Commit Graph

9 Commits

Author SHA1 Message Date
Unknown W. Brackets
82442fa68a Cut down on analog stick latency. 2013-07-07 16:25:15 -07:00
Unknown W. Brackets
8e5d115c8e Get basic axis mapping working. 2013-07-07 16:10:20 -07:00
Henrik Rydgard
cee45d0ad2 Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL. 2013-07-07 11:25:18 +02:00
Henrik Rydgard
b0ee3a173a Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping. 2013-07-06 20:45:44 +02:00
Henrik Rydgard
cc58e34cf8 Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
Daniel Dressler
78e0d301c3 Fix misleading var name
Update() can be called at subframe intervals.
2013-07-04 12:12:50 -07:00
Daniel Dressler
1c513c1bd0 Fix forgetting pressed keys 2013-07-04 10:59:19 -07:00
Henrik Rydgard
059aed36ee Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed) 2013-05-22 18:00:06 +02:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00