The Dax
da9472c486
Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
2013-07-07 03:07:51 -04:00
The Dax
0bbcec9ad4
Remove redundant include and fix comments.
2013-06-26 16:02:53 -04:00
The Dax
d11deba3cd
Fix HD Remasters and tidy up. This should be the final commit for the preliminary support, no further coding style issues withstanding.
2013-06-26 16:02:53 -04:00
The Dax
695f7eeec5
Fix more style issues, and abstract most of the init code from MemMap.cpp.
2013-06-26 16:02:52 -04:00
The Dax
8ab734d516
Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314 .
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Also address various coding style issues.
2013-06-26 16:02:52 -04:00
aquanull
bb5fce600e
Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
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Fix missing ppsspp.ini loading log (only 1 unimportant line though).
Fix loading ui_atlas.zim failure when [General]Browse = True is set in ppsspp.ini.
Some other minor fixes as well.
2013-06-15 13:06:43 +08:00
Henrik Rydgard
3b07090682
Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner.
2013-06-08 17:52:51 +02:00
Henrik Rydgard
1f50096d7f
Don't save recent history from testrunner
2013-05-23 12:49:34 +02:00
Unknown W. Brackets
8f911a0ebe
Add a setting to autosave the symbol map.
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And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00
Henrik Rydgard
724a600381
Buildfix android, misc other fixes, some include cleanup
2013-03-29 20:55:32 +01:00
Henrik Rydgard
32a599c957
Win32 gl ui: Fixes and tweaks.
2013-03-29 19:32:20 +01:00
Henrik Rydgard
e7027b6c9c
win32: Add menu option to open memory stick directory
2013-03-28 20:19:10 +01:00
Henrik Rydgård
be70c8ab04
Add buttons for recently played games to the empty space on the menu screen.
2013-03-24 20:04:29 +01:00
Unknown W. Brackets
0783e3b0f5
Note the PPSSPP version in the log.
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Fixes #807 .
2013-03-02 12:42:25 -08:00
Henrik Rydgard
3b681d3854
Make GLES_GPU own texturecache
2013-01-30 20:40:26 +01:00
Unknown W. Brackets
65568b54b6
Let's actually call Init/Shutdown in CoreTiming.
2013-01-17 01:12:40 -08:00
raven02
dde889d2e3
Minor fix disable G3D log
2013-01-16 08:37:41 +08:00
Henrik Rydgard
6d29052e42
oops
2013-01-13 17:10:59 +01:00
Henrik Rydgard
8277d901e2
Smash some memory leaks
2013-01-13 16:46:45 +01:00
KentuckyCompass
320c0d06c3
Implement per-thread current directory
2013-01-10 16:18:02 -08:00
Henrik Rydgard
883f61e3dd
Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
2013-01-02 21:05:02 +01:00
Henrik Rydgård
d95dbca9be
Cleanup GPU init/shutdown a bit
2012-12-25 22:42:19 +01:00
Henrik Rydgard
11279668ca
Allow changing of zoom factor at runtime
2012-12-17 21:06:47 +01:00
Henrik Rydgard
6e32b30afd
DisplayDrawer->FramebufferManager
2012-12-01 10:17:34 +01:00
Sacha
3c903dda24
Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes.
2012-11-26 13:25:14 +10:00
Henrik Rydgard
85d5cfd8c4
Add more proper "Null" GPU
2012-11-06 17:05:27 +01:00
Sacha
41f5abab31
PPSSPP ported to Blackberry10
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Now builds on Playbook and Dev Alpha
Make emulator more compatible with other OS (case sensitivity, defines, includes)
Uses Android's code paths and backend
2012-11-05 23:09:49 +10:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00