Henrik Rydgard
c64064024d
Initial vulkan code.
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This was squashed from nine commits but using old versions of Vulkan.
2016-03-20 19:18:35 +01:00
Unknown W. Brackets
6c38b22467
Fix crashes when running games, tests, etc.
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Need the graphicsContext value to stick around.
2016-01-03 11:05:36 -08:00
Henrik Rydgard
3398288bd0
Some cleanup around input_state
2016-01-01 14:40:18 +01:00
Henrik Rydgard
15de6e6b98
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
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Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Henrik Rydgard
732b1239e7
Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary.
2015-12-17 22:41:50 +01:00
Henrik Rydgard
44be9f2a50
Move Windows GPU init code into Windows/GPU
2015-11-03 23:22:09 +01:00
Henrik Rydgard
bfed830f91
Remove the ability to disable rounding mode support. It's time.
2015-10-08 14:54:42 +02:00
Henrik Rydgard
08735b806f
Remove silly use of gstate.SetVSyncInterval
2015-09-06 13:36:33 +02:00
Unknown W. Brackets
90093faffc
Ensure headless doesn't crash when profiler on.
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Obviously, the frame profiler graph isn't very useful in headless (maybe
it could be?) but at least, it's nice to not have to change the .h and
rebuild all kinds of files when using headless for testing.
2015-05-30 12:53:57 -07:00
Henrik Rydgard
001eda39e0
Add really primitive save preview on "Next Slot". Improve pause screen layout a little.
2015-02-01 18:04:50 +01:00
Henrik Rydgard
d24abb3af0
More GetPointer cleanup. memCardDirectory->memStickDirectory.
2014-10-19 23:20:51 +02:00
Henrik Rydgard
dda3ca3d5f
D3D9 init error reporting improved. Use "override" properly in Host.
2014-09-20 21:55:58 +02:00
Unknown W. Brackets
b68be67d9a
Workaround headless help not showing graphics.
2014-08-30 09:57:56 -07:00
Henrik Rydgård
5d836bfa5a
Merge pull request #6765 from hrydgard/thin3d
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Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
2014-08-23 10:52:21 +02:00
Henrik Rydgard
92c3775d95
Start hooking up D3D
2014-08-22 20:55:04 +02:00
Unknown W. Brackets
dc91dc1ce8
x86jit: Support fpu rounding modes for mul, etc.
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Fixes Gods Eater Burst loading PSP savedata, but can no longer load old
savedata.
2014-08-21 23:59:55 -07:00
Unknown W. Brackets
5c470a1923
Remove bgm and sfx volume settings.
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They don't actually work in all games, and this only confuses users.
Also, the default 7 lowers the volume of audio detected as bgm or sfx, but
not other volume. This means that some audio may have played too loud in
some games by default, which will be fixed by this change.
2014-08-17 14:16:59 -07:00
Henrik Rydgard
39cde7fc48
Hide "immersive mode" on pre-kitkat Android.
2014-07-20 12:11:50 +02:00
Unknown W. Brackets
098e763b82
Enable block transfers in headless for testing.
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This allows us to do memory (not just screenshot) tests with GLES, yay.
2014-06-14 08:44:14 -07:00
Unknown W. Brackets
63b5ec3d85
Allow specifying a root path for host0:/.
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This way, similar to the PSP, we can have a root path outside the test.
2014-04-19 21:43:09 -07:00
Unknown W. Brackets
4c35c1bb13
Attempt to load VFS in headless on Android.
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Otherwise we don't get fonts, and savestates fail to load.
2014-03-25 00:49:03 -07:00
Unknown W. Brackets
36c3a0dd68
Make it possible to load a savestate in headless.
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This is primarily useful to reproduce crashes or test performance.
2014-03-25 00:46:21 -07:00
Unknown W. Brackets
2e69aa913d
Run tests with the max volume set.
2014-02-17 01:39:54 -08:00
Henrik Rydgard
c6caff61bf
Update native with buildfix. Fix some resizing issues.
2014-02-10 15:14:45 +01:00
Henrik Rydgard
8b6b491820
Remove obsolete outputWidth/outputHeight
2014-02-10 12:44:35 +01:00
Unknown W. Brackets
0c7e9b9849
headless: default to single core.
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Was zero before, causing divide by zero issues.
2013-12-15 11:59:24 -08:00
Henrik Rydgard
109decf481
Actually fix headless build, doh
2013-12-08 12:12:45 +01:00
Unknown W. Brackets
83dd3c74d6
Fix a stupid mistake in the headless timeout.
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Although, still need to figure out why it gets corrupted.
2013-12-06 21:18:26 -08:00
Henrik Rydgard
32f479b0a6
Assorted log spam reductions.
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Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Unknown W. Brackets
f1f87e7b6f
Workaround random headless timeouts on Android/etc.
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Seems like we have stack corruption, so probably it's not that XMM etc.
need to be saved. Not sure what exactly is up.
2013-11-23 10:42:28 -08:00
Unknown W. Brackets
fa7467f03d
Try to find the flash0 directory in headless.
2013-11-17 10:15:49 -08:00
Unknown W. Brackets
c1c1b5213e
Fix logging missing in headless with --log.
2013-11-17 10:15:13 -08:00
Unknown W. Brackets
712b582d26
Remove coreParam.disableG3Dlog and enableDebugging.
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One was uninitialized, the other one unused.
2013-11-09 11:02:12 -08:00
Unknown W. Brackets
5d523ea06a
Add android-ndk-profiler v3.2.
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This allows fairly easy profiling on Android without rooting.
2013-11-02 21:54:45 -07:00
Henrik Rydgård
f73aec2570
Only disable buffered rendering by default on Galaxy Y instead of all
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Armv6 devices.
Would have like to use gpu feature flags but GL isn't necessarily initialized
when we load the config. Will need to find a different solution.
Also a buildfix for headless non-windows.
2013-10-25 11:47:44 +02:00
Unknown W. Brackets
04f1df4415
Set directories in headless on Windows.
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Caused some tests to fail.
2013-10-24 21:29:48 -07:00
Unknown W. Brackets
c486a09c2c
Use a better default font path on Linux/Mac OS X.
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This way people don't have to copy to ~/.ppsspp/flash0.
The override in ~/.ppsspp/PSP/flash0 still works.
2013-10-20 23:45:56 -07:00
Unknown W. Brackets
b190208aa5
Fix non-Windows headless build.
2013-10-14 02:35:47 -07:00
Unknown W. Brackets
af2ccbb9da
Rename flashDirectory to flash0Directory.
2013-10-12 16:08:39 -07:00
Unknown W. Brackets
54f2bc8262
Don't frameskip unthrottle in headless.
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Could make graphic tests wrong or something.
2013-09-19 00:29:19 -07:00
Henrik Rydgård
198434c6eb
Merge pull request #3823 from unknownbrackets/headless
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Fix headless on buildbot (command line length), speed up further
2013-09-18 00:48:17 -07:00
Unknown W. Brackets
48eef19538
Optionally read test filenames from stdin.
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This way we don't hit command line length limits.
2013-09-18 00:17:30 -07:00
Unknown W. Brackets
7a81b802cc
Don't shutdown gl in headless so quickly.
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Oops.
2013-09-17 22:50:43 -07:00
Henrik Rydgård
2de4db3e31
Merge pull request #3818 from unknownbrackets/headless
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Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Unknown W. Brackets
43c3fd9386
Remove compare logic from test.py, use --compare.
2013-09-17 08:40:20 -07:00
Henrik Rydgård
db92f26e56
Merge pull request #3806 from thedax/win32UITranslation
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Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
Unknown W. Brackets
0185825b23
Support the verbose test compare parameter.
2013-09-17 00:15:19 -07:00
Unknown W. Brackets
c96ea1d226
List failed tests in autocompare.
2013-09-17 00:02:53 -07:00
Unknown W. Brackets
e72a06503e
Support running multiple tests in a row.
2013-09-16 23:58:42 -07:00
Unknown W. Brackets
9a2ea4cdc1
Move the actual test run to its own function.
2013-09-16 23:49:41 -07:00