Unknown W. Brackets
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83436991ec
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softgpu: Add support for normal UV projection.
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2016-01-17 23:33:59 -08:00 |
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Unknown W. Brackets
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1a2c7ea487
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softgpu: Recreate VAO on device lost.
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2016-01-17 23:33:59 -08:00 |
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Unknown W. Brackets
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bf536e56f5
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softgpu: Use common GLSL creation code.
This ought to handle leaving the app on Android, for example. Not that
tons of Android users are using softgpu...
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2016-01-17 23:33:58 -08:00 |
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Unknown W. Brackets
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99eb3f8a94
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Instead, let's resize it in case there's rendering.
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2016-01-17 23:07:00 -08:00 |
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Unknown W. Brackets
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fb831b0f48
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Add a global volume config setting.
This applies to all audio, UI, game, etc. Fixes #7749.
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2016-01-17 22:47:29 -08:00 |
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Unknown W. Brackets
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0a5bf7e12c
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Add a means to apply volume in the resampler.
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2016-01-17 22:34:48 -08:00 |
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Unknown W. Brackets
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7993866ee4
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Invalidate FBOs when video width is larger.
This way we won't try to upload them wrong. Fixes #8392.
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2016-01-17 21:58:49 -08:00 |
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Unknown W. Brackets
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3e127a183a
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Merge pull request #8450 from daniel229/compat.ini
Add Phantasy Star Portable 2 JP version to compat.ini
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2016-01-17 21:40:52 -08:00 |
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daniel229
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f58bab98bd
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Add Phantasy Star Portable 2 JP version to compat.ini
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2016-01-18 13:34:56 +08:00 |
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Munir
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ed9aeb4c3a
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Merge remote-tracking branch 'origin/x64-android-support'
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2016-01-18 06:05:46 +01:00 |
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Unknown W. Brackets
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6679e0178a
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Merge pull request #8449 from maximu/patch-2
Fix I forgot typo declaration x64_64 android port.
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2016-01-17 20:24:23 -08:00 |
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Carlos Estrague
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cc169c440e
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Fix I forgot typo declaration x64_64 android port.
Acording in the usr/include/GLES2/gl2ext.h
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
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2016-01-18 05:20:14 +01:00 |
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Unknown W. Brackets
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59523f1327
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Atrac: Fix logging of new atrac ID.
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2016-01-17 20:10:11 -08:00 |
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Unknown W. Brackets
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0828721bc2
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Simplify depth calculation a bit.
This way we keep the original range better, so we should lose less
precision.
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2016-01-17 18:30:58 -08:00 |
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Carlos Estrague
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76f22aaa46
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API changed
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2016-01-18 01:36:48 +01:00 |
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Carlos Estrague
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2564314c0f
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fix typo again.
fault copy/past.
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2016-01-18 01:11:19 +01:00 |
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Henrik Rydgård
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14fb4f2c22
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Merge pull request #8446 from unknownbrackets/minor
Don't attempt pause while stepping
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2016-01-18 00:54:12 +01:00 |
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Unknown W. Brackets
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e5b4051211
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Don't attempt pause while stepping.
We'll just hang in that case.
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2016-01-17 15:47:44 -08:00 |
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Unknown W. Brackets
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516147680c
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Merge pull request #8182 from LunaMoo/minor_cleaning
Move "Display Rotation" and stretching options to display layout editor.
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2016-01-17 14:54:39 -08:00 |
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Carlos Estrague
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b7b93eec0b
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fix typo.
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2016-01-17 23:42:19 +01:00 |
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Munir
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7be2f81544
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Initial support x64-android
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2016-01-17 23:34:25 +01:00 |
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Unknown W. Brackets
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6d6c415f2b
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Merge pull request #8443 from hrydgard/pseudo-shader-cache-gl-2
GL shader disk cache .. kind of
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2016-01-17 14:28:05 -08:00 |
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LunaMoo
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f54e9d8ac4
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Rename variable to match others.
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2016-01-17 22:56:42 +01:00 |
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Henrik Rydgard
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6df8573583
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Minor fixes
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2016-01-17 22:53:06 +01:00 |
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Henrik Rydgård
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2e2904c796
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Merge pull request #8442 from unknownbrackets/atrac-remaining
Atrac: Correct remaining values when looping
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2016-01-17 22:40:08 +01:00 |
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LunaMoo
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6751617c8f
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Smooth out touch moving and resize and other small changes.
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2016-01-17 22:32:08 +01:00 |
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Unknown W. Brackets
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face527d7e
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Atrac: Correct remaining values when looping.
Otherwise it was going negative, which was wrong.
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2016-01-17 13:22:12 -08:00 |
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Henrik Rydgard
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b39206f922
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Use the app cache directory on Android for the shader cache.
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2016-01-17 22:15:23 +01:00 |
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Henrik Rydgård
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c19335ff98
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Merge pull request #8441 from unknownbrackets/gpu-mpeg
Use video format when uploading directly to framebuffers
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2016-01-17 22:01:56 +01:00 |
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Unknown W. Brackets
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b40c3fd839
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Use video format when uploading to framebuffers.
Expected to help Bounty Hound, #8392.
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2016-01-17 12:57:27 -08:00 |
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Unknown W. Brackets
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48729b90d8
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Correct buffer size when writing a video range.
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2016-01-17 12:57:27 -08:00 |
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Unknown W. Brackets
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f60aef2e16
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Add a more specific interface for video frames.
Since we know more about them. No functional change yet.
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2016-01-17 12:57:26 -08:00 |
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Unknown W. Brackets
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73bcf16612
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Flush before loading the CLUT.
In case it's what was being rendered to.
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2016-01-17 12:55:48 -08:00 |
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Unknown W. Brackets
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58ecb2cbd4
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Fix a header declaration.
Seemed to be needed for x64 Android, and is correct as bitfield anyway.
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2016-01-17 12:55:47 -08:00 |
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Henrik Rydgard
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e92beb619c
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Disable the shader cache for homebrew and other things that lack disc_id
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2016-01-17 21:35:46 +01:00 |
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Henrik Rydgard
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dfcfb530d7
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Log how long it takes to compile shaders at the start.
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2016-01-17 20:53:58 +01:00 |
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Henrik Rydgard
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5cd5812239
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Handle shader compile errors gracefully when loading shader cache.
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2016-01-17 20:44:52 +01:00 |
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Henrik Rydgard
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b246442374
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Hook up GL shader cache. Cache linked shader programs.
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2016-01-17 20:44:51 +01:00 |
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Henrik Rydgård
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d6c1f3158b
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Merge pull request #8439 from hrydgard/shader-manager-cleanup
Shader manager cleanup
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2016-01-17 20:37:12 +01:00 |
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Henrik Rydgard
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790210f6ef
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Minor fixes
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2016-01-17 20:33:22 +01:00 |
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Henrik Rydgard
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36e1840ea0
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More parameter removal
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2016-01-17 20:33:22 +01:00 |
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Henrik Rydgard
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332310c2d6
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Remove redundant parameters
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2016-01-17 20:33:21 +01:00 |
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Henrik Rydgard
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dfa7a252de
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Get rid of some redundant vertex shaders when using unlit ShadeMapping (wipeout, etc)
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2016-01-17 20:33:21 +01:00 |
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Henrik Rydgard
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c8b1064d20
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GL Cleanup: No longer redundantly store the shader ID inside the shader objects
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2016-01-17 20:33:14 +01:00 |
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Henrik Rydgard
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a53d31a8d7
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Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while.
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2016-01-17 20:31:10 +01:00 |
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Unknown W. Brackets
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63aa4291eb
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Atrac: Fix savestates.
Darn, totally forgot. This should populate acceptable values for old
streamed atrac as well.
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2016-01-17 10:05:15 -08:00 |
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Unknown W. Brackets
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d5196b44f9
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Minor tweaks.
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2016-01-17 09:45:55 -08:00 |
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Henrik Rydgard
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3ba911bf07
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Replace some calls to fopen with File::OpenCFile (utf8).
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2016-01-17 15:59:20 +01:00 |
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Henrik Rydgard
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27c71aa340
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Get rid of the unused "InstallID"
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2016-01-17 15:46:15 +01:00 |
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LunaMoo
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80fa2695bf
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Tabs can't live in space and some other corrections.
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2016-01-17 12:13:15 +01:00 |
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