Henrik Rydgard
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f378f959e1
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Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices.
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2012-11-20 10:59:23 +01:00 |
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Henrik Rydgard
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8b67975a47
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GL: Framebuffer management using FBOs. Fixes flicker in Lumines and many others.
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2012-11-19 23:29:14 +01:00 |
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Henrik Rydgard
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91e1cce17e
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Some reorg in preparation for FBO work
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2012-11-19 21:23:29 +01:00 |
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Henrik Rydgård
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14a59fdc75
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Found a better way to do the previous change. Allow JIT on mac/linux.
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2012-11-19 14:51:47 +01:00 |
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Henrik Rydgård
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fb25b7405c
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Synchronize the mainloop to the display end-of-frame on nonWindows
platforms.
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2012-11-19 14:16:37 +01:00 |
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Henrik Rydgard
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8e3148587a
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Merge branch 'master' of github.com:hrydgard/ppsspp
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2012-11-18 23:40:35 +01:00 |
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Henrik Rydgard
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d572d40c36
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More warning fixing
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2012-11-18 23:35:02 +01:00 |
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Florent Castelli
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1f9f50a557
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Fix Android build on Linux
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2012-11-18 23:22:45 +01:00 |
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Henrik Rydgard
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e37a1fb1d3
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Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
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2012-11-18 13:04:49 +01:00 |
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Henrik Rydgard
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e5c6cf965b
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Fixes and optimizations to vertex decoding and lighting.
Motorcycles are now visible in MotoGP.
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2012-11-16 15:16:14 +01:00 |
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Sacha
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8c9f9ae1cf
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Clean up SDL/CMakeLists, clean up Blackberry build process, further reduce memory allocation (needed for Dev Alpha)
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2012-11-14 02:20:01 +10:00 |
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Henrik Rydgard
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1127c72124
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some initial mediaengine work
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2012-11-12 20:53:16 +01:00 |
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Henrik Rydgard
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6c160ee7fc
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0.2
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2012-11-10 16:39:42 +01:00 |
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Henrik Rydgard
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387552f564
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Misc fixes (accept .prx, work on power callbacks, bugs)
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2012-11-10 10:15:11 +01:00 |
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Henrik Rydgard
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d671afdef4
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sceImpose
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2012-11-09 12:31:58 +01:00 |
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Sacha
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27ea6823c7
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Blackberry 10 fully supported with working video, input and sound on Playbook, Dev Alpha and beyond.
Video: http://www.youtube.com/watch?v=CdUL1DalYrw
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2012-11-08 03:22:10 +10:00 |
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Henrik Rydgard
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1ae7528de1
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android buildfix
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2012-11-06 17:23:33 +01:00 |
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Henrik Rydgard
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85d5cfd8c4
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Add more proper "Null" GPU
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2012-11-06 17:05:27 +01:00 |
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Henrik Rydgard
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d086c18db7
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MemoryStick HW
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2012-11-06 15:45:13 +01:00 |
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Henrik Rydgard
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ac910d7e75
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Fix Windows and Android builds.
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2012-11-05 15:42:21 +01:00 |
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Henrik Rydgard
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687b085357
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Missed these somehow
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2012-11-04 23:58:25 +01:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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0c66247c0d
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Merge branch 'master' of github.com:hrydgard/ppsspp
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2012-11-04 19:57:37 +01:00 |
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Henrik Rydgård
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baebaaddf9
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Respect the IgnoreBadMemAccess ini option (exit on bad access if set).
Fix ini save/load on SDL build.
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2012-11-04 11:54:45 +01:00 |
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Henrik Rydgård
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63beeb5030
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Add command line flag to set log level to debug. Cleanup.
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2012-11-04 11:31:06 +01:00 |
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Henrik Rydgård
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581872f2d0
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If filename specified on command line, jump directly to it. Retab NativeApp.cpp.
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2012-11-04 10:56:22 +01:00 |
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Henrik Rydgard
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d51ce915ca
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Fix the link to Dolphin in the credits.
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2012-11-02 17:52:51 +01:00 |
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Henrik Rydgard
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5878f28fca
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Merge Ryan's latest ARM emitter work from Dolphin
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2012-11-02 11:58:56 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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