90 Commits

Author SHA1 Message Date
Kingcom
33da416a82 Reduce disassembler memory usage 2013-11-26 22:20:12 +01:00
Kingcom
274632f304 Minor disassembly tweaks 2013-11-26 11:38:01 +01:00
Kingcom
3d4bb3f20b Remove obsolete functions 2013-11-26 00:51:04 +01:00
Kingcom
00a801f6a3 Don't overwrite label name if it already exists, get label value 2013-11-26 00:43:31 +01:00
Kingcom
7c585485bb Save labels separately from symbols 2013-11-26 00:23:17 +01:00
Kingcom
b71bfe5a62 -Get branch lines for opcodes outside of a function
-fix labels causing analyzing issues
2013-11-25 21:53:01 +01:00
Kingcom
8146e7bfb0 Fix stepping 2013-11-25 19:51:16 +01:00
Kingcom
ea38eb4318 Correctly rescan visible data 2013-11-25 17:31:39 +01:00
Kingcom
945dc48ea7 Don't recompute number of lines of a function every time 2013-11-25 16:52:42 +01:00
Kingcom
9a29e8b0bf More efficient "loose" opcode detection, clear entries when symbols were loaded 2013-11-25 16:18:29 +01:00
Kingcom
60987d9217 Minor optimization 2013-11-25 14:19:45 +01:00
Kingcom
42c5fe0164 Massive speed optimizations 2013-11-25 13:56:43 +01:00
Kingcom
aab6f588f1 Fix branch lines 2013-11-24 14:46:53 +01:00
Kingcom
0672458a33 Fix follow branch, display symbols 2013-11-24 13:53:50 +01:00
Kingcom
63e2f34beb Correctly identify the start of a line when changing the address 2013-11-24 13:53:50 +01:00
Kingcom
a928c62ad1 Basic implementation and integration of DisassemblyManager 2013-11-24 13:53:50 +01:00
Kingcom
92e2cdcf59 Read function size from .sym 2013-11-01 14:14:06 +01:00
Peter Tissen
d8b4ec6680 added disasm debugger features to remove and add functions 2013-10-30 16:13:18 +01:00
Unknown W. Brackets
da20bda729 Make memchecks ignore cached/uncached memory.
You usually want both.
2013-10-27 13:15:12 -07:00
Unknown W. Brackets
6b510c1c2f Allow step/run when two breakpoints trip.
If a memcheck and breakpoint were triggered on the same line, you wouldn't
be able to pass it, which is probably not what you'd expect.
2013-10-27 12:50:32 -07:00
Henrik Rydgård
f85b4a4252 Buildfix 2013-10-18 15:07:04 +02:00
Henrik Rydgård
07c818251c Some formatting cleanup.
Yeah, I said we shouldn't do big overhauls..
2013-10-18 14:39:04 +02:00
Kingcom
d12d3058e7 Don't show ListBox if it was hidden before 2013-10-02 09:11:38 +02:00
adrian17
7e3f35dfe3 Removed redundant includes 2013-09-30 19:05:04 +02:00
Unknown W. Brackets
cfb50bf4d6 Add some more locking to prevent crash on reset. 2013-09-15 09:53:49 -07:00
Unknown W. Brackets
7349de55d1 Fix some initialization/sprintf warnings. 2013-09-01 01:15:07 -07:00
Unknown W. Brackets
b558189c37 Just invalidate blocks on ClearCacheAt().
This makes it safe to call from a jitted syscall, etc.
2013-09-01 00:32:43 -07:00
Unknown W. Brackets
8ccd3773d9 Open files using wide functions on win32.
Fixes #3432.
2013-08-27 00:28:46 -07:00
Unknown W. Brackets
18792f64f9 Fix debugger wstring usage. 2013-08-26 23:54:48 -07:00
Henrik Rydgard
55aa3d13c7 Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
Unknown W. Brackets
109ad17ac6 Use a typesafe struct for opcodes.
Also, correctly read delayslots using Read_Instruction on ARM.
2013-08-24 15:36:24 -07:00
Unknown W. Brackets
c6c821a0f7 Fix some unitinialized values. 2013-08-12 23:33:11 -07:00
Unknown W. Brackets
8786ec74ca Fix some potential threading probs with SymbolMap.
Got some strange crashes.
2013-08-10 20:54:55 -07:00
Kingcom
a8ef18c039 Add pc, hi, and lo to the register list 2013-07-31 10:24:24 +02:00
Kingcom
584c20a84e Slightly more efficient implementation of getDirectSymbol 2013-07-29 19:38:20 +02:00
Kingcom
862cf047da Basic .sym support 2013-07-29 13:06:01 +02:00
Unknown W. Brackets
7b7801d59a Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
2013-07-28 21:04:19 -07:00
Kingcom
0eeebf5221 -display disabled breakpoints with separate icon
-toggling disabled breakpoints will enable them
-confirmation on toggling breakpoints with a custom condition
2013-07-10 10:56:03 +02:00
Unknown W. Brackets
932e0b857c Fix a possible infinite loop in the symbol map. 2013-07-07 01:58:23 -07:00
Unknown W. Brackets
0ca8f5c655 Improve performance of ScanForFunctions().
Mostly affects games with a lot of modules and exports.
2013-07-06 16:58:17 -07:00
Unknown W. Brackets
77670876cd Fix memcheck range intersect check. 2013-07-06 12:08:34 -07:00
Unknown W. Brackets
540bd13222 Correctly match ranges in memchecks with ends. 2013-07-05 01:16:57 -07:00
Kingcom
2521a88207 Use ChangeBreakPointAddCond function 2013-07-02 17:43:34 +02:00
Kingcom
c41b08f9e2 Add expression parser to breakpoints 2013-07-02 11:51:29 +02:00
Henrik Rydgård
c28109dfa0 Merge pull request #2576 from Kingcom/master
Expression parser update
2013-07-01 08:23:42 -07:00
Kingcom
e3d3d75e38 Moved expression parser to native and changed how it's accessed 2013-07-01 01:41:06 +02:00
Unknown W. Brackets
f3e27ad9dd Ensure only the very next instruction is skipped. 2013-06-30 16:35:49 -07:00
Unknown W. Brackets
70cd8798be Actually enforce temp breakpoints having no cond. 2013-06-30 16:35:49 -07:00
Unknown W. Brackets
9d8bdee089 Buffer the breakpoints in UI to avoid overflows. 2013-06-30 16:35:48 -07:00
Unknown W. Brackets
9209a30d9b Add skeleton for conditional breakpoints. 2013-06-30 16:35:47 -07:00