Jan Beich
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11485f6a10
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Qt: don't require QtMultimedia if building with SDL for #9157
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2017-03-31 06:05:33 +00:00 |
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Henrik Rydgård
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c548d915f3
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Merge pull request #9469 from hrydgard/readme-1.4
Update README.md for 1.4
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2017-03-30 14:14:27 +02:00 |
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Henrik Rydgard
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50e45207ea
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Prepare for ultra-wide screens like S8 and G6. See https://android-developers.googleblog.com/2017/03/update-your-app-to-take-advantage-of.html?m=1
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2017-03-29 23:26:32 +02:00 |
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Henrik Rydgård
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1cb9378844
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Merge pull request #9511 from LunaMoo/minorUI
Refresh bloomHackEnable_ also on resolution change.
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2017-03-29 21:18:26 +02:00 |
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LunaMoo
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d3bfb5cbbc
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Refresh bloomHackEnable_ also on resolution change.
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2017-03-29 17:57:50 +02:00 |
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Henrik Rydgård
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e0fb6c9f64
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InnoSetup: That worked, getting rid of fallback. Now all versions are computed from the git version.
(Well, except the Android version when not using gradle)
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2017-03-29 16:53:32 +02:00 |
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Henrik Rydgård
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15f6b5d12d
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InnoSetup: Allow specifying the app version externally.
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2017-03-29 16:23:32 +02:00 |
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Henrik Rydgård
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84d7d5b8df
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Merge pull request #9501 from unknownbrackets/ui-background
UI: Add simple support for a custom background
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2017-03-29 11:11:43 +02:00 |
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Henrik Rydgård
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12c8e2e1fd
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Update submodules
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2017-03-29 10:29:16 +02:00 |
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Henrik Rydgård
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b0b72cd63e
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Merge pull request #9510 from xebra/fix_hwtess_gles
Fix hwtess gles
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2017-03-28 13:17:32 +02:00 |
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xebra
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a7c3b2f599
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Add warning "experimental" to hardware tessellation because may cause crash with GLES.
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2017-03-28 19:51:25 +09:00 |
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xebra
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73a898df2a
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GLES:Fix again compatibility for instanced rendering.
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2017-03-28 19:49:37 +09:00 |
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Henrik Rydgård
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60f74c3ba2
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Gradle: Output the computed version name and code to text files for further processing.
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2017-03-27 16:58:08 +02:00 |
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Henrik Rydgård
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9f3580f67d
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gradle: Automatically set Android version number according to git commit, when version >= 1.4. Fixes #9490.
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2017-03-27 12:06:31 +02:00 |
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Henrik Rydgård
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60b8ffa3a0
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Merge pull request #9509 from hrydgard/secondary-replace-fix
If an entry already exists in the secondary texture cache, delete it properly
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2017-03-26 19:21:21 +02:00 |
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Unknown W. Brackets
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32a07b9aa9
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Texcache: Sprinkle comments on the secondary cache.
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2017-03-26 10:18:43 -07:00 |
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Unknown W. Brackets
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c9a5c00bf7
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UI: Allow overriding colors in the ini.
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2017-03-26 09:51:33 -07:00 |
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Henrik Rydgard
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c8187dd35c
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If an entry already exists in the secondary texture cache, delete it properly. Fixes #9503
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2017-03-26 18:33:11 +02:00 |
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Unknown W. Brackets
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755429df81
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UI: Fix issues with insta-close pop ups.
Not that these should happen, but at least should make sure they work.
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2017-03-26 08:58:04 -07:00 |
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Unknown W. Brackets
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0a73828042
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UI: Use theme colors in more places.
Hopefully everywhere.
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2017-03-26 08:57:04 -07:00 |
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Unknown W. Brackets
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ed11b8a8bd
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UI: Add a message handler to update the bg image.
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2017-03-26 07:52:47 -07:00 |
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Unknown W. Brackets
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8f4d1634ad
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UI: Add simple support for a custom background.
No UI. Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
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2017-03-26 07:52:46 -07:00 |
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Unknown W. Brackets
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67fb745278
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Merge pull request #9505 from hrydgard/remove-gl-bgra-path
Remove BGRA path from GLES.
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2017-03-26 10:43:45 -04:00 |
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Henrik Rydgard
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576c1b740a
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Buildfix non-Windows
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2017-03-26 13:07:36 +02:00 |
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Henrik Rydgård
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c1b37bd2ad
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Merge pull request #9506 from xebra/fix_hwtess_gles
GLES:Fix compatibility checks for instanced rendering.
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2017-03-26 12:08:20 +02:00 |
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Henrik Rydgård
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be7c98cfff
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Merge pull request #9504 from unknownbrackets/gameinfo-race
UI: Refactor game icon/bg loading
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2017-03-26 12:03:29 +02:00 |
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xebra
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04e1e1a460
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GLES:Fix compatibility checks for instanced rendering.
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2017-03-26 19:00:20 +09:00 |
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Henrik Rydgard
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10f144ef2e
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Remove BGRA path from GLES. Less code to test and support and it does no longer appear to have any benefit. See new comments in #5874
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2017-03-26 11:39:25 +02:00 |
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Henrik Rydgård
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13c7241b10
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Merge pull request #9502 from unknownbrackets/texcache-secondary
Texcache: Fix "reuse changed textures"
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2017-03-26 11:02:41 +02:00 |
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Unknown W. Brackets
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562288b09c
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UI: Refactor game icon/bg loading.
This also default-initializes the atomic flags, which seems to fix a race
condition I was sometimes experiencing with missing icons.
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2017-03-26 00:00:57 -07:00 |
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Unknown W. Brackets
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bc31415bfc
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Texcache: Fix "reuse changed textures".
Broken by 9876365 , which stopped generating new texture names/ptrs.
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2017-03-25 15:30:58 -07:00 |
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Henrik Rydgård
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43d0a2bcf0
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Merge pull request #9500 from unknownbrackets/texcache
Texcache: Rehash textures after mem invalidation
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2017-03-25 22:04:46 +01:00 |
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Unknown W. Brackets
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bb39c2e458
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Texcache: Rehash textures after mem invalidation.
Before, we were doing this when we enqueued. We need to at least do this
when an invalidation is triggered.
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2017-03-25 11:49:15 -07:00 |
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Unknown W. Brackets
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7fb7a4877d
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Texcache: Cleanup last bound tex invalidation.
When we're deleting, we're always about to bind a new tex.
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2017-03-25 11:42:24 -07:00 |
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Henrik Rydgard
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6a88d6c5a4
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gradle: Avoid catch-22 where you can't change the config when it starts out at release (sync needs to pass)
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2017-03-25 09:38:05 +01:00 |
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Henrik Rydgård
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f011ac39bf
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Merge pull request #9496 from unknownbrackets/idle-timing
Core: Reduce frame idle delay
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2017-03-25 08:55:47 +01:00 |
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Henrik Rydgård
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b76389c9c0
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Merge pull request #9497 from unknownbrackets/ui-minor
UI: Skip game bg lookup without game
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2017-03-25 08:54:48 +01:00 |
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Unknown W. Brackets
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1fdf7c5373
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UI: Skip game bg lookup without game.
This avoids trying to identify a file without a name.
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2017-03-24 22:15:22 -07:00 |
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Unknown W. Brackets
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cf37da47ba
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Core: Reduce frame idle delay.
Otherwise we only have a single vblank of time left. Sometimes that's not
enough. Effectively, this makes us only sleep one vblank at a time.
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2017-03-24 21:55:24 -07:00 |
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Henrik Rydgård
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33db883024
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Merge pull request #9492 from unknownbrackets/frame-drops
Allow debug logging of frame drops
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2017-03-24 20:37:18 +01:00 |
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Henrik Rydgård
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7daab82519
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Remove duplicate Daxter in compat.ini
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2017-03-24 13:09:18 +01:00 |
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Henrik Rydgård
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e50df0c4a6
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Merge pull request #9491 from xebra/improve_hwtess
Improve hwtess
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2017-03-24 10:19:08 +01:00 |
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xebra
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ca7f265b11
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[spline/bezier]Change all backends vertex texture format to RGBA(16 bytes).
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2017-03-24 13:29:05 +09:00 |
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Unknown W. Brackets
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01703f7ffc
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Core: Add UI option to enable frame drop logging.
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2017-03-23 19:27:16 -07:00 |
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Unknown W. Brackets
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47565e1a9e
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Core: Add a feature to log stats on any frame drop.
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2017-03-23 19:02:19 -07:00 |
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Unknown W. Brackets
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438af2f4fa
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Core: Separate collecting and displaying stats.
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2017-03-23 18:57:18 -07:00 |
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Henrik Rydgård
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744e7d2eff
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Compat.ini: Add Daxter to the list of games that require buffered rendering
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2017-03-23 18:02:16 +01:00 |
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Henrik Rydgård
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a769724fd0
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Fix old bug breaking "non-fast" memory on ARM64. May help #9477, also see #9488
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2017-03-23 16:53:16 +01:00 |
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xebra
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f4737cc1fa
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Fix f14b7549 .
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2017-03-24 00:02:18 +09:00 |
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xebra
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e6af91f1b0
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[spline/bezier]Trying to fix a problem that wrong texture format causes a crash.
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2017-03-23 23:57:03 +09:00 |
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