The Dax
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3cc07ec1af
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Let LTRIGGER cycle languages backward.
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2013-09-25 17:33:22 -04:00 |
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The Dax
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a7a416fa88
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Pull language names from langregion.ini.
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2013-09-25 17:17:17 -04:00 |
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The Dax
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17d52ce07c
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Adjust some of the text to look better.
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2013-09-25 16:25:26 -04:00 |
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The Dax
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7b6414e78d
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Overhaul the OSK. Select now acts as a shift button(swaps between upper/lower case; in the case of Korean, it does nothing. In the case of Japanese, it swaps Katakana/Hiragana). R Trigger now acts as a language selector, cycling through the 5 keyboard languages(English, English full-width, Japanese, Korean, Russian).
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2013-09-25 16:18:07 -04:00 |
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The Dax
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1061d6193c
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Remove some unused stuff.
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2013-09-25 13:52:41 -04:00 |
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The Dax
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90c21a370c
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Add Full-width Latin keyboard(upper and lower cases), and allow OSK to input characters as long as it's <= FieldMaxLength. This should allow Valkyria Chronicles II to have correct password entry on all platforms.
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2013-09-25 13:50:50 -04:00 |
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Unknown W. Brackets
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50e9e45d65
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Check version in each DoState() func.
They bail on PointerWrap error or bad version.
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2013-09-14 20:23:03 -07:00 |
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The Dax
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58aab2eeb8
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Simplify NativeKeyboard, and only copy the amount of bytes of the output plus null terminator.
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2013-09-11 15:42:32 -04:00 |
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Unknown W. Brackets
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db7496a37c
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Write only changed characters from OSK.
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2013-09-11 08:04:01 -07:00 |
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Henrik Rydgard
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8c88dff5a4
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More log categories, use them (and existing ones). Improve log config.
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2013-09-07 22:02:55 +02:00 |
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Lioncash
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78f6808ece
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Remove a redundant wcsncat call.
Just makes the else statement the dominant branch.
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2013-09-04 15:05:28 -04:00 |
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The Dax
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91fe3a8d4c
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Remove old comment since this now supports wchar/Unicode.
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2013-08-27 08:54:41 -04:00 |
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The Dax
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d5c4f6673c
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Switch from u32_le to u32, and truncate the user's input if it's too long(so that they still get something entered. It's probably confusing not to enter something).
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2013-08-27 08:46:54 -04:00 |
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The Dax
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3c303925c9
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Change u32_le to u32.
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2013-08-27 08:41:59 -04:00 |
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The Dax
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f70faaa0c2
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Terminate the loop early if it's going to overflow; there's no reason to keep riding it out. Also fix use of uninitialized variable.
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2013-08-27 08:08:06 -04:00 |
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The Dax
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2e25f00585
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Really prevent the possible buffer overflow. This is getting silly.
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2013-08-27 08:02:42 -04:00 |
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The Dax
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58ca962d89
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Prevent possible buffer overflow.
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2013-08-27 07:44:32 -04:00 |
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The Dax
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05b860c167
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Win32: Update OSK bypass with Unicode/wchar/wstring support.
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2013-08-27 07:36:46 -04:00 |
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adrian17
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06a015983a
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Fixed some doubled semicolons
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2013-08-25 19:43:18 +02:00 |
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Unknown W. Brackets
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83373b8d87
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Fix a pointer ARRAY_SIZE() compare (eek.)
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2013-08-12 23:33:40 -07:00 |
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Unknown W. Brackets
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008052e6d6
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Fix some variable hiding warnings.
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2013-08-12 23:32:38 -07:00 |
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Henrik Rydgard
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51ffdfa132
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Rename gpuStats.numFrames to numVBlanks. Switch to using numFlips for things like cache expirations.
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2013-08-07 22:34:00 +02:00 |
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The Dax
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f9067e15c9
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Remove old comment, change another one, and change MenuScreens.cpp to use the new class Host's InputBoxGetString.
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2013-08-06 19:36:51 -04:00 |
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The Dax
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40b1c6298a
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Fix Headless build error introduced by #3063.
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2013-08-06 19:28:43 -04:00 |
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Henrik Rydgard
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993d3b01de
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Android buildfix
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2013-08-06 19:00:32 +02:00 |
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The Dax
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4a2605d85e
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Switch to strncat instead of sprintf.
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2013-08-05 23:46:00 -04:00 |
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The Dax
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b9541d9a15
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Switch to size_t instead of u32.
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2013-08-05 23:29:59 -04:00 |
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The Dax
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1da0454508
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Add support for changing the InputBox's title to the description text provided by the game(or the emulator itself). If none is provided(empty string), fall back to a default string.
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2013-08-05 23:17:26 -04:00 |
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The Dax
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22bceea46c
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Remove old comment, and change length value.
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2013-08-05 22:49:04 -04:00 |
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The Dax
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4570d83c05
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Fix crash in InputBox.cpp by offering an overloaded func which takes a size, and use it in MenuScreens.cpp / PSPOskDialog.cpp.
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2013-08-05 22:45:51 -04:00 |
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The Dax
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d20ac3c4c2
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Fall back on "VALUE" if for some reason we can't get the initial text.
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2013-08-05 22:15:10 -04:00 |
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The Dax
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db00010eb2
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Support initial text from the oskParams struct, instead of hard-coding "VALUE".
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2013-08-05 22:12:51 -04:00 |
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The Dax
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80953ac56d
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Win32: Enable user to change emulated PSP nickname from the menu screens by popping a dialog box.
Win32: Enable user to bypass the in-game OSK by using the same dialog box. It doesn't support non-Roman characters yet.
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2013-08-05 21:39:06 -04:00 |
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Unknown W. Brackets
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777074cfe1
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Switch to _le memory layout specs in dialogs.
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2013-07-27 15:30:18 -07:00 |
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Unknown W. Brackets
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c36fa5bd76
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Fix typo breaking delete button in OSK.
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2013-06-26 08:07:21 -07:00 |
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Lioncash
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76165a8815
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Fixed incorrect る/ル misplacements in the Japanese Hirigana/Katakana characters. Replaced them with the appropriate ろ/ロ character.
Fixes issue 2468.
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2013-06-25 17:10:56 -04:00 |
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Lioncash
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5de2adcead
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Fixed missing Japanese characters in the OSK.
Also added the vowel lengthening character to Katakana and Hirigana
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2013-06-25 16:59:40 -04:00 |
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Lioncash
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b823bb7543
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Change PSPPointer function name Valid to IsValid.
Improves readability and shows intent better.
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2013-06-25 09:51:39 -04:00 |
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Unknown W. Brackets
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8fe9620350
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Always use iButtonPreference, fixes #2390.
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2013-06-21 17:45:39 -07:00 |
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Henrik Rydgård
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c4abec3560
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Add option for very transparent touch buttons
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2013-06-17 20:28:22 +02:00 |
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Henrik Rydgård
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cf7fafc15c
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Merge pull request #2191 from aquanull/PSPDialog
Psp dialog improvements
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2013-06-11 01:49:34 -07:00 |
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evilcorn
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ffd2211925
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Use Button X to Confirm option also changes osk select and delete buttons
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2013-06-10 13:50:26 -06:00 |
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aquanull
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b5440ecb65
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Unify some common elements of dialogs.
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2013-06-10 21:24:49 +08:00 |
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aquanull
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ddc85988ab
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Improve PSP system dialogs' looks.
Format date according to configurations.
Swap positions of button tips.
Fix text wrapping with non-top-left text alignment.
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2013-06-10 21:24:48 +08:00 |
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Unknown W. Brackets
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fc51cf2e5e
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Fix OSK on Android, wchar_t is not always 16 bits.
Fixes #2073.
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2013-06-04 22:39:42 -07:00 |
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Unknown W. Brackets
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20563beab2
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Fix dumb typo, fixes #2051.
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2013-06-03 07:41:49 -07:00 |
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Unknown W. Brackets
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9eea30c52d
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Fix some small warnings in OSK code.
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2013-06-02 15:09:17 -07:00 |
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Unknown W. Brackets
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9eb2238704
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Use a PSPPointer in OSK to simplify things.
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2013-06-02 15:03:15 -07:00 |
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Lioncash
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f86eebbf74
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Fix a case where the wrong array was used.
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2013-06-01 04:13:39 -04:00 |
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Sacha
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c2ef287f51
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Buildfix for Symbian/Meego and other platforms.
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2013-06-01 17:10:22 +10:00 |
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