Henrik Rydgard
15bc5a8db7
Add small ARM perf experiment. Did not help on ARMv7 so turned it off.
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xsacha might want to try it on ARMv6.
2013-11-09 12:57:07 +01:00
Henrik Rydgard
2fe898cda8
Add comment with link to important github thread about sceSas threading
2013-11-09 02:05:28 +01:00
Unknown W. Brackets
5d46a82f43
armjit: Use a MOV for add/or with 0.
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Might skip the ALU, so might be faster.
2013-11-08 11:41:57 -08:00
Unknown W. Brackets
b8e126e7ce
armjit: Preserve imms in slt/sltu as possible.
2013-11-08 11:41:57 -08:00
Unknown W. Brackets
8393d4aaae
armjit: Preserve immediates more in nor.
2013-11-08 11:41:56 -08:00
Unknown W. Brackets
d7e42b26a3
armjit: Avoid flushing imm on add t0, imm, imm.
2013-11-08 11:41:56 -08:00
Unknown W. Brackets
a435c9dd13
armjit: Optimize movz/movn with immediates.
2013-11-08 11:41:55 -08:00
Unknown W. Brackets
376918c408
armjit: Reverse add t0, N, t1 to preserve imm.
2013-11-08 11:41:55 -08:00
Unknown W. Brackets
02dd250354
armjit: Optimize out a few immediate logic cases.
2013-11-08 11:39:24 -08:00
Henrik Rydgard
58db79672f
Fix vmtvc on ARM, fixing issues with our prefix check. Add some logging.
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Also improve vcmp on ARM.
2013-11-08 19:59:11 +01:00
Henrik Rydgard
a028f07951
Turn down some logging.
2013-11-08 18:52:07 +01:00
Henrik Rydgard
309f904c0c
Extract JitState into its own header (arm/x86)
2013-11-08 18:51:52 +01:00
Henrik Rydgard
f57f8170d3
ARMjit: Optimize mfv, mtv
2013-11-08 12:43:48 +01:00
Henrik Rydgard
dff0c431aa
ARMjit: Optimize mfc1, mtc1
2013-11-08 12:43:48 +01:00
Henrik Rydgard
5a95e267fb
Add an optimization to discard registers at the end of functions when possible.
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Works in some games but crashes many so hiding it for now. Do not add UI.
2013-11-08 12:43:48 +01:00
Sacha
803148b8ca
ARMv6: Fix offsets > 4096 for litpool. More aggressive check.
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Somehow Scooby Doo gets to offsets of ~4200 unless i drop the threshold down to ~3200. Not sure why the offset can jump by so much in one instruction.
Makes Scooby Doo playable now instead of showing a blue screen in the main game. Likely affects other games.
2013-11-08 16:07:05 +10:00
Henrik Rydgard
c0d7c5e958
vsgn x86 bugfix
2013-11-07 21:07:07 +01:00
Henrik Rydgard
6eb7f94065
Implement vsgn in x86/x64 and ARM jit
2013-11-07 15:29:13 +01:00
Henrik Rydgard
32c95af820
ARM: Some zero-register fixes
2013-11-07 15:29:13 +01:00
Henrik Rydgard
91393093bc
Re-enable the "nice delay slot" optimization on ARM
2013-11-07 15:29:12 +01:00
Henrik Rydgård
714754e149
sceAudio: only use the optimized volume=max path if stereo, add a TODO.
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Might take care of #4470 .
2013-11-07 11:50:24 +01:00
Henrik Rydgård
dbaac03afb
Merge pull request #4462 from Kingcom/FollowOp
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Extend follow functionality of disassembly
2013-11-06 12:15:57 -08:00
Unknown W. Brackets
82706ef82d
Fix a crash if the gpu doesn't load.
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E.g. for invalid files with multithreading enabled.
2013-11-06 07:49:32 -08:00
Henrik Rydgård
23ac6ea2fd
Merge branch 'autoLoadSave' of https://github.com/bollu/ppsspp into bollu-autoLoadSave
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Conflicts:
Core/Config.h
UI/EmuScreen.cpp
2013-11-06 15:40:36 +01:00
Henrik Rydgård
1e158fa652
ARM vtx dec: Preserving our FP scratch register appears to improve
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stability.
Also added some logging.
2013-11-06 11:47:26 +01:00
Henrik Rydgård
9be3f8fc0a
Use ANDI2R instead of a BIC with a too large parameter
2013-11-06 10:50:30 +01:00
Henrik Rydgård
e687b283f1
Logspam reduction
2013-11-06 10:34:56 +01:00
Sacha
81d3df0841
ARMJIT: Minor optimisations for armv6 and armv7.
2013-11-06 15:28:26 +10:00
Kingcom
aae08173f1
Extend follow functionality of disassembly
2013-11-05 21:20:21 +01:00
Sacha
61e6054920
Revert change to WSBH as we don't have a swap16 that takes/returns u32.
2013-11-06 01:38:02 +10:00
Henrik Rydgard
6483c0c2cd
Two minor armjit optimizations
2013-11-05 16:25:01 +01:00
Sacha
a5011e3ff0
Improve swap usage in MIPS. ARMv6 can use REV/REV16. Intepreter can use existing swap functions.
2013-11-06 01:20:35 +10:00
Sacha
b1b4679fe6
Scale touch controls to screen resolution.
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Include a migration method for users who were on the old static system.
Scaling up may still look weird due to the hacky method of placement which is unchanged by this commit.
Next step of resolution independence would be to have the button scaling affected by resolution too.
Tested on a few devices. Mobile users should see no changes at all.
2013-11-05 14:52:31 +10:00
Henrik Rydgård
508830b45b
Merge pull request #4447 from Bigpet/DSoundRefactoring
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move direct sound specific behavior into the actual direct sound function
2013-11-04 11:22:50 -08:00
Peter Tissen
9b9ba165e0
move direct sound specific behavior into the actual direct sound function instead of into an ifdef
2013-11-04 18:29:49 +01:00
Unknown W. Brackets
859d14d3f5
Correct sceKernelIsCpuIntrSuspended().
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It takes a param. Verified by tests, it just returns what the param
means, not anything about the current state.
2013-11-04 08:03:51 -08:00
Unknown W. Brackets
dfbfed7534
Oops, avoid a crash on a bad HLE func.
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In the debug stats area.
2013-11-04 08:03:50 -08:00
Unknown W. Brackets
732ae13ebb
Fast path CallSyscall where possible.
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It seems we're spending a decent amount of time there, which isn't
entirely unexpected. We can eliminate some things easily.
2013-11-04 07:59:37 -08:00
Unknown W. Brackets
baa82e0a9d
Keep syscalls the same in the interpreter.
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Rather than having different bugs.
2013-11-04 07:59:36 -08:00
Peter Tissen
3bd01cce31
fixes #4443 buffer underrun in the audio system
2013-11-04 14:03:36 +01:00
Henrik Rydgård
e2e74e81d6
Merge pull request #4436 from Bigpet/Audiofix
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delete source of buffer overrun on Windows
2013-11-03 14:37:37 -08:00
Peter Tissen
c9eac0e10c
delete source of buffer overrun on Windows
2013-11-03 23:03:07 +01:00
Henrik Rydgård
95ede145c9
Merge pull request #4432 from shenweip/patch-3
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Improvement about Save Load.
2013-11-03 11:17:17 -08:00
shenweip
740f49c7a1
Add a check and comment.
2013-11-04 00:13:00 +08:00
shenweip
8a26da6e45
Load another files of save.
2013-11-03 23:52:16 +08:00
Unknown W. Brackets
5efc7fd581
Fix typo.
2013-11-03 07:36:53 -08:00
shenweip
b9d655f602
Code CleanUp,make it clearer.
2013-11-03 23:10:05 +08:00
Henrik Rydgard
c4e02ab41d
Revert "Fix Comp_VRot on x86 Linux/Mac/etc."
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Seems broken, doesn't built on Windows.
This reverts commit d41acebb3d
.
2013-11-03 15:24:57 +01:00
Henrik Rydgård
b2298a9e86
Merge pull request #4420 from unknownbrackets/savestates
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Enable rewind feature in UI, fix a savestate bug
2013-11-03 03:21:51 -08:00
Henrik Rydgård
3144a51e07
Merge pull request #4424 from unknownbrackets/perf
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Speed up access to the current HLE thread
2013-11-03 03:13:17 -08:00