9696
27d216ea25
Fix postprocessing shader support on macOS
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Check GL_ARB_shading_language_420pack availability, which SPIRV-Cross assumes
present by default, causing explicit binding location generation during shader
translation.
2019-02-22 06:34:37 +03:00
Unknown W. Brackets
bb6aa99b9e
Qt: Correct text bind on first draw of string.
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Previously, the first frame we drew a new string was using the UI texture,
typically.
2019-02-17 08:11:16 -08:00
Henrik Rydgård
7e939802b5
Merge pull request #11787 from unknownbrackets/range-cull
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GLES: Disable range culling on VideoCore/Vivante
2019-02-10 20:46:37 +01:00
Unknown W. Brackets
957c3d5b89
GLES: Disable range culling on VideoCore/Vivante.
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Was only disabled before on Vivante GL3/GLES3 devices.
2019-02-10 11:36:23 -08:00
Henrik Rydgård
c509650bec
OpenGL: Disable the mapped buffer strategy for Adreno (Qualcomm).
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It's a race during shutdown between the EmuThread writing commands, and
the render thread which just lost the buffer.
2019-02-10 20:13:39 +01:00
Henrik Rydgard
f38a6650b1
VK code cleanup: Just a little helper for handling dedicated allocation for images.
2019-02-07 14:56:29 +01:00
Henrik Rydgård
54c6c148fb
Detect PCI device ID where available (not in GL?)
2019-02-06 22:43:31 +01:00
Henrik Rydgard
e30daa8027
Remove unused API, assorted cleanup.
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No longer enable the geometry shader feature, no plans to use it.
2019-02-05 21:31:43 +01:00
Henrik Rydgard
014668b9bc
Update glslang to latest version
2019-02-05 18:07:18 +01:00
Henrik Rydgard
32f37723f9
Properly use VK_KHR_dedicated_allocation to make some drivers extra happy
2019-02-05 18:07:18 +01:00
Henrik Rydgard
8e1a5ef3d6
Minor refactor of physical device property/feature detection, to allow for more extension use.
2019-02-05 18:07:17 +01:00
Henrik Rydgard
0aedf3755f
Fix checkbox bug introduced in #11758 . Fixes #11761 .
2019-02-04 13:22:58 +01:00
Henrik Rydgård
60bd2d8a60
Merge pull request #11758 from unknownbrackets/jitflags
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Add flags to turn off parts of jit
2019-02-04 00:40:34 +01:00
Unknown W. Brackets
304c90934b
UI: Add bitfield checkbox.
2019-02-03 14:57:08 -08:00
Henrik Rydgard
f339a0c15b
VK: Minor cleanup, turn off unfinished and probably wrong use of dedicated allocation feature
2019-01-31 14:09:21 +01:00
Henrik Rydgard
ff633e2cc6
Update Vulkan headers to SDK 1.1.97
2019-01-31 13:39:18 +01:00
Henrik Rydgård
bb4d91c958
If we lose the Vulkan device, recommend the user to switch to Direct3D11.
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:-(
2019-01-30 17:57:20 +01:00
Henrik Rydgard
add5e3c1fa
DeleteDirRecursively: Don't leak the find handle on failure (win32)
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Don't close invalid handles.
2019-01-25 20:18:53 +01:00
Henrik Rydgård
ac8d1deebd
Update armips submodule with bugfix. Also lang.
2019-01-22 08:38:01 +01:00
Henrik Rydgård
b572dc52a5
Remove usage of deprecated function readdir_r (and ugly Blackberry hack diren_large)
2019-01-08 12:29:59 +01:00
Henrik Rydgård
5a1fa60087
Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac)
2019-01-07 00:07:25 +01:00
Henrik Rydgård
12f295c4a5
GLES: Detect Vivante GPU, disable vertex range culling
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Should work-around #11703
2019-01-03 12:43:32 +01:00
Unknown W. Brackets
809c0f3e2c
http: Correct typo.
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Oops, somehow deleted an important character when pushing up.
2018-12-29 08:16:56 -08:00
Henrik Rydgård
127330feec
Merge pull request #11700 from unknownbrackets/http-error
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http: Report errors reading discs
2018-12-27 21:45:53 +01:00
Unknown W. Brackets
359afb2d6b
http: Add timeout on no response.
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Firewalls can cause this, by opening a connection but never responding.
2018-12-27 10:15:58 -08:00
Henrik Rydgård
8e17caf351
Merge pull request #11694 from unknownbrackets/draw-bugs
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Vulkan: Limit stencil workaround to Adreno 5xx
2018-12-26 20:46:09 +01:00
Unknown W. Brackets
58ef662a65
GLES: Remove FBO_UNUSABLE bug check.
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Was no longer affecting behavior...
2018-12-23 20:27:22 -08:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
Unknown W. Brackets
e46701dee6
GLES: Specify glsl version precisely in depal.
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Should prevent more of #11588 on vertex shaders, and may help Apple
devices some too.
2018-12-23 20:08:08 -08:00