Commit Graph

1153 Commits

Author SHA1 Message Date
Unknown W. Brackets
37fb64ac83 Fast path scratchpad too, shouldn't be expensive. 2013-01-19 11:11:45 -08:00
Unknown W. Brackets
72e547420d Refactor jit slowmem, add lbu to jit since easy. 2013-01-19 11:11:45 -08:00
Unknown W. Brackets
5305017fc3 Properly save registers before the slowmem call. 2013-01-19 11:11:44 -08:00
Unknown W. Brackets
f1295f6262 Don't muck with currentMIPS->r in the slowmem jit. 2013-01-19 11:11:44 -08:00
Henrik Rydgard
8ff96bbcd8 Defer vertex decoding until flush. Track draw calls so that they can be cached later. 2013-01-19 17:05:50 +01:00
raven02
79d9f25e92 Display AM/PM and 12 hour format 2013-01-19 23:49:42 +08:00
raven02
7961197dac Cosmetic fix PSPSaveDialog::DisplayConfirmationYesNo 2013-01-19 23:05:05 +08:00
raven02
b0868613bb Add DoState() to scePsmfPlayer . 2013-01-19 21:07:50 +08:00
Henrik Rydgard
229d4e9f32 Buildfix 2013-01-19 13:10:52 +01:00
Henrik Rydgard
3ae4cd4e2a Correct an include path 2013-01-19 11:43:31 +01:00
Henrik Rydgård
c20cef2399 Merge pull request #440 from unknownbrackets/jit-minor
Micro optimizations to x86 jit mem when fastmem is off
2013-01-19 02:04:34 -08:00
Unknown W. Brackets
2ad77aa9c8 Gotta flush before the call, too. 2013-01-19 01:53:11 -08:00
Henrik Rydgård
ea963f80ed Merge pull request #437 from raven02/master
Implement couples of scePsmf and scePsmfPlayer functions
2013-01-19 01:17:04 -08:00
Henrik Rydgård
f93f348a46 Merge pull request #439 from unknownbrackets/jit-minor2
Jit breakpoints (x86 only)
2013-01-19 01:15:37 -08:00
Henrik Rydgard
0eeca3e9e4 Change background color of dialogs to a more psp-like transparent gray. Can be tweaked further of course. 2013-01-19 10:10:26 +01:00
Unknown W. Brackets
09422d5adb Avoid a func if possible when fastmem is off. 2013-01-19 01:02:47 -08:00
Unknown W. Brackets
bc75b68c36 Also jit sh and lhu, which are pretty common ops. 2013-01-18 23:10:51 -08:00
Unknown W. Brackets
d5ae85201c Optimize sw/lw even under safe memory.
They're very common instructions, so shaving cycles helps.
2013-01-18 23:10:50 -08:00
raven02
d1ec43bc64 Implement couples of scePsmf and scePsmfPlayer functions 2013-01-19 14:42:37 +08:00
Unknown W. Brackets
11c5cdfdb0 Refactor out all the CheckJitBreakpoint()s.
Ah, much cleaner.
2013-01-18 21:33:23 -08:00
Unknown W. Brackets
5080285e54 Add breakpoints for delay slots.
Wanted to do this in CompileAt(), darn not nice delay slots.
2013-01-18 21:12:58 -08:00
Unknown W. Brackets
40ae3dfe45 Correctly break at branch points in x86 jit. 2013-01-18 21:12:53 -08:00
Unknown W. Brackets
beac991a9e Clear jit cache when changing breakpoints.
For now, only when paused.  I don't think clearing the cache while
running is an awesome idea.
2013-01-18 20:12:53 -08:00
Unknown W. Brackets
a9293c8923 Add breakpoints to x86 jit for easier debugging.
They should be really fast so leaving them on in release.
2013-01-18 20:10:37 -08:00
Xele02
1f4f5eaf9a Add fade in / out on dialog to allow time for the user to release
button.
2013-01-19 00:46:05 +01:00
Xele02
bf7f6d54cb Use "newData" from request which is the PNG icon for empty save. 2013-01-18 22:24:13 +01:00
Unknown W. Brackets
76e693f674 Cleanup the other vpl functions. 2013-01-18 01:38:15 -08:00
Unknown W. Brackets
43c8726554 Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
Unknown W. Brackets
0db19f8c8e Actually wake up threads on vpl free. 2013-01-18 01:38:14 -08:00
Unknown W. Brackets
4a56873541 Properly wake semaphores in priority order. 2013-01-18 01:38:13 -08:00
Unknown W. Brackets
4c510b5649 Clean up sceKernelFreeVpl(), not waking yet. 2013-01-18 01:38:13 -08:00
Unknown W. Brackets
c8bb837996 Implement basic waiting for VPL allocation.
Always times out so far, though.
2013-01-18 01:38:13 -08:00
Unknown W. Brackets
592a83b081 Make sure BlockAllocator doesn't get off grain.
This should fix spurious warnings about AllocAt() when loading a game.
2013-01-18 01:38:12 -08:00
Unknown W. Brackets
dcd3045cd5 Always use -1 for failed allocs in block allocator.
Before it used 0 and -1, confusing.
2013-01-18 01:38:12 -08:00
Unknown W. Brackets
373f1f8655 Cleanup sceKernelCreateVpl() and add warns/errors. 2013-01-18 01:38:11 -08:00
Unknown W. Brackets
7d0e78b0f0 Revert part of 289b0eb which broke some games.
Although defAction isn't a good solution, removing it outright seems
to break things.
2013-01-18 01:22:48 -08:00
Xele02
86d70a3161 Update dialog display and return code depending of request version. 2013-01-17 23:30:45 +01:00
Sacha
5552f93fca Fixes for Qt, Symbian and Blackberry. Reorder and remove some redundant ArmEmitter includes so that _SP doesn't conflict. 2013-01-17 11:00:07 +10:00
Henrik Rydgård
5e876f4308 Merge pull request #432 from raven02/master
Add couple of sceIoIoctl commands and misc stubs
2013-01-17 05:32:10 -08:00
raven02
289b0eb81e Add/update stubs in sceIo 2013-01-17 20:05:45 +08:00
Unknown W. Brackets
74cce1439b Allow downcount to be negative.
This fixes threads/alarm/alarm and ctrl/sampling2/sampling2, which were
broken in 674911dd.

The downcount can go negative for a few reasons, and was signed before.
2013-01-17 01:14:49 -08:00
Unknown W. Brackets
65568b54b6 Let's actually call Init/Shutdown in CoreTiming. 2013-01-17 01:12:40 -08:00
Henrik Rydgård
f493aad0fe Merge pull request #425 from raven02/g3d-log
Minor fix disable G3D log at startup
2013-01-16 00:08:09 -08:00
Henrik Rydgård
e23365dfa9 Merge pull request #430 from unknownbrackets/thread-funcs
Remove some thread stack hacks that aren't needed.
2013-01-15 23:40:19 -08:00
Henrik Rydgård
3135c218f8 Merge pull request #429 from hrydgard/armjit
Arm JIT - merge to master
2013-01-15 23:39:29 -08:00
Unknown W. Brackets
8c07a5c87f Remove some thread stack hacks that aren't needed. 2013-01-15 19:46:52 -08:00
raven02
829ae42717 Quick fix to PSPSaveDialog::DisplayBack() 2013-01-16 08:46:41 +08:00
raven02
fb25584cd8 Minor fix to save/load dialog matching to PSP 2013-01-16 08:39:31 +08:00
raven02
dde889d2e3 Minor fix disable G3D log 2013-01-16 08:37:41 +08:00
Henrik Rydgård
2f758d515b Merge branch 'master' into armjit 2013-01-15 22:41:02 +01:00
Henrik Rydgard
e34288070c Don't flush the icache from the start, also don't sleep. May help JIT slowdowns. 2013-01-15 20:42:45 +01:00
Sacha
4ab88cad12 Qt code refactor. Stage 1 in a code refactor. Removed NativeApp.cpp redundancy (since the Qt code reimplemented almost all of it). Changed to Qt types where logical. Cleaned up globals. Start of work at integrating more of the Qt code in to native/ (where GUI should be). 2013-01-16 02:20:21 +10:00
raven02
5ca532646c Revert component order change for PPGeDraw 2013-01-15 16:50:52 +08:00
raven02
622627f69a Match PSP savelist and transparent dialog 2013-01-15 08:12:52 +08:00
Henrik Rydgard
74a46f60ed Initialize downcount. 2013-01-14 23:03:37 +01:00
Henrik Rydgard
66ee2e2933 Remove ArmABI.cpp/h, didn't need that stuff. 2013-01-14 22:19:18 +01:00
Henrik Rydgard
8ce9ce10bf Merge branch 'master' into armjit
Conflicts:
	Common/ArmEmitter.h
	Common/CPUDetect.cpp
2013-01-14 20:46:17 +01:00
Henrik Rydgard
7271e3fcd5 Fix fog and stencil buffer clearing. The latter fixes the sky in MotoGP. 2013-01-14 20:44:11 +01:00
Henrik Rydgard
0a374047b1 initial implementation of vh2f, used in Saint Seiya 2013-01-14 20:44:10 +01:00
Sacha
dde656ddc6 Improve Qt build. Fix for pandora build. Only show controls overlay by default for mobile platforms (Qt). 2013-01-15 01:13:53 +10:00
Henrik Rydgård
ec6c2428a9 Merge pull request #414 from raven02/master
Match real PSP save/load/delete dialog
2013-01-14 04:07:55 -08:00
raven02
8a1f90c38e Display underline using PPGeDrawRect 2013-01-14 08:45:53 +08:00
Xele02
fd301a000a Implement Qt window like Windows version. 2013-01-14 00:29:42 +01:00
Henrik Rydgard
ae20d6c00f Constify some tables 2013-01-13 20:38:52 +01:00
Henrik Rydgård
21b93d33cd Merge pull request #405 from raven02/g3d-log
Add disable G3D log to option menu , make default false
2013-01-13 08:34:28 -08:00
Henrik Rydgard
6d29052e42 oops 2013-01-13 17:10:59 +01:00
Henrik Rydgard
7b113aaea5 Move vCount++ back. Makes more sense here too IMHO. 2013-01-13 16:47:41 +01:00
Henrik Rydgard
8277d901e2 Smash some memory leaks 2013-01-13 16:46:45 +01:00
raven02
863b2c8272 Match PSP save/load/delete dialog 2013-01-13 23:45:32 +08:00
Henrik Rydgard
338a73472b Buildfix 2013-01-13 12:49:54 +01:00
Henrik Rydgard
7484ddfbbc Merge branch 'master' into armjit
Conflicts:
	Common/ArmEmitter.h
2013-01-13 12:14:32 +01:00
Henrik Rydgard
db92bdda17 Cleanup of horrible ancient symbolmap code - no more global arrays. 2013-01-13 12:12:14 +01:00
Henrik Rydgard
a79caf0bb9 Handle vcount like jpscp. sceDisplayWaitVblank shouldn't wait if already in vblank (while WaitVBlankStart does). 2013-01-13 11:33:26 +01:00
Henrik Rydgård
e7f5397716 Merge pull request #380 from YaPeL/master
Wrap some functions v3...
2013-01-12 14:11:46 -08:00
Federico Apelhanz
463883acd5 fixed tabulation 2013-01-12 15:24:58 -03:00
Federico Apelhanz
e82161f33a Revert some files (I think) 2013-01-12 15:24:58 -03:00
Federico Apelhanz
ebc669c0f6 Revert "Wraped some functions, removed some spaces"
This reverts commit 1c62f75a04c39b1bc9568a79a7a8eee18cc56542.
2013-01-12 15:24:09 -03:00
Federico Apelhanz
062838da8a Wraped some functions, removed some spaces 2013-01-12 15:21:12 -03:00
YaPeL
9cde301f4d Wrap functions on HLETables 2013-01-12 15:17:35 -03:00
Sacha
f0bd526ca3 Fix physical VRAM memory ranges. BlazBlue is now playable again. 2013-01-13 03:52:49 +10:00
Lewis Robbins
e0e8ae8673 silenced compiler warnings 2013-01-12 13:35:51 +00:00
Henrik Rydgard
6a3dd792a5 Identify CISO the right way. Fixes issues with uppercase filenames.. 2013-01-12 12:52:00 +01:00
Henrik Rydgard
64f953c5e1 8-byte align the ARM stack. Type some ideas. 2013-01-12 12:26:44 +01:00
raven02
4673fa30c7 Fix DS_ERROR , allow Ys vs Sora ingame 2013-01-12 16:29:34 +08:00
raven02
3a6246eae7 Add Disable G3D Log to ini , make default false 2013-01-12 08:23:24 +08:00
Henrik Rydgard
674911ddba Move downcount into MIPSState for efficiency, enable block linking.
On ARM JIT we can now reach it through the cpu context reg.
2013-01-12 00:44:18 +01:00
Henrik Rydgard
0663f471a2 Merge branch 'master' into armjit 2013-01-11 23:48:42 +01:00
Henrik Rydgard
36eaabd917 Some constant propagation. Comment out sltiu which causes problems aiming in puzbob (???) 2013-01-11 23:42:58 +01:00
Henrik Rydgård
40dbdb8d4e Merge pull request #404 from unknownbrackets/more-stats
Show the most active syscall too
2013-01-11 10:31:55 -08:00
KentuckyCompass
a13c2da407 rename System -> MountPoint and add convenience wrapper 2013-01-11 10:10:37 -08:00
KentuckyCompass
9f4680a267 don't chop off prefix when mapping path for chdir 2013-01-11 10:10:36 -08:00
Henrik Rydgard
37be2600be Shave some more instructions 2013-01-11 18:50:05 +01:00
Unknown W. Brackets
bec6c8d80c Make the debug statistics easier to read. 2013-01-11 09:01:57 -08:00
Henrik Rydgard
2e6063d084 Merge branch 'master' into armjit 2013-01-11 18:01:32 +01:00
Unknown W. Brackets
6ec8fe6bf3 Track summed totals of syscalls.
Just so we can easily see if some func is being called a ton.
2013-01-11 08:59:15 -08:00
Henrik Rydgard
ebcb7af7cc Typo fix 2013-01-11 17:57:20 +01:00
Henrik Rydgard
bc9c3db303 Armjit: Add option for fastmem. Small optimization. 2013-01-11 17:25:54 +01:00
Henrik Rydgard
9b791b9953 More ARMJIT optimization 2013-01-11 15:22:31 +01:00
Unknown W. Brackets
7c6fd04fa2 Clear the free packets when hitting end of video. 2013-01-11 01:13:03 -08:00
Henrik Rydgård
c6efdb4af0 Merge pull request #395 from raven02/master
Add option to disable G3D log
2013-01-11 00:26:08 -08:00
Henrik Rydgård
f2b56931e5 Merge pull request #396 from unknownbrackets/power
Some scePower callback fixes
2013-01-11 00:25:25 -08:00
Unknown W. Brackets
e680aa79cf Implement a basic scePowerGetBatteryLifeTime().
Was spamming the log in one game, just pretend we're plugged in for now.
2013-01-11 00:15:54 -08:00
Unknown W. Brackets
92f5ed82e6 Cleanup some functions in scePower. 2013-01-11 00:15:54 -08:00
raven02
e34ba40519 Add option to disable G3D log 2013-01-11 16:14:58 +08:00
Henrik Rydgård
fdc705cf1a Merge pull request #394 from KentuckyCompass/threaded_cwd
Threaded cwd
2013-01-11 00:05:27 -08:00
Henrik Rydgard
ba804cfa89 Cleanup ArmAsm, add idea 2013-01-11 02:28:02 +01:00
Henrik Rydgard
647aa29a30 Merge branch 'master' into armjit 2013-01-11 02:07:41 +01:00
Henrik Rydgard
6ab6045baf Throw away unused FBOs. This gets rid of extreme slowness of Star Soldier on Nexus S for whatever reason. 2013-01-11 02:00:51 +01:00
Henrik Rydgard
aa59ddad09 Merge AsmRoutineManager into Jit. Allows safe short branches. 2013-01-11 01:59:26 +01:00
KentuckyCompass
cd923ed13b helper function should be static 2013-01-10 16:25:30 -08:00
KentuckyCompass
5ce75551d7 map chdir paths 2013-01-10 16:18:03 -08:00
KentuckyCompass
320c0d06c3 Implement per-thread current directory 2013-01-10 16:18:02 -08:00
Henrik Rydgard
2f394fb7ed Fix logging bug 2013-01-11 00:59:17 +01:00
Henrik Rydgard
7390f2b5f6 Some realtime profiling stuff. Enable FZ (flush-to-zero) mode. 2013-01-11 00:13:39 +01:00
Henrik Rydgard
f3749d8abe Add kernelstats
Useful for finding out if some syscall takes unexpectedly much CPU.
2013-01-11 00:13:38 +01:00
Henrik Rydgard
10f69ed000 Don't lock the audio mutex if sound is off 2013-01-11 00:13:38 +01:00
Henrik Rydgard
2835a42289 Merge branch 'master' into armjit 2013-01-10 23:52:11 +01:00
Henrik Rydgard
ca0d74762d Some realtime profiling stuff. Enable FZ (flush-to-zero) mode. 2013-01-10 23:49:33 +01:00
Henrik Rydgard
97f3638212 Add kernelstats
Useful for finding out if some syscall takes unexpectedly much CPU.
2013-01-10 23:42:46 +01:00
Henrik Rydgard
3e4840df0c Don't lock the audio mutex if sound is off 2013-01-10 23:41:26 +01:00
Henrik Rydgard
c7a137a930 Merge branch 'master' into armjit
Conflicts:
	android/jni/MenuScreens.cpp
2013-01-10 12:57:45 +01:00
Henrik Rydgard
479d1f5111 Draw using VBO. Add option, make default true. 2013-01-10 12:54:36 +01:00
Henrik Rydgard
3615b36a82 Store fcr0 and fcr31 in context (why was this commented out?) 2013-01-10 12:52:30 +01:00
Henrik Rydgard
8cd5ae933f sw/lw 2013-01-10 12:14:23 +01:00
Henrik Rydgård
b3b30ef186 Fixed buildfix (i removed the last one, it was bogus) 2013-01-10 10:01:48 +01:00
Henrik Rydgård
c20d8aedb5 Merge pull request #383 from leejuiping/ssaa
Implement a simple SSAA function for Windows
2013-01-10 00:39:46 -08:00
Henrik Rydgård
653a8f8775 Merge pull request #384 from raven02/mp3-new
Add remaining sceMp3 stubs and DoState
2013-01-10 00:37:03 -08:00
raven02
1dc49bad8f Save Mode 22 name fix 2013-01-10 14:34:11 +08:00
raven02
1d4c4d103e Add remaining sceMp3 stubs and DoState 2013-01-10 14:29:37 +08:00
J.P. Lee
eda8252d7d Implement a simple SSAA function
Seems that 2x has the best effect for now but this is not the best way
of implementing AA function because it requires much greater video card
memory and memory bandwidth than other avaible methods like MSAA, CSAA
etc.
2013-01-10 10:28:49 +08:00
Henrik Rydgard
9dcdb6df90 Jit work! Shifts, 3-operand ops, turn O2 back on... 2013-01-10 01:20:25 +01:00
Henrik Rydgard
71652874c2 Fix jit bugs related to the dirty flag, and more:
* Tweak block logging
* Faster calls-to-interpreter.
2013-01-10 00:03:51 +01:00
Henrik Rydgard
209f1d79a9 SpillLock is now per MIPS register instead of per ARM register. Fix array size. 2013-01-09 23:14:21 +01:00
Henrik Rydgard
fb7116ccd5 Add more checks. 2013-01-09 22:55:58 +01:00
Henrik Rydgard
2f4e6eaf01 Remove allocLock until we need it 2013-01-09 22:46:27 +01:00
Mathias Tillman
f224b5d583 Started work on implementing sceMp3 functions 2013-01-09 22:42:22 +01:00
Henrik Rydgard
dafe2c389c More regalloc fixing and tweaks. Still not working the way I want it. 2013-01-09 13:38:44 +01:00
Henrik Rydgard
17210c5364 Generate immediates as rot+shift when possible. 2013-01-09 11:52:49 +01:00
Henrik Rydgard
dafc9f62df Regcache fixes, etc. thing still don't work when I turn on addiu :( 2013-01-09 11:20:48 +01:00
Unknown W. Brackets
7d28883a3f Quick mp3 crashfix.
Not heavily tested, but doesn't crash anymore and just fake anyway.
2013-01-09 01:44:51 -08:00
Henrik Rydgård
018b6ef02d Merge pull request #370 from unknownbrackets/lbn
Fix sce_lbn handling
2013-01-09 01:34:56 -08:00
Unknown W. Brackets
d26bebc685 Return an error if the raw lbn is too high. 2013-01-09 01:13:38 -08:00
raven02
24ecce3649 Add some real stubs for sceMp3 2013-01-09 16:59:27 +08:00
Unknown W. Brackets
6327c6e629 Make filesystem prefix matching case fold.
Even Ms0:/, disC0:/ and HoSt0:/ etc. work.
2013-01-09 00:57:44 -08:00
Unknown W. Brackets
3e3e9b761f Fix it so headless can actually mount isos. 2013-01-09 00:46:47 -08:00
Unknown W. Brackets
b7be025bde Fix basic seeking within an lbn raw file. 2013-01-09 00:45:59 -08:00
Unknown W. Brackets
a59fe8eb0f Fix sce_lbn parsing for missing 0x, etc. 2013-01-09 00:10:52 -08:00
Henrik Rydgard
ea3055322c Oops 2013-01-09 00:45:54 +01:00
Henrik Rydgard
789c4781c0 Merge remote-tracking branch 'origin/master' into armjit
Conflicts:
	Core/HLE/sceKernelThread.cpp
2013-01-09 00:43:44 +01:00
Henrik Rydgard
81c6c4805d Small dispatcher optimizations, cleanup. Still no cube. 2013-01-09 00:42:03 +01:00