tpunix
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2de2c53918
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new patch for ISOFilsSystem
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2013-07-08 12:35:07 +08:00 |
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Unknown W. Brackets
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091d4ac76f
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Fix dumb typo.
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2013-07-06 15:14:50 -07:00 |
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Unknown W. Brackets
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c8ee2c0739
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sceIoRename() ignores any path on dest.
Also, change the interface so it can return an error code. Currently not
returning perfect error codes but it's better than before.
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2013-06-23 20:09:44 -07:00 |
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Henrik Rydgard
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4eb1638cc3
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Merge remote-tracking branch 'origin' into mp3-support
Conflicts:
Core/HLE/sceAudio.cpp
Core/HLE/sceMp3.cpp
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2013-06-22 18:08:43 +02:00 |
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Unknown W. Brackets
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06c19622d5
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Fix some init/type warnings.
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2013-05-31 23:14:29 -07:00 |
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Unknown W. Brackets
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7687bccce6
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Try to avoid possible global var name conflicts.
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2013-05-31 23:14:28 -07:00 |
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The Dax
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7ddf344bc1
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Fix VS2010 debug builds. It was caused by my Pangya fix: I had this else statement in the wrong place.
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2013-05-31 11:08:27 -04:00 |
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The Dax
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e4e642b2a7
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Fix Call of Duty Road to Victory black screen caused by Pangya fix. It was just a simple oversight.
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2013-05-30 23:02:53 -04:00 |
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The Dax
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77e4a8008b
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Fix accidental typo in MetaFileSystem.cpp.
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2013-05-30 16:23:25 -04:00 |
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The Dax
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370b50a328
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Fix Pangya: Fantasy Golf hang when going in-game via emulating SCE_KERNEL_ERROR_NOCWD correctly, or at least, more correctly than it was before.
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2013-05-30 16:15:15 -04:00 |
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Unknown W. Brackets
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ee414830f6
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Add some reporting in filesystem related code.
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2013-05-26 20:23:09 -07:00 |
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Henrik Rydgard
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b2d57ff365
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VERBOSE a log statement
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2013-05-13 19:25:33 +02:00 |
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Unknown W. Brackets
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0f459f9000
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Fail if the cwd is too long as well.
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2013-05-12 17:03:46 -07:00 |
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Unknown W. Brackets
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8e1193feba
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Fail with an error in sceIoChdir for invalid dev.
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2013-05-12 16:51:08 -07:00 |
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Unknown W. Brackets
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37aa59fb3c
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Keep track of disc0:/ vs. disc0: in path parsing.
The difference matters and was getting lost.
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2013-05-12 16:01:38 -07:00 |
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Sacha
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2396574f45
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Avoid name collision with StringUtil on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry.
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2013-05-03 16:22:15 +10:00 |
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Unknown W. Brackets
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fe97fd6fc5
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Add better savestate error handling.
Aborts when it can't load.
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2013-04-13 01:39:17 -07:00 |
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Unknown W. Brackets
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1759bb8051
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Use RemoveFile instead of DeleteFile in fs.
Windows defines DeleteFile to DeleteFileA/W, causing confusion.
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2013-02-08 10:26:33 -08:00 |
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Unknown W. Brackets
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112c1e9e23
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Automatically delete pointers when savestating.
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2013-02-04 08:28:22 -08:00 |
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Unknown W. Brackets
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a4032c5170
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Simplify savestate code so it's all automagical.
If you can't beat 'em, join 'em?
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2013-02-04 08:27:01 -08:00 |
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Unknown W. Brackets
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cdb676f17a
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Stop shadowing the i variable.
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2013-01-31 00:02:53 -08:00 |
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Xele02
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3825df5c6a
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Improve sceIo to pass io autotest.
io/io, io/cwd, io/directory ok
io/file still have a file mode fail
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2013-01-21 01:25:48 +01:00 |
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KentuckyCompass
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a13c2da407
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rename System -> MountPoint and add convenience wrapper
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2013-01-11 10:10:37 -08:00 |
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KentuckyCompass
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9f4680a267
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don't chop off prefix when mapping path for chdir
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2013-01-11 10:10:36 -08:00 |
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KentuckyCompass
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5ce75551d7
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map chdir paths
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2013-01-10 16:18:03 -08:00 |
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KentuckyCompass
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320c0d06c3
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Implement per-thread current directory
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2013-01-10 16:18:02 -08:00 |
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Unknown W. Brackets
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6327c6e629
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Make filesystem prefix matching case fold.
Even Ms0:/, disC0:/ and HoSt0:/ etc. work.
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2013-01-09 00:57:44 -08:00 |
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Henrik Rydgard
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883f61e3dd
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Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
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2013-01-02 21:05:02 +01:00 |
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Unknown W. Brackets
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4b39e39455
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Start save stating the filesystem state.
Plus minor fixes and at least an attempt to make states the same
on both 32 and 64 bit.
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2012-12-28 13:55:27 -08:00 |
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KentuckyCompass
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33429ebf93
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Confirmed: PSP ignores .. beyond root.
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2012-12-27 05:27:13 -08:00 |
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Henrik Rydgård
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1328413dfc
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Filesystems: add host0: hack, proper shutdown of DirectoryFileSystem
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2012-12-26 08:24:19 +01:00 |
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KentuckyCompass
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aeafc92d3b
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paths with a colon are never relative
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2012-12-20 05:33:05 -08:00 |
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Henrik Rydgard
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4541c3e18b
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Slightly better logging in path mapping
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2012-12-19 11:11:56 +01:00 |
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Henrik Rydgard
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90e87ead84
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Fix a relative path issue - apparently paths starting with '/' are still relative.
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2012-12-18 14:13:35 +01:00 |
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Henrik Rydgard
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2937928237
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Better hack for a path problem. Still don't get it.
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2012-12-18 00:01:40 +01:00 |
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Henrik Rydgard
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5ff2bf84ef
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Path cleaning bugfix
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2012-12-17 22:34:34 +01:00 |
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KentuckyCompass
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360738d366
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tolerate prefix without path in current directory and quiet redundant 'starting with' message
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2012-12-15 04:09:37 -08:00 |
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KentuckyCompass
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8f00757ceb
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remove simple current directory concatenation in favor of new relative path handling
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2012-12-15 03:55:02 -08:00 |
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KentuckyCompass
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17d7e4acf5
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invalid current directory should be ERROR_LOG
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2012-12-15 03:48:47 -08:00 |
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KentuckyCompass
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0639abff6a
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more consistant messages and minor adjustments
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2012-12-15 03:47:31 -08:00 |
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KentuckyCompass
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d0e8749aa1
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replace host0 hack with proper relative path handling (not per thread yet)
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2012-12-15 03:38:14 -08:00 |
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Sacha
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6192bdf6df
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sceIoRename function
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2012-11-28 05:21:32 +10:00 |
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kev :)
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7c30646605
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Don't append / when there is already one
Was causing marvel allience 2 to crash
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2012-11-18 21:07:40 +00:00 |
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Henrik Rydgard
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12f09ed070
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Some games appear to use host0 as current directory ?
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2012-11-09 13:39:34 +01:00 |
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Henrik Rydgard
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f463a5a679
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Fix dir listings for relative paths
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2012-11-07 16:54:14 +01:00 |
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Henrik Rydgard
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c61d10363a
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Rewrite callback handling, part 1. All sorts of other fixes too.
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2012-11-06 15:46:46 +01:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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