Henrik Rydgard
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f378f959e1
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Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices.
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2012-11-20 10:59:23 +01:00 |
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Henrik Rydgard
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91e1cce17e
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Some reorg in preparation for FBO work
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2012-11-19 21:23:29 +01:00 |
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Henrik Rydgard
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5596b98529
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Get rid of opengl include from sceDisplay.cpp
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2012-11-18 13:14:22 +01:00 |
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Henrik Rydgard
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e37a1fb1d3
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Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
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2012-11-18 13:04:49 +01:00 |
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Henrik Rydgard
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320eaeb6a4
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Include fix
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2012-11-06 22:04:58 +01:00 |
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Henrik Rydgard
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8a082f91cc
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Ge Callbacks seem to be working now.
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2012-11-06 18:14:09 +01:00 |
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Henrik Rydgard
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85d5cfd8c4
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Add more proper "Null" GPU
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2012-11-06 17:05:27 +01:00 |
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