Commit Graph

2970 Commits

Author SHA1 Message Date
raven02
de4d970ab6 Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference 2013-06-19 15:09:01 +08:00
Sacha
45775d4fc2 Fix for non-ffmpeg platforms. Thanks unknownbrackets!
Can now get past videos on platforms such as Meego and Symbian.
Also fix some spacing and type issues.
2013-06-19 01:14:14 +10:00
raven02
ab545a1cf0 Toggle to adjust on-screen buttons scaling 2013-06-18 17:44:39 +08:00
Henrik Rydgård
b96250eadb Merge pull request #2340 from unknownbrackets/windows-ui
Keep EmuThread running on game shutdown
2013-06-18 01:13:31 -07:00
Unknown W. Brackets
926e1ebddc Keep EmuThread running on game shutdown.
Especially relevant for games that call sceKernelExitGame(), like most
homebrew.  Otherwise, EmuThread actually quits and we can't continue.
2013-06-18 00:33:22 -07:00
Henrik Rydgård
c70c164da9 Merge pull request #2338 from oioitff/atrac-fix
Bug fix for sceAtrac.
2013-06-18 00:20:25 -07:00
Henrik Rydgård
0534eaf30e Merge pull request #2336 from thedax/sceNetStubsCrashFix
Rewrite some of the sceNetAdhocctlAddHandler/DelHandler code
2013-06-18 00:19:59 -07:00
Henrik Rydgård
47096cf4c3 Merge pull request #2332 from thedax/sceUtilityFix
Fix possible savestate/shutdown issue.
2013-06-18 00:14:39 -07:00
oioitff
7adb16e3ac Bug fix for sceAtrac. 2013-06-18 13:55:45 +08:00
Unknown W. Brackets
97943bfbc3 Buildfix. Fixes #2337. 2013-06-17 22:37:35 -07:00
The Dax
cf790de2ce Switch handlers from std::vector to std::map, add a max handler count, and return an error if too many handlers exist. 2013-06-17 23:37:36 -04:00
The Dax
48498656ea Fix possible savestate/shutdown issue. 2013-06-17 19:55:43 -04:00
Henrik Rydgård
b5218d78e2 Merge pull request #2331 from thedax/sceNetStubs
Add support for multiple sceNetAdhocctl handlers
2013-06-17 16:35:35 -07:00
The Dax
b5a2c0d8c1 Fix style error. 2013-06-17 19:27:59 -04:00
Henrik Rydgård
cbdc26c508 Merge pull request #2330 from makotech222/cwcheatUI
CWCheat: Fix bug with titles containing "/"
2013-06-17 16:23:40 -07:00
The Dax
196d1dbf46 Remove unnecessary include. 2013-06-17 19:03:56 -04:00
Steven Cherry
83549aa43e Another small fix for ":" character 2013-06-17 17:58:29 -05:00
The Dax
f0072380aa Fix handler reschedule. Pretty sure these should reschedule after being executed. 2013-06-17 18:56:52 -04:00
The Dax
4d3cd4d235 Add support for multiple adhocctl handlers, and clean up how we call them slightly. 2013-06-17 18:50:38 -04:00
Steven Cherry
fc1a8fc1f3 Fix bug with titles containing "/"
Also, add comments to help those reading the code.
2013-06-17 17:44:41 -05:00
Henrik Rydgard
806fadb1c0 logging tweak 2013-06-17 22:05:47 +02:00
Henrik Rydgård
c4abec3560 Add option for very transparent touch buttons 2013-06-17 20:28:22 +02:00
The Dax
f5af0bbc54 Fix hang in Pangya, again. 2013-06-17 08:52:38 -04:00
The Dax
8621b0e637 Fix some more styling issues. 2013-06-17 08:43:29 -04:00
The Dax
35f1115191 Fix compilation error. 2013-06-17 08:32:13 -04:00
The Dax
2c2d3e5362 Fix possible crashes and some spacing errors. 2013-06-17 08:15:43 -04:00
The Dax
9bb96a63f5 Implement more sceNetStubs. Should fix most games that hang when messing with WLAN/Adhoc(not infrastructure) stuff. Also make the code style closer to the Dolphin/PPSSPP guidelines. 2013-06-17 08:04:31 -04:00
Unknown W. Brackets
6ff9cf64ca Measure flips per second. 2013-06-17 00:20:27 -07:00
Henrik Rydgård
d085c2bc5f Merge pull request #2313 from unknownbrackets/atrac-minor
Manage atrac IDs like the PSP does per tests
2013-06-16 22:46:35 -07:00
Unknown W. Brackets
9683e021ea Fix return on atrac release, fix deinit/reinit. 2013-06-16 22:28:03 -07:00
Unknown W. Brackets
ea299e358d Oops, dumb typo. 2013-06-16 22:18:17 -07:00
Henrik Rydgård
7cec1ae927 Merge pull request #2310 from makotech222/cwcheatUI
CWcheat Rewrite Part1
2013-06-16 22:15:57 -07:00
Unknown W. Brackets
d6de868108 Correctly savestate the atrac ids. 2013-06-16 20:03:09 -07:00
Unknown W. Brackets
b4269bce53 Implement sceAtracReinit(), reuse atracIDs.
The same way tests show the PSP does.  Fixes Ridge Racer mini loading
game when you try to play too long.
2013-06-16 19:05:10 -07:00
Unknown W. Brackets
25bba708e1 Make it so createAtrac() can return an error.
It doesn't yet, but if it's out of IDs, it should.
2013-06-16 18:42:41 -07:00
Steven Cherry
ff17a41171 Rewrite .ini files to match cheat.db
Rewrite .ini titles for better identification
2013-06-16 17:59:59 -05:00
Henrik Rydgard
e782b6f20e Add VSync option in Windows. Turns itself off when unthrottled. 2013-06-16 23:45:06 +02:00
raven02
a1f6a23974 Use bit longer horizontal lines 2013-06-16 22:53:13 +02:00
Unknown W. Brackets
2bc3da5b94 Return fds in the range 0 - 64 like the PSP.
Some games appear to check ids are valid specifically by checking this
range.  Reproduced on a PSP.
2013-06-16 10:07:49 -07:00
Unknown W. Brackets
c1ed09949d Initial impl of sceIoGetFdList(). 2013-06-16 09:11:19 -07:00
Henrik Rydgård
5c14ec134c Add support for external at3plus decoders on MacOSX 64bit. 2013-06-16 12:43:37 +02:00
Unknown W. Brackets
2d769384e4 sceKernelLoadExec(.../BOOT.BIN) loads EBOOT.BIN.
Fixes #2289, crash when pressing R+L+Start+Select in Final Fantasy 3.
2013-06-15 21:30:48 -07:00
Unknown W. Brackets
2ab16f13b1 If __KernelLoadExec() fails, halt emulation.
Otherwise, we have no current thread, nothing can work.
2013-06-15 21:22:28 -07:00
Henrik Rydgard
f836517853 MsgDialog: Have the text WRAP_WIDTH match the horizontal lines. Fixes #2288. 2013-06-15 23:55:23 +02:00
Henrik Rydgård
d6e5ec3163 Merge pull request #2276 from aquanull/PSPDialogTextFix
Psp dialog text fix
2013-06-15 13:11:37 -07:00
Henrik Rydgård
22a2a03a9d Merge pull request #2280 from oioitff/mpeg-fix
Bug fix for scepsmf.
2013-06-15 12:45:16 -07:00
oioitff
00e6873a30 Bug fix for scepsmf. 2013-06-16 01:35:47 +08:00
Unknown W. Brackets
afdaa1e299 Write video images with zeroed alpha.
Fixes #2277, Sword Art Online.
2013-06-15 10:01:57 -07:00
aquanull
3867a774ba Text spacing adjustments. 2013-06-15 21:20:18 +08:00
aquanull
fb651156d8 Implement text truncation with ellipses. 2013-06-15 21:20:17 +08:00