Commit Graph

126 Commits

Author SHA1 Message Date
Henrik Rydgård
3e56d8bbdf Noticed that the UWP build has been broken for some time, fix it.
Should probably set up a buildbot if we care about this...
2018-02-05 16:21:39 +01:00
Henrik Rydgård
740d0504ad Move QtMain.cpp and PCMain.cpp to more sensible locations. Native isn't standalone anymore... 2017-12-19 18:04:26 +01:00
Henrik Rydgård
99b34c7b45 Use glslang to translate GLSL 1.x postshaders to GLSL 3.0 or later to appease strict GL Core drivers. Should fix #10362
Fixed small bugs, now tested and working on mac.

Add spirv-cross to cmake build
2017-12-08 10:25:42 +01:00
Henrik Rydgård
7d0fc9ce65 Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc. 2017-12-07 15:05:59 +01:00
Henrik Rydgård
cf5ede493b
Merge pull request #10247 from unknownbrackets/ui-tween
UI: Show a loading message during shader preload
2017-12-06 14:24:21 +01:00
Unknown W. Brackets
7ab3e58dec UI: Add colorBlend() helper. 2017-12-03 09:39:28 -08:00
Unknown W. Brackets
66832d2180 SDL: Use core profile, fixing old Mac GL issues.
This applies to all platforms, but falls back to a compat profile if
core is not available.
2017-12-03 07:00:55 -08:00
Henrik Rydgård
6ea669368c Crash reports from 5% rollout of 1.5: Make some asserts dbg_asserts for now, try to fix an issue with framebuffers when postproc is enabled. 2017-11-29 18:53:52 +01:00
Unknown W. Brackets
affb57bd23 UI: Fix alphaMul clamping. 2017-11-25 14:08:51 -08:00
Henrik Rydgård
2e9d59ad10 Android: Use __android_log_assert facility to get pretty message-asserts into crash dumps. 2017-11-21 18:06:26 +01:00
Henrik Rydgård
232e30f4db Vulkan: When deriving stencilref from color, don't forget to update the value.
Plus minor cleanups.
2017-11-12 19:33:21 +01:00
Henrik Rydgård
93e148fed6 Vulkan: Implement post-processing. The Vulkan backend is now "feature-complete", and GL is now legacy :P
Bit hacky but works.
2017-11-12 16:12:26 +01:00
Henrik Rydgård
f3eeafc728 Change Android logging ID from "NativeApp" to "PPSSPP" 2017-11-10 12:37:54 +01:00
Henrik Rydgård
b9ba525de1 Don't call functions in asserts, they get compiled out in release... 2017-10-20 14:45:00 +02:00
Henrik Rydgård
017d3da067 Allow D3D9 context creation to bail if shader compilation fails (D3D9 runtime not installed).
Fixes an issue where after switching to D3D9 on a PC without the D3D9 runtime, it's impossible to start PPSSPP anymore.
2017-10-20 11:53:07 +02:00
Henrik Rydgård
6ab39ba475 Reorder SDL init a bit, allowing us to read the fullscreen option early enough to fix #9086 2017-10-01 23:03:40 +02:00
Henrik Rydgård
4de75235ff Oops, forgot this one. 2017-09-28 20:27:31 +02:00
Henrik Rydgård
ebaa8051a4 Remove unnecessary ifdef. Thanks Bracket-. See #9548 comments. 2017-09-28 19:33:07 +02:00
Henrik Rydgård
6a1fa728d8 Remove Globals.h 2017-08-31 17:15:22 +02:00
Henrik Rydgård
ff3d799871 Remove snprintf compatibility hacks for MSVC versions before 2015 2017-08-31 16:46:54 +02:00
Florin9doi
892bc8617d Integrate sceUsbGps and sceUsbCam with Android 2017-08-27 17:19:11 +03:00
Henrik Rydgård
d94351ef90 Initial work on supporting sustained perf mode 2017-08-15 16:41:13 +02:00
Henrik Rydgård
bf91f67a30 Another buildfix 2017-08-07 20:10:13 +02:00
Henrik Rydgård
e6bf7b5fe0 Buildfixes 2017-08-07 17:09:16 +02:00
Henrik Rydgård
f4cf501cf6 Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
Henrik Rydgård
11c75476f7 Turn g_dpi into a float, because why not 2017-08-07 12:16:08 +02:00
Unknown W. Brackets
cc88435b48 Windows: Support multi-display full screen.
For when you have an ultrawide monitor, or I guess even multiple.
2017-07-30 09:14:36 -07:00
Unknown W. Brackets
626102e84a Windows: Use system API to toggle fullscreen.
Instead of having a special Host API for Windows only.
2017-07-30 07:51:53 -07:00
Henrik Rydgård
be77ffd4e8 Show the Android "board name" in system information. 2017-05-26 12:29:27 +02:00
Unknown W. Brackets
3b4103cb3b System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Unknown W. Brackets
661b2a3aa8 UI: Make GPU events more consistent. 2017-04-27 20:03:50 -07:00
Unknown W. Brackets
638a015ced Add a restarting flag to NativeInit/NativeShutdown.
Will be used externally.  Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
2017-04-15 16:30:37 -07:00
Henrik Rydgard
1ac51f952d QtMain: Renamed mis-named variable assets_dir to external_dir 2017-04-07 09:58:36 +02:00
Henrik Rydgard
cf365bb257 Minor cleanup with GOLD define - only use it in System_GetPropertyInt 2017-04-05 16:21:08 +02:00
Unknown W. Brackets
e59ebf8ad9 Windows: Add option to browse for bg image.
And also to clear the image.
2017-04-02 10:50:09 -07:00
Henrik Rydgård
22782b6439 UWP: Fix DPI calculations for touch. Implement back button support. 2017-03-23 10:02:29 +01:00
Henrik Rydgard
4ced81b1df UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
William L. DeRieux IV
1a5a73bec2 Fix issue with repeated keypresses even if a key was pressed only once
-- fixes pause menu and fullscreen toggle among others
2017-03-22 22:54:41 -04:00
Henrik Rydgård
fdfc572b69 Misc logging improvments, minor safety check 2017-03-20 13:07:22 +01:00
Unknown W. Brackets
a36ecb7065 UI: Track translate/scale/fade transform by screen.
This translates drawing, scissor, and touch to the transform.
2017-03-19 15:42:13 -07:00
Henrik Rydgård
aefad893f8 Windows: Start at a sensible window size if high-DPI. Avoids the worst of #9437 but does not fix it. 2017-03-17 13:22:00 +01:00
Henrik Rydgard
4d5e0a3c89 SDL: Fix the command line parser to not double-parse args, fixing #9367 2017-03-16 10:50:08 +01:00
Henrik Rydgård
f8343e9efc Add Gradle build. This time, we don't remove the old build system and we don't switch Travis. 2017-03-15 19:42:17 +01:00
Henrik Rydgård
e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets
9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Unknown W. Brackets
255c726c1e Remove legacy pointer tracking outside Windows. 2017-03-14 22:07:05 -07:00
Unknown W. Brackets
df67497388 Remove legacy accelerometer state. 2017-03-14 22:07:03 -07:00
Henrik Rydgård
7e007c3973 Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets
94700f287d Remove pad_lstick/rstick/ltrigger/rtrigger. 2017-03-13 23:01:50 -07:00
Unknown W. Brackets
2812ddcc86 Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
2017-03-13 22:58:38 -07:00