Commit Graph

124 Commits

Author SHA1 Message Date
Unknown W. Brackets
1ff163cd10 Buildfix for Android/etc. 2013-02-28 07:58:23 -08:00
raven02
4584d541ca Add CAPS for OSK input 2013-02-28 20:19:33 +08:00
Unknown W. Brackets
de7ada1982 Fix some x64 type warnings. 2013-02-24 10:39:06 -08:00
raven02
643efb3cb9 Fix (flag & (DS_OK | DS_VALIDBUTTON)) 2013-02-21 23:48:03 +08:00
raven02
fc86a5737a Fix duplicate OK and ENTER button on same message screen 2013-02-21 21:20:26 +08:00
raven02
59a046c4e7 Better centering of OSK title 2013-02-21 07:15:37 +08:00
Unknown W. Brackets
363d1dbe19 Fix some misc. warnings. 2013-02-18 08:44:59 -08:00
lioncash
a88a7214bf Fix parentheses placement in case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE. 2013-02-14 07:57:00 -05:00
Henrik Rydgard
8749ad0cb9 Warning fixes, very minor updates to shader generators. 2013-02-06 19:04:28 +01:00
Unknown W. Brackets
82a8450758 Fix some more non-pod structs in savestates. 2013-02-04 08:27:02 -08:00
Unknown W. Brackets
7a0c1f822d Don't allocate a 0 array in savedata savestates. 2013-02-04 08:27:00 -08:00
Unknown W. Brackets
07a5dca98e Expand out some savestate code saving non-pod. 2013-02-04 08:26:59 -08:00
Unknown W. Brackets
2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
Unknown W. Brackets
9db836eb96 Minor typesafety/bounds checking warning fixes. 2013-01-31 00:02:54 -08:00
Henrik Rydgard
8075ece76c 0x10 bytes 2013-01-30 21:27:46 +01:00
Henrik Rydgard
b2020ee243 Fix nasty little stack overwrite in SavedataParam 2013-01-30 21:08:03 +01:00
Xele02
36015f9678 Don't duplicate no save texture for each save since it's the same.
And some games have 99 slots.
2013-01-29 22:46:50 +01:00
lioncash
19984031f6 These two variables should be unsigned. It doesn't make sense for them to be signed.
I'm pretty sure having a negative maximum allowable text output limit wouldn't happen.
Also, I'm pretty sure an output length won't be negative.

These also get rid of some typecasts.
2013-01-29 09:03:22 -05:00
Xele02
aa01751589 Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
raven02
06f514ee24 Center OSK description correctly 2013-01-27 20:19:28 +08:00
raven02
4d1903f50c Set time format in config 2013-01-21 21:35:31 +08:00
raven02
6e6fa2458e Mode 7 should be SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE 2013-01-20 12:40:24 +08:00
Unknown W. Brackets
140fd171ef Fix some 64-bit type conversion warnings. 2013-01-19 13:48:20 -08:00
raven02
79d9f25e92 Display AM/PM and 12 hour format 2013-01-19 23:49:42 +08:00
raven02
7961197dac Cosmetic fix PSPSaveDialog::DisplayConfirmationYesNo 2013-01-19 23:05:05 +08:00
raven02
b0868613bb Add DoState() to scePsmfPlayer . 2013-01-19 21:07:50 +08:00
Henrik Rydgard
0eeca3e9e4 Change background color of dialogs to a more psp-like transparent gray. Can be tweaked further of course. 2013-01-19 10:10:26 +01:00
Xele02
1f4f5eaf9a Add fade in / out on dialog to allow time for the user to release
button.
2013-01-19 00:46:05 +01:00
Xele02
bf7f6d54cb Use "newData" from request which is the PNG icon for empty save. 2013-01-18 22:24:13 +01:00
Unknown W. Brackets
dcd3045cd5 Always use -1 for failed allocs in block allocator.
Before it used 0 and -1, confusing.
2013-01-18 01:38:12 -08:00
Xele02
86d70a3161 Update dialog display and return code depending of request version. 2013-01-17 23:30:45 +01:00
raven02
829ae42717 Quick fix to PSPSaveDialog::DisplayBack() 2013-01-16 08:46:41 +08:00
raven02
fb25584cd8 Minor fix to save/load dialog matching to PSP 2013-01-16 08:39:31 +08:00
raven02
622627f69a Match PSP savelist and transparent dialog 2013-01-15 08:12:52 +08:00
Henrik Rydgard
7271e3fcd5 Fix fog and stencil buffer clearing. The latter fixes the sky in MotoGP. 2013-01-14 20:44:11 +01:00
Henrik Rydgård
ec6c2428a9 Merge pull request #414 from raven02/master
Match real PSP save/load/delete dialog
2013-01-14 04:07:55 -08:00
raven02
8a1f90c38e Display underline using PPGeDrawRect 2013-01-14 08:45:53 +08:00
raven02
863b2c8272 Match PSP save/load/delete dialog 2013-01-13 23:45:32 +08:00
raven02
4673fa30c7 Fix DS_ERROR , allow Ys vs Sora ingame 2013-01-12 16:29:34 +08:00
Henrik Rydgård
b3b30ef186 Fixed buildfix (i removed the last one, it was bogus) 2013-01-10 10:01:48 +01:00
raven02
1dc49bad8f Save Mode 22 name fix 2013-01-10 14:34:11 +08:00
Mathias Tillman
b780e39397 Fixed various potential bugs and compiler warnings 2013-01-07 15:57:19 +01:00
raven02
5618d5c6ec Fix save delete in FF Crisis Core 2013-01-06 20:41:49 +08:00
Xele02
af59744671 * Fill some value after save/load for game checking them
* Some game like FF1 gave a nameList with no name in it.
2013-01-06 01:29:14 +01:00
raven02
5a6a2819bc Cosmetic fix for overwrite save dialog 2013-01-05 19:19:41 +08:00
raven02
a1897195c5 Cosmetic fix in save/load menu when line of game data info > 4 2013-01-05 18:40:22 +08:00
Xele02
88296468e4 Some save are smaller than the buffer. This correct K-on Houkago Live
Game which should check save size returned.
2013-01-05 02:00:41 +01:00
Henrik Rydgard
59e52f4e5a Make MsgDialog not put text outside the screen. 2013-01-03 14:02:35 +01:00
Henrik Rydgard
19b8ff5331 Use snappy to compress savestates. This is a bit of a hackjob sorry, will clean after 0.5. 2013-01-02 22:13:29 +01:00
Henrik Rydgard
363f158a0a Just warning fixes 2013-01-02 21:13:21 +01:00