Commit Graph

21910 Commits

Author SHA1 Message Date
Jan Beich
11485f6a10 Qt: don't require QtMultimedia if building with SDL for #9157 2017-03-31 06:05:33 +00:00
Henrik Rydgård
c548d915f3 Merge pull request #9469 from hrydgard/readme-1.4
Update README.md for 1.4
2017-03-30 14:14:27 +02:00
Henrik Rydgard
50e45207ea Prepare for ultra-wide screens like S8 and G6. See https://android-developers.googleblog.com/2017/03/update-your-app-to-take-advantage-of.html?m=1 2017-03-29 23:26:32 +02:00
Henrik Rydgård
1cb9378844 Merge pull request #9511 from LunaMoo/minorUI
Refresh bloomHackEnable_ also on resolution change.
2017-03-29 21:18:26 +02:00
LunaMoo
d3bfb5cbbc Refresh bloomHackEnable_ also on resolution change. 2017-03-29 17:57:50 +02:00
Henrik Rydgård
e0fb6c9f64 InnoSetup: That worked, getting rid of fallback. Now all versions are computed from the git version.
(Well, except the Android version when not using gradle)
2017-03-29 16:53:32 +02:00
Henrik Rydgård
15f6b5d12d InnoSetup: Allow specifying the app version externally. 2017-03-29 16:23:32 +02:00
Henrik Rydgård
84d7d5b8df Merge pull request #9501 from unknownbrackets/ui-background
UI: Add simple support for a custom background
2017-03-29 11:11:43 +02:00
Henrik Rydgård
12c8e2e1fd Update submodules 2017-03-29 10:29:16 +02:00
Henrik Rydgård
b0b72cd63e Merge pull request #9510 from xebra/fix_hwtess_gles
Fix hwtess gles
2017-03-28 13:17:32 +02:00
xebra
a7c3b2f599 Add warning "experimental" to hardware tessellation because may cause crash with GLES. 2017-03-28 19:51:25 +09:00
xebra
73a898df2a GLES:Fix again compatibility for instanced rendering. 2017-03-28 19:49:37 +09:00
Henrik Rydgård
60f74c3ba2 Gradle: Output the computed version name and code to text files for further processing. 2017-03-27 16:58:08 +02:00
Henrik Rydgård
9f3580f67d gradle: Automatically set Android version number according to git commit, when version >= 1.4. Fixes #9490. 2017-03-27 12:06:31 +02:00
Henrik Rydgård
60b8ffa3a0 Merge pull request #9509 from hrydgard/secondary-replace-fix
If an entry already exists in the secondary texture cache, delete it properly
2017-03-26 19:21:21 +02:00
Unknown W. Brackets
32a07b9aa9 Texcache: Sprinkle comments on the secondary cache. 2017-03-26 10:18:43 -07:00
Unknown W. Brackets
c9a5c00bf7 UI: Allow overriding colors in the ini. 2017-03-26 09:51:33 -07:00
Henrik Rydgard
c8187dd35c If an entry already exists in the secondary texture cache, delete it properly. Fixes #9503 2017-03-26 18:33:11 +02:00
Unknown W. Brackets
755429df81 UI: Fix issues with insta-close pop ups.
Not that these should happen, but at least should make sure they work.
2017-03-26 08:58:04 -07:00
Unknown W. Brackets
0a73828042 UI: Use theme colors in more places.
Hopefully everywhere.
2017-03-26 08:57:04 -07:00
Unknown W. Brackets
ed11b8a8bd UI: Add a message handler to update the bg image. 2017-03-26 07:52:47 -07:00
Unknown W. Brackets
8f4d1634ad UI: Add simple support for a custom background.
No UI.  Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
2017-03-26 07:52:46 -07:00
Unknown W. Brackets
67fb745278 Merge pull request #9505 from hrydgard/remove-gl-bgra-path
Remove BGRA path from GLES.
2017-03-26 10:43:45 -04:00
Henrik Rydgard
576c1b740a Buildfix non-Windows 2017-03-26 13:07:36 +02:00
Henrik Rydgård
c1b37bd2ad Merge pull request #9506 from xebra/fix_hwtess_gles
GLES:Fix compatibility checks for instanced rendering.
2017-03-26 12:08:20 +02:00
Henrik Rydgård
be7c98cfff Merge pull request #9504 from unknownbrackets/gameinfo-race
UI: Refactor game icon/bg loading
2017-03-26 12:03:29 +02:00
xebra
04e1e1a460 GLES:Fix compatibility checks for instanced rendering. 2017-03-26 19:00:20 +09:00
Henrik Rydgard
10f144ef2e Remove BGRA path from GLES. Less code to test and support and it does no longer appear to have any benefit. See new comments in #5874 2017-03-26 11:39:25 +02:00
Henrik Rydgård
13c7241b10 Merge pull request #9502 from unknownbrackets/texcache-secondary
Texcache: Fix "reuse changed textures"
2017-03-26 11:02:41 +02:00
Unknown W. Brackets
562288b09c UI: Refactor game icon/bg loading.
This also default-initializes the atomic flags, which seems to fix a race
condition I was sometimes experiencing with missing icons.
2017-03-26 00:00:57 -07:00
Unknown W. Brackets
bc31415bfc Texcache: Fix "reuse changed textures".
Broken by 9876365, which stopped generating new texture names/ptrs.
2017-03-25 15:30:58 -07:00
Henrik Rydgård
43d0a2bcf0 Merge pull request #9500 from unknownbrackets/texcache
Texcache: Rehash textures after mem invalidation
2017-03-25 22:04:46 +01:00
Unknown W. Brackets
bb39c2e458 Texcache: Rehash textures after mem invalidation.
Before, we were doing this when we enqueued.  We need to at least do this
when an invalidation is triggered.
2017-03-25 11:49:15 -07:00
Unknown W. Brackets
7fb7a4877d Texcache: Cleanup last bound tex invalidation.
When we're deleting, we're always about to bind a new tex.
2017-03-25 11:42:24 -07:00
Henrik Rydgard
6a88d6c5a4 gradle: Avoid catch-22 where you can't change the config when it starts out at release (sync needs to pass) 2017-03-25 09:38:05 +01:00
Henrik Rydgård
f011ac39bf Merge pull request #9496 from unknownbrackets/idle-timing
Core: Reduce frame idle delay
2017-03-25 08:55:47 +01:00
Henrik Rydgård
b76389c9c0 Merge pull request #9497 from unknownbrackets/ui-minor
UI: Skip game bg lookup without game
2017-03-25 08:54:48 +01:00
Unknown W. Brackets
1fdf7c5373 UI: Skip game bg lookup without game.
This avoids trying to identify a file without a name.
2017-03-24 22:15:22 -07:00
Unknown W. Brackets
cf37da47ba Core: Reduce frame idle delay.
Otherwise we only have a single vblank of time left.  Sometimes that's not
enough.  Effectively, this makes us only sleep one vblank at a time.
2017-03-24 21:55:24 -07:00
Henrik Rydgård
33db883024 Merge pull request #9492 from unknownbrackets/frame-drops
Allow debug logging of frame drops
2017-03-24 20:37:18 +01:00
Henrik Rydgård
7daab82519 Remove duplicate Daxter in compat.ini 2017-03-24 13:09:18 +01:00
Henrik Rydgård
e50df0c4a6 Merge pull request #9491 from xebra/improve_hwtess
Improve hwtess
2017-03-24 10:19:08 +01:00
xebra
ca7f265b11 [spline/bezier]Change all backends vertex texture format to RGBA(16 bytes). 2017-03-24 13:29:05 +09:00
Unknown W. Brackets
01703f7ffc Core: Add UI option to enable frame drop logging. 2017-03-23 19:27:16 -07:00
Unknown W. Brackets
47565e1a9e Core: Add a feature to log stats on any frame drop. 2017-03-23 19:02:19 -07:00
Unknown W. Brackets
438af2f4fa Core: Separate collecting and displaying stats. 2017-03-23 18:57:18 -07:00
Henrik Rydgård
744e7d2eff Compat.ini: Add Daxter to the list of games that require buffered rendering 2017-03-23 18:02:16 +01:00
Henrik Rydgård
a769724fd0 Fix old bug breaking "non-fast" memory on ARM64. May help #9477, also see #9488 2017-03-23 16:53:16 +01:00
xebra
f4737cc1fa Fix f14b7549. 2017-03-24 00:02:18 +09:00
xebra
e6af91f1b0 [spline/bezier]Trying to fix a problem that wrong texture format causes a crash. 2017-03-23 23:57:03 +09:00