Unknown W. Brackets
|
eaf3288304
|
Add debug interface for non-L0 texture preview.
|
2014-06-15 09:30:37 -07:00 |
|
Unknown W. Brackets
|
adee76cd62
|
Add a matching PerformMemoryUpload().
Just so we have both Download and Upload to use later.
|
2014-06-10 00:45:03 -07:00 |
|
Unknown W. Brackets
|
089ee41d9c
|
Implement a very basic stencil upload.
This is not fast or efficient, but works.
|
2014-05-31 21:48:09 -07:00 |
|
Unknown W. Brackets
|
1433b98c46
|
Clean up the framebuffer force downloads.
|
2014-05-31 10:03:03 -07:00 |
|
Unknown W. Brackets
|
8dcc09c9e1
|
Use a separate func for gpu memset().
|
2014-05-27 07:50:01 -07:00 |
|
Unknown W. Brackets
|
8275f613ce
|
UpdateMemory() now returns whether to skip the cpy.
This way it can do it itself as necessary in the right order.
|
2014-05-25 21:48:41 -07:00 |
|
Henrik Rydgård
|
87f203a5b8
|
More include untangling
|
2013-12-29 23:44:35 +01:00 |
|
Unknown W. Brackets
|
473fb866e6
|
softgpu: Implement vertex preview.
And move ConvertMatrix4x3To4x4() into a common place since there were
differing implementations, which was only confusing.
|
2013-12-29 13:45:10 -08:00 |
|
Henrik Rydgard
|
3ed7c6d48f
|
SoftGPU: Display at correct aspect ratio independent of window size.
|
2013-12-17 09:02:54 +01:00 |
|
Unknown W. Brackets
|
b1d78020c4
|
softgpu: Keep track of frame dirty for frameskip.
But only when frameskip is enabled. Let's always draw in case of pixel
poking when it's off.
|
2013-12-15 14:32:04 -08:00 |
|
Unknown W. Brackets
|
da1224bb57
|
softgpu: Use the display, not current, framebuffer.
Fixes blinking in save dialogs and probably other bugs.
|
2013-12-15 11:59:23 -08:00 |
|
Unknown W. Brackets
|
b62e36e997
|
Support frameskip in softgpu.
|
2013-10-27 16:50:03 -07:00 |
|
Unknown W. Brackets
|
2eb10c3b3f
|
Add basic GetCurrentTexture() to softgpu.
|
2013-10-05 11:37:14 -07:00 |
|
Unknown W. Brackets
|
da1d700904
|
Attempt to support rendering depth/stencil.
But no interface yet. I can't tell if it works, I just get black...
|
2013-09-28 02:38:05 -07:00 |
|
Unknown W. Brackets
|
14efcbcc9b
|
Add an interface to grab the depth/stencil buffers.
Not sure yet how to show in UI, not well tested...
|
2013-09-28 02:23:07 -07:00 |
|
Unknown W. Brackets
|
81e71dd8d7
|
Add a way to get to the current texture as well.
|
2013-09-27 22:46:08 -07:00 |
|
Unknown W. Brackets
|
6af44910c1
|
Add an interface to return the current framebuffer.
|
2013-09-22 19:03:31 -07:00 |
|
Unknown W. Brackets
|
eabd8b5302
|
Add GPU debugging hooks to Host, not yet in use.
|
2013-09-22 08:14:55 -07:00 |
|
Unknown W. Brackets
|
dc81547d32
|
Use less pointer math in softgpu buffer access.
|
2013-09-14 11:36:56 -07:00 |
|
Henrik Rydgard
|
5e6c837ced
|
Fix issue where the SoftGPU would render double size if "antialiasing" was on.
|
2013-09-10 22:27:05 +02:00 |
|
Unknown W. Brackets
|
90affa2203
|
Remove very questionable DrawSync override.
|
2013-08-17 09:53:10 -07:00 |
|
Unknown W. Brackets
|
a4bea9c878
|
Add support for multithreading in softgpu.
|
2013-08-17 09:52:35 -07:00 |
|
Unknown W. Brackets
|
f501c98a5d
|
Report "Software" for sw GPU engine.
|
2013-08-17 09:48:06 -07:00 |
|
Tony Wasserka
|
b1d4919327
|
softgpu: Dummy implementation for CopyDisplayToOutput.
|
2013-08-16 23:48:52 +02:00 |
|
Tony Wasserka
|
19c6fedb79
|
Copy NullGpu to SoftGpu.
|
2013-08-16 23:48:52 +02:00 |
|