zhang wei
|
f2e3476741
|
triangles
|
2018-06-05 10:39:40 +08:00 |
|
weihuoya
|
d029bbacc7
|
triangle fan
|
2018-06-03 22:29:50 +08:00 |
|
zhang wei
|
3419197ee9
|
flush back cull mode
|
2018-04-27 21:49:43 +08:00 |
|
zhang wei
|
cfc353ee81
|
handle cull mode by indices, improve performance for GVGNP, refer to #10172
|
2018-04-27 16:33:35 +08:00 |
|
Henrik Rydgård
|
5e788ffadf
|
Implement vertex caching for Vulkan.
|
2017-08-17 11:22:45 +02:00 |
|
Henrik Rydgard
|
efa8cfc736
|
IndexGenerator microoptimization
|
2017-01-28 12:11:56 +01:00 |
|
Unknown W. Brackets
|
02995ff083
|
Tiny cleanup to indexgen.
|
2016-04-10 02:30:33 -07:00 |
|
Unknown W. Brackets
|
1e0051a792
|
Add support for 32-bit indices.
Not clear how often these are used by games. Let's find out.
|
2016-04-10 02:24:58 -07:00 |
|
Henrik Rydgard
|
d85dce0c21
|
Add limited support for newly discovered 32-bit index buffer format (by unknownbrackets)
See https://github.com/hrydgard/pspautotests/pull/184
Will truncate indices past 65536.
|
2016-04-10 11:03:07 +02:00 |
|
Lioncash
|
a962bc5a6c
|
Mark some functions as const
|
2014-12-07 17:08:13 -05:00 |
|
Henrik Rydgard
|
cc6681cd0b
|
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
This needs work, has several problems that must be fixed to run on Windows.
Ced, you'll have to fix up your xb project file a bit, sorry.
|
2013-09-15 12:52:44 +02:00 |
|