Henrik Rydgård
|
7d0fc9ce65
|
Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc.
|
2017-12-07 15:05:59 +01:00 |
|
Henrik Rydgård
|
60378a0dcb
|
Minor GameInfo memory handling improvements. Still not great.
|
2017-05-18 12:41:42 +02:00 |
|
Henrik Rydgard
|
908193e894
|
Rework Android lost/restore lifecycle again. Can autorotate screen without crashing again. Should help #9295 and maybe #8906.
|
2017-03-18 15:21:26 +01:00 |
|
Henrik Rydgard
|
378170d723
|
Add ability to tag objects in the gl_lost_manager
|
2017-03-18 13:55:15 +01:00 |
|
Henrik Rydgard
|
0fb1e95bac
|
Remove GLSL program argument to DrawActiveTexture - bind before instead.
|
2017-02-15 22:47:44 +01:00 |
|
Florent Castelli
|
4145b60a0e
|
symbian: Remove!
|
2016-10-11 18:49:08 +02:00 |
|
Unknown W. Brackets
|
92d930887f
|
Android: Add both a lost and restore phase.
Lost = delete, restore = create. Let's stick to never overlapping.
May help #8912.
|
2016-09-10 21:58:42 -07:00 |
|
Henrik Rydgard
|
4c0e6d0138
|
Some renaming, fixes and tweaks to the gl_lost mechanism, which is again needed
|
2016-03-17 21:30:16 +01:00 |
|
Henrik Rydgard
|
58d3137b10
|
Get rid of a bunch of more uses of stat64 on Windows.
|
2015-09-23 09:48:55 +02:00 |
|
Henrik Rydgård
|
a71fbccfbc
|
Warning fixes for new LLVM on mac (warns on inconsistent usage of override)
|
2015-09-17 20:29:37 +02:00 |
|
Unknown W. Brackets
|
f279c2a3c2
|
Merge remote repo native into ext/native/.
|
2015-09-06 12:24:17 -07:00 |
|