Commit Graph

42 Commits

Author SHA1 Message Date
Unknown W. Brackets
acac847af2 Cleanup sceKernelGetModuleIdByAddress().
Actual firmware seems to accept any address in the range, and also
correct the error result.

Now people won't think this is broken anymore.
2013-04-10 21:03:43 -07:00
Unknown W. Brackets
12f4bf3664 Buildfix for Linux. 2013-04-09 00:05:05 -07:00
Unknown W. Brackets
f5642f11af Buildfix. 2013-04-08 23:01:54 -07:00
Henrik Rydgard
8b6eea7df4 Load icon and bg from PBP files. 2013-04-08 21:46:54 +02:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Henrik Rydgard
60189663db ELF relocation: check that sectionToModify >= 0. 2013-03-23 13:26:55 +01:00
Unknown W. Brackets
363d1dbe19 Fix some misc. warnings. 2013-02-18 08:44:59 -08:00
Xele02
aa01751589 Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
Unknown W. Brackets
140fd171ef Fix some 64-bit type conversion warnings. 2013-01-19 13:48:20 -08:00
Henrik Rydgard
8277d901e2 Smash some memory leaks 2013-01-13 16:46:45 +01:00
Arthur Blot
062b2320a2 Load ELFs at the correct place 2013-01-04 20:10:41 +01:00
Henrik Rydgard
a842c46208 Some operations were doing things in 16-byte blocks. Adjust some buffer sizes to allow for this. Also remove a global. 2013-01-03 22:54:40 +01:00
Henrik Rydgard
98fd202730 Constify a couple of globals 2013-01-03 12:05:16 +01:00
Henrik Rydgard
883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Arthur Blot
e4ce0592c1 Make previous code cleaner 2013-01-02 19:42:15 +01:00
Arthur Blot
1519600441 Implemented sceKernelLoadModuleByID, better logs 2013-01-02 19:42:15 +01:00
Unknown W. Brackets
5d892e005d Let ParamSFO always own its pointers. 2013-01-02 01:37:03 -08:00
Unknown W. Brackets
f36a4b3a12 Fix a crash when SAVEDATA_FILE_LIST is invalid.
I think that's what caused this anyway.
2013-01-01 19:46:53 -08:00
Xele02
a23ca01f16 Mode 8 Correction
Modif for save encryption in Param.sfo and export save filename and
encode key in a file
2012-12-28 11:39:52 +01:00
Arthur Blot
8ed8f57a7f Hopefully fix all the ELF loading issues 2012-12-28 01:07:19 +01:00
Arthur Blot
a7af13b523 Implemented classic segment relocations 2012-12-27 21:32:12 +01:00
Henrik Rydgård
875f3569ee Don't let DecryptPRX1 scramble the keys in-place (!), make a copy
instead. Could now make all the keys const, as they should be.
2012-12-25 09:02:02 +01:00
raven02
49e9a5738c Put back byte array to stack and increase buffer size 2012-12-25 09:06:27 +08:00
Xele02
ab71c3d1d0 Save unencrypted PARAM.SFO 2012-12-14 20:55:57 +01:00
Henrik Rydgard
4393dc02a6 Buildfix 2012-12-01 12:36:52 +01:00
Henrik Rydgard
ab4482a0a4 Respect param len in PARAM.SFO parser 2012-12-01 10:33:05 +01:00
Henrik Rydgard
1189da826c Also get TITLE from PARAM.SFO 2012-11-30 22:34:08 +01:00
Henrik Rydgard
a5e35ad6d9 Parse PARAM.SFO to get the disc ID, show in title bar on Windows 2012-11-30 22:32:51 +01:00
Henrik Rydgard
7720dc3f60 Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
Henrik Rydgard
3e207a1490 Fake netconf dialog, etc 2012-11-06 19:22:14 +01:00
Henrik Rydgard
91eeed6408 Hack to prevent stack checker from alerting 2012-11-06 15:46:00 +01:00
Arthur Blot
6a1af73b37 Better module blacklisting, export fix 2012-11-05 18:03:02 +01:00
Arthur Blot
d0542e3531 Fixed a few issues related to encrypted PRXes 2012-11-05 16:56:40 +01:00
Henrik Rydgard
ac910d7e75 Fix Windows and Android builds. 2012-11-05 15:42:21 +01:00
Arthur Blot
5b5618d32d Added ~PSP decryption system using kirk-engine 2012-11-05 14:59:38 +01:00
Henrik Rydgard
57026bee37 Attempt to fix bogus size calculation in elf loader 2012-11-05 13:35:29 +01:00
Henrik Rydgard
b214a1a1da Revert "Better wrapper system, and fixed warnings"
This reverts commit a00b1855cb.

Conflicts:

	Core/HLE/FunctionWrappers.h
	Core/HLE/sceCtrl.cpp
	Core/HLE/sceKernelModule.cpp
2012-11-05 10:05:09 +01:00
Henrik Rydgard
6bed1afb72 Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master 2012-11-04 23:59:26 +01:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Arthur Blot
9be8be6b7f Implemented sceKernelLoadModule()
Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Arthur Blot
a00b1855cb Better wrapper system, and fixed warnings 2012-11-04 15:08:23 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00