Unknown W. Brackets
4d041c9ffe
Try to add support for GL_KHR_debug.
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For some reason I'm still not seeing this work in a core profile...
2015-12-28 14:13:19 -08:00
Henrik Rydgård
b117896b63
Merge pull request #8317 from unknownbrackets/minor
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Minor fixes to SDL + resolution display
2015-12-28 19:46:18 +01:00
Henrik Rydgård
d5121cd974
Merge pull request #8306 from unknownbrackets/lang-fuzzy
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Fuzzy match lang when user locale doesn't exist + XP support
2015-12-28 19:44:32 +01:00
Unknown W. Brackets
9995447a53
Remove an unused definition.
2015-12-27 14:56:20 -08:00
Unknown W. Brackets
6e48f907dd
Support minimize and maximize state.
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Fixes #6893 . Minimize is mostly useful for tooling, and maximize is a
more user-friendly way of specifying a fullscreen shortcut.
2015-12-25 19:18:32 -08:00
Unknown W. Brackets
3fd67f9199
Attempt to determine lang/country on XP.
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This will sometimes give numbers, but it's closer than assuming en_US.
2015-12-25 19:14:05 -08:00
Unknown W. Brackets
4b66c2b4ec
Re-enable FMA3 on MSVC2015+ builds.
2015-12-22 23:22:16 -08:00
Unknown W. Brackets
39d1dd3a01
Initialize this in case it's never used.
2015-12-20 09:28:58 -08:00
Unknown W. Brackets
40eaa00351
Oops, left this wrong while debugging.
2015-12-20 08:59:04 -08:00
Unknown W. Brackets
49780eac24
Use VAOs in vertex preview drawing.
2015-12-19 09:18:30 -08:00
Unknown W. Brackets
5fe802c4e9
Use VAOs in GE debugger drawing.
2015-12-19 09:18:29 -08:00
Henrik Rydgard
732b1239e7
Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary.
2015-12-17 22:41:50 +01:00
Unknown W. Brackets
ce23289c7e
Remove some empty pointless files.
2015-11-08 08:18:41 -08:00
Henrik Rydgard
6461d6237d
Windows: Remove two fairly useless shortcuts. The rendering mode one was really dangerous, and mapped to F5 which is very easy to accidentally hit when loading save states.
2015-11-05 22:08:13 +01:00
Henrik Rydgard
f3b0562bd8
Improve viewport terminology a bit. No functional change.
2015-11-04 22:03:29 +01:00
Henrik Rydgard
44be9f2a50
Move Windows GPU init code into Windows/GPU
2015-11-03 23:22:09 +01:00
Henrik Rydgard
b998131581
Move the symbol map to the heap, deallocate it when no game is running.
2015-10-31 23:01:19 +01:00
Henrik Rydgard
9168af726d
Fix Windows command line build scripts. Fixes #8081
2015-10-31 13:04:49 +01:00
Unknown W. Brackets
05d5aae801
Don't change the working dir on startup.
2015-10-30 21:04:45 -07:00
Henrik Rydgard
7f4e473e8c
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
Henrik Rydgard
39145252e3
Windows: Add the ability to turn on GL_ARB_debug_output via a hidden config option
2015-10-11 11:52:40 +02:00
Henrik Rydgård
cda9444a16
Revert "Make PPSSPP aware of Windows 10 (mostly for the info screen)."
2015-10-10 19:07:15 +02:00
Henrik Rydgård
371e7ab880
Minor #define removal
2015-10-06 19:17:29 +02:00
Henrik Rydgard
fa50afa056
Fix git-version-gen.cmd to handle even releases (git describe outputs a simpler format). Update lang.
2015-10-04 17:21:25 +02:00
Henrik Rydgard
490d8be4df
Some cleanup, enable CRT memory tracker in debug builds
2015-10-04 14:11:34 +02:00
Henrik Rydgard
eb4ca0cf81
Add a compatibility flag to revert sceAtrac to before #6976 . Makes audio work in GTA again.
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Hopefully we will find a better fix in the future.
Also see issue #7863 .
2015-09-27 11:51:46 +02:00
Henrik Rydgard
8996f58693
Generate save state IDs for homebrew using the elf or directory name where applicable.
2015-09-25 19:27:40 +02:00
Unknown W. Brackets
e98a31ef77
Cleanup some indentation.
2015-09-24 00:00:02 -07:00
Henrik Rydgard
0f4df6c67b
Add some missing _ARCH_32 and _ARCH_64 definitions to MSVC project files.
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Fixes obscure crash in Moppi PSP Flower homebrew.
2015-09-23 19:30:14 +02:00
Henrik Rydgard
ec63663ad5
More consistent handling of resolution changes. Should help #7995
2015-09-23 12:25:38 +02:00
Unknown W. Brackets
5c6753e486
Correct render size on fullscreen->maximized.
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We don't get a WM_SIZE event, since that is only sent on "change". This
means we don't recalculate the client area size, so we get it wrong.
Fixes #7986 .
2015-09-20 21:54:27 -07:00
Henrik Rydgard
2dcf50cf5e
Fix crash toggling fullscreen from within the Settings menu.
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See #7957
2015-09-20 23:57:51 +02:00
Henrik Rydgard
d746d219e1
Delete some outdated xp theme stuff
2015-09-20 21:01:19 +02:00
Henrik Rydgard
ca4ffb5fd3
Minor code cleanup
2015-09-20 20:32:56 +02:00
Henrik Rydgard
1410d7f6d5
Windows: Pause the rendering thread while switching to full screen
2015-09-20 19:45:36 +02:00
Henrik Rydgard
5f18390c04
This might help #7949 (vsync was not being set correctly)
2015-09-20 18:30:20 +02:00
Henrik Rydgard
4d18d478a0
Sample renderWidth/pixelWidth/height once per frame for the framebuffer manager.
2015-09-19 16:19:03 +02:00
Henrik Rydgard
8bedc60a93
React to window resizing in a slightly more traditional way, may help #7957 ?
2015-09-19 15:16:31 +02:00
Henrik Rydgard
9bf47514b8
Assorted Windows cleanup
2015-09-19 14:43:50 +02:00
Henrik Rydgard
ecbef7a2ff
Remove easy_file.cpp/h. Minor cleanups.
2015-09-19 14:29:02 +02:00
Henrik Rydgard
6cc7a85cde
Rename WndMainWindow to MainWindow
2015-09-19 13:14:05 +02:00
Henrik Rydgard
4c46c8aea9
Split out the menu handling from WndMainWindow.cpp
2015-09-19 13:11:06 +02:00
Henrik Rydgard
3232e46c36
Make debug build nearly warning free in MSVC 2015
2015-09-17 22:02:15 +02:00
Unknown W. Brackets
e1df8fc45f
Centralize sampling params and test optimizations.
2015-09-13 06:38:07 -07:00
Henrik Rydgard
487f184cd9
Fix #7886 (window scaling issue)
2015-09-07 22:35:45 +02:00
Henrik Rydgard
53e80d7f54
Fix #7940 (analog test screen). "Debounce" doubleclicks.
2015-09-07 22:27:29 +02:00
Henrik Rydgard
dbf53ab584
Use Windows' double-click threshold for detection
2015-09-07 21:22:58 +02:00
Henrik Rydgard
70d773f103
Windows: If touch controls are off, and ingame, toggle fullscreen on doubleclick.
2015-09-07 21:21:17 +02:00
LunaMoo
9ce3d27b9d
Update PPSSPP.vcxproj
2015-09-07 10:00:00 +02:00
Unknown W. Brackets
85533dad6e
Native merge part 2: update build files.
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And a couple minor stragglers.
2015-09-06 13:06:57 -07:00