Henrik Rydgard
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26c5ee4a6d
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Add screen to control debug levels. Will make it easier to access later.
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2013-09-07 13:38:37 +02:00 |
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Henrik Rydgard
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55aa3d13c7
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Win32: Switch to a UNICODE build. This took quite a bit of fixing.
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2013-08-26 19:00:16 +02:00 |
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The Dax
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30b1427668
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Fix SDL build again, and put CwCheatScreen.cpp in the proper place.
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2013-08-24 09:54:15 -04:00 |
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Henrik Rydgard
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0a0d8d9e32
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Android/SDL buildfix, move remains of the old UI into other files.
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2013-08-18 20:25:57 +02:00 |
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Henrik Rydgard
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22ebe76f33
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Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
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2013-08-16 16:49:53 +02:00 |
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Henrik Rydgard
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09a7bd08fa
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Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
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2013-07-15 17:41:24 +02:00 |
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Henrik Rydgard
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84a9209285
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More new-ui - a toggle, for example.
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2013-06-10 22:06:51 +02:00 |
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Henrik Rydgard
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bb3c91f8bb
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Some New-UI work (disabled, it's not really ready yet).
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2013-06-08 22:47:06 +02:00 |
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Henrik Rydgard
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8f19cc8855
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Initial take at plugin dialog
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2013-06-01 23:34:50 +02:00 |
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Henrik Rydgard
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059aed36ee
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Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed)
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2013-05-22 18:00:06 +02:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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