Henrik Rydgard
2140892074
Initial preparations for ability to replace game functions with custom implementations.
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Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.
Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
Unknown W. Brackets
3f674f7ef6
Always update framebuffer tex sampling params.
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Otherwise they are not always correct and cause glitches.
2013-12-15 18:23:47 -08:00
The Dax
de4a3aed14
Bump version numbers for 0.9.6 release.
2013-12-11 15:54:15 -05:00
The Dax
4a2b984e5f
Fix minor styling issue.
2013-12-10 19:31:29 -05:00
The Dax
f3e76d6d79
Win32 UI: Enable sound properly when Enable Sound is chosen.
2013-12-10 19:24:50 -05:00
Henrik Rydgard
d4eee74b54
SoftGPU: Prepare for mipmapping. Getting the uv deltas seems tricky though...
2013-12-10 15:33:59 +01:00
sum2012
917598e03d
Improve windows log
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Log name now ppsspplog.txt
Enable debug loggng
2013-12-10 07:18:55 +08:00
pal1000
4a00383f4b
Fix typo
2013-12-09 17:01:00 +02:00
pal1000
7ff511ed63
Add .ZIP files to load ROM. Also made some organizing in the Load ROM dialog
2013-12-09 16:47:37 +02:00
Henrik Rydgard
6e47401baf
Fix headless build
2013-12-08 11:47:41 +01:00
Sacha
a0c5af288c
Add InputBox as a platform-specific system function instead of a host function. Enable it on all Qt platforms. Add Set Nickname to mobile Qt.
2013-12-08 20:16:34 +10:00
Sacha
0a0351d2b0
Windows buildfix. Needed path in UI.vcxproj.
2013-12-08 03:21:40 +10:00
Sacha
dde88b6ebd
Windows/Android buildfix.
2013-12-08 02:49:51 +10:00
The Dax
a7e7ba61b3
If the emulator is paused when selecting Emulation -> Stop, then resume so the core can shutdown as requested.
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This'll make Stop more like Reset, which resets regardless of the pause state.
2013-12-06 01:30:24 -05:00
Henrik Rydgard
6a8123b397
Add some ios files to the Windows project to make them searchable in VS.
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Doesn't do anything.
2013-12-04 19:56:05 +01:00
Henrik Rydgard
32f479b0a6
Assorted log spam reductions.
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Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Unknown W. Brackets
dd2e996838
Fix some type comparison warnings.
2013-12-01 11:21:16 -08:00
Unknown W. Brackets
39de7eb930
Jit profiling: include func name from map.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
d35717f5a8
Also report the vertex decoder jit to verysleepy.
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Can use the same methods to support other platforms.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
5d2ff64252
Support for modified jit-enabled VerySleepy.
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This allows profiling the jit. Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
2013-11-30 19:20:21 -08:00
Henrik Rydgård
547e20ad1d
Merge pull request #4686 from thedax/i18nPointerName
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Win32 Menu: Use a consistent i18n pointer name for PostShaders.
2013-11-30 03:07:47 -08:00
The Dax
9aba6fa356
Use a consistent i18n pointer name for PostShaders.
2013-11-30 00:38:44 -05:00
Henrik Rydgård
120cbf05e1
Merge pull request #4680 from unknownbrackets/debugger
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Improve vfpu disasm for a few instructions
2013-11-29 10:47:33 -08:00
Unknown W. Brackets
1d9e833dda
Format the tex mapping mode in the GE debugger.
2013-11-29 10:20:15 -08:00
The Dax
eff74892b0
Fix a styling issue, and allow shader names to be translated in the Win32 menubar.
2013-11-29 12:52:10 -05:00
Henrik Rydgård
1296aad6c7
Merge pull request #4675 from Kingcom/Debugger
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Small debugger fixes and enhancements
2013-11-29 08:30:08 -08:00
Kingcom
85abd37ed1
Small debugger fixes and enhancements
2013-11-29 17:21:48 +01:00
Henrik Rydgard
55500d4bb6
Reorder VFPU registers in memory so that we can flush and reload them in bulk more often.
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Doesn't actually do that yet, that's for the NEON branch.
2013-11-28 13:27:51 +01:00
Henrik Rydgård
620bb14d6b
Merge pull request #4662 from Kingcom/Debugger
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Disassembler fix
2013-11-28 02:04:13 -08:00
Kingcom
cca750aab5
Fix invalid memory access on start, remove combo box code from symbol map
2013-11-28 10:49:02 +01:00
Henrik Rydgård
f8227132f9
Merge pull request #4657 from Kingcom/Debugger
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Create data directives in disassembler
2013-11-28 01:20:21 -08:00
Unknown W. Brackets
2bea54c69f
Fix case inconsistency in debugger menu.
2013-11-28 00:12:16 -08:00
Unknown W. Brackets
aa58cdeabe
Add a format for texfiltering to the GE debugger.
2013-11-28 00:06:44 -08:00
Unknown W. Brackets
32f4a7594a
Add bounds checks to columns accessors.
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Hit a crash in one of these on a rare case, so better to check.
2013-11-27 23:53:18 -08:00
Unknown W. Brackets
aa37461084
Allow adding functions by selection range.
2013-11-27 23:50:08 -08:00
Kingcom
561379f5c2
Create data directives in disassembler
2013-11-28 00:33:21 +01:00
Henrik Rydgård
40afbde9f6
Merge pull request #4648 from shenweip/patch-10
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Add Switch UMD to Win32 menu.
2013-11-27 07:44:41 -08:00
Henrik Rydgård
ed13c21a37
Merge pull request #4649 from Kingcom/Debugger
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Rewrite symbol table
2013-11-27 07:43:25 -08:00
shenweip
7029cb293b
Add Switch UMD to Win32 menu.
2013-11-27 21:57:17 +08:00
Kingcom
33dee2d287
Sort symbols when adding or removing function
2013-11-27 13:38:32 +01:00
Kingcom
5844d0107b
Rewrite SymbolTable
2013-11-27 13:33:30 +01:00
Henrik Rydgård
979a7fbdcd
Merge pull request #4638 from Kingcom/Debugger
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Save labels separately from symbols
2013-11-26 13:32:44 -08:00
Henrik Rydgard
c53b32d154
Show a dismissable notification if PPSSPP is behind the latest official release
2013-11-26 14:04:29 +01:00
Kingcom
274632f304
Minor disassembly tweaks
2013-11-26 11:38:01 +01:00
Kingcom
7c585485bb
Save labels separately from symbols
2013-11-26 00:23:17 +01:00
Kingcom
8146e7bfb0
Fix stepping
2013-11-25 19:51:16 +01:00
Kingcom
ea38eb4318
Correctly rescan visible data
2013-11-25 17:31:39 +01:00
Kingcom
9a29e8b0bf
More efficient "loose" opcode detection, clear entries when symbols were loaded
2013-11-25 16:18:29 +01:00
Kingcom
60987d9217
Minor optimization
2013-11-25 14:19:45 +01:00
Kingcom
aab6f588f1
Fix branch lines
2013-11-24 14:46:53 +01:00