Henrik Rydgard
0a0d8d9e32
Android/SDL buildfix, move remains of the old UI into other files.
2013-08-18 20:25:57 +02:00
Henrik Rydgard
a942395506
Add more missing features to NewUI, see #3226
2013-08-18 19:51:54 +02:00
Henrik Rydgard
2b1777d4a7
Transfer some features from oldUI to newUI
2013-08-18 01:24:53 +02:00
Henrik Rydgård
810b1112ed
Merge pull request #3199 from unknownbrackets/ui-tweaks
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Minor improvements to new UI
2013-08-16 23:53:49 -07:00
Unknown W. Brackets
39d4359294
Get rid of "How to get games" when you have games.
2013-08-16 21:59:06 -07:00
Henrik Rydgard
33beb57a31
Make key mapping faster and easier.
2013-08-16 17:16:11 +02:00
Henrik Rydgard
22ebe76f33
Move KeyMapping UI to its own file before rewriting.
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Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Henrik Rydgard
ef1bac4628
Make the save slot buttons a better size. Bugfix.
2013-08-16 14:03:06 +02:00
Henrik Rydgard
73990bcc32
UI updates
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Touch&hold now goes to game menu and single click goes directly to the game, so I removed bDirectLoad.
There's now a linear game list view for the game browser.
Assorted fixes.
2013-08-16 12:53:35 +02:00
Henrik Rydgard
8b99d999ed
UI tweaks, move a couple old screens to keep out of MenuScreens.cpp
2013-08-14 23:06:14 +02:00
Henrik Rydgard
32218256d7
More UI tweaks
2013-08-13 00:06:48 +02:00
Yaroslav
62835aad40
Make more strings translatable.
2013-08-11 22:25:50 +07:00
Henrik Rydgard
0dac2b4783
Update native, minor UI stuff and cleanups
2013-08-10 23:04:23 +02:00
raven02
e0d68e4768
Add game direct load support for new UI
2013-08-04 15:49:51 +08:00
Henrik Rydgard
7e373c206d
Fix NewUI bug where returning to menu and starting a new game started the wrong game somehow.
2013-07-30 21:39:37 +02:00
Kingcom
8955fedf44
Open directory as disc image
2013-07-23 17:24:33 +02:00
Henrik Rydgard
09c7aaacad
NewUI: Load games directly by press-and-hold on the main menu
2013-07-22 22:36:56 +02:00
raven02
76bd4e3120
Fix rendering mode switching issue in old & new UI
2013-07-22 08:41:58 +08:00
Henrik Rydgård
4f57420de3
Remove erroneous ifdef from newui pause screen.
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Now the continue button shows on all platforms.
2013-07-21 20:10:28 +02:00
Henrik Rydgard
2b35aa9050
Add basic NewUI in-game menu.
2013-07-21 13:31:46 +02:00
Henrik Rydgard
28ad8dc230
Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
2013-07-17 22:27:50 +02:00
Henrik Rydgard
bf58b32208
Fix bug that caused us to always show UNKNOWN.PNG for PBP files in recent list and new ui
2013-07-15 18:57:42 +02:00
Henrik Rydgard
09a7bd08fa
Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
2013-07-15 17:41:24 +02:00
Henrik Rydgard
f2e739992d
More mousewheel support
2013-07-08 12:35:08 +02:00
Unknown W. Brackets
9608067ca2
Cleanup initialization order.
2013-07-07 20:31:04 -07:00
raven02
ccb26fe883
Add EXIT button to new UI
2013-06-28 20:29:15 +08:00
Sacha
217e6482eb
Qt Buildfix.
2013-06-28 03:40:45 +10:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Henrik Rydgard
84a9209285
More new-ui - a toggle, for example.
2013-06-10 22:06:51 +02:00