Unknown W. Brackets
acac847af2
Cleanup sceKernelGetModuleIdByAddress().
...
Actual firmware seems to accept any address in the range, and also
correct the error result.
Now people won't think this is broken anymore.
2013-04-10 21:03:43 -07:00
Unknown W. Brackets
12f4bf3664
Buildfix for Linux.
2013-04-09 00:05:05 -07:00
Unknown W. Brackets
f5642f11af
Buildfix.
2013-04-08 23:01:54 -07:00
Henrik Rydgard
8b6eea7df4
Load icon and bg from PBP files.
2013-04-08 21:46:54 +02:00
Henrik Rydgard
7425532e99
Move non-Android specific stuff from android/jni to /UI.
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Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Henrik Rydgard
60189663db
ELF relocation: check that sectionToModify >= 0.
2013-03-23 13:26:55 +01:00
Unknown W. Brackets
363d1dbe19
Fix some misc. warnings.
2013-02-18 08:44:59 -08:00
Xele02
aa01751589
Save encryption. Load/Save encrypted/decrypted save
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RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
Unknown W. Brackets
140fd171ef
Fix some 64-bit type conversion warnings.
2013-01-19 13:48:20 -08:00
Henrik Rydgard
8277d901e2
Smash some memory leaks
2013-01-13 16:46:45 +01:00
Arthur Blot
062b2320a2
Load ELFs at the correct place
2013-01-04 20:10:41 +01:00
Henrik Rydgard
a842c46208
Some operations were doing things in 16-byte blocks. Adjust some buffer sizes to allow for this. Also remove a global.
2013-01-03 22:54:40 +01:00
Henrik Rydgard
98fd202730
Constify a couple of globals
2013-01-03 12:05:16 +01:00
Henrik Rydgard
883f61e3dd
Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
2013-01-02 21:05:02 +01:00
Arthur Blot
e4ce0592c1
Make previous code cleaner
2013-01-02 19:42:15 +01:00
Arthur Blot
1519600441
Implemented sceKernelLoadModuleByID, better logs
2013-01-02 19:42:15 +01:00
Unknown W. Brackets
5d892e005d
Let ParamSFO always own its pointers.
2013-01-02 01:37:03 -08:00
Unknown W. Brackets
f36a4b3a12
Fix a crash when SAVEDATA_FILE_LIST is invalid.
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I think that's what caused this anyway.
2013-01-01 19:46:53 -08:00
Xele02
a23ca01f16
Mode 8 Correction
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Modif for save encryption in Param.sfo and export save filename and
encode key in a file
2012-12-28 11:39:52 +01:00
Arthur Blot
8ed8f57a7f
Hopefully fix all the ELF loading issues
2012-12-28 01:07:19 +01:00
Arthur Blot
a7af13b523
Implemented classic segment relocations
2012-12-27 21:32:12 +01:00
Henrik Rydgård
875f3569ee
Don't let DecryptPRX1 scramble the keys in-place (!), make a copy
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instead. Could now make all the keys const, as they should be.
2012-12-25 09:02:02 +01:00
raven02
49e9a5738c
Put back byte array to stack and increase buffer size
2012-12-25 09:06:27 +08:00
Xele02
ab71c3d1d0
Save unencrypted PARAM.SFO
2012-12-14 20:55:57 +01:00
Henrik Rydgard
4393dc02a6
Buildfix
2012-12-01 12:36:52 +01:00
Henrik Rydgard
ab4482a0a4
Respect param len in PARAM.SFO parser
2012-12-01 10:33:05 +01:00
Henrik Rydgard
1189da826c
Also get TITLE from PARAM.SFO
2012-11-30 22:34:08 +01:00
Henrik Rydgard
a5e35ad6d9
Parse PARAM.SFO to get the disc ID, show in title bar on Windows
2012-11-30 22:32:51 +01:00
Henrik Rydgard
7720dc3f60
Various warning, logging, jit fixes
2012-11-17 19:56:28 +01:00
Henrik Rydgard
3e207a1490
Fake netconf dialog, etc
2012-11-06 19:22:14 +01:00
Henrik Rydgard
91eeed6408
Hack to prevent stack checker from alerting
2012-11-06 15:46:00 +01:00
Arthur Blot
6a1af73b37
Better module blacklisting, export fix
2012-11-05 18:03:02 +01:00
Arthur Blot
d0542e3531
Fixed a few issues related to encrypted PRXes
2012-11-05 16:56:40 +01:00
Henrik Rydgard
ac910d7e75
Fix Windows and Android builds.
2012-11-05 15:42:21 +01:00
Arthur Blot
5b5618d32d
Added ~PSP decryption system using kirk-engine
2012-11-05 14:59:38 +01:00
Henrik Rydgard
57026bee37
Attempt to fix bogus size calculation in elf loader
2012-11-05 13:35:29 +01:00
Henrik Rydgard
b214a1a1da
Revert "Better wrapper system, and fixed warnings"
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This reverts commit a00b1855cb
.
Conflicts:
Core/HLE/FunctionWrappers.h
Core/HLE/sceCtrl.cpp
Core/HLE/sceKernelModule.cpp
2012-11-05 10:05:09 +01:00
Henrik Rydgard
6bed1afb72
Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master
2012-11-04 23:59:26 +01:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Arthur Blot
9be8be6b7f
Implemented sceKernelLoadModule()
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Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Arthur Blot
a00b1855cb
Better wrapper system, and fixed warnings
2012-11-04 15:08:23 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00