Henrik Rydgard
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8996f58693
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
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Unknown W. Brackets
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fcf0518223
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
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Lioncash
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4ccb838306
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Core: Mark some module functions as static
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2014-12-08 04:40:08 -05:00 |
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Unknown W. Brackets
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05ab192c9c
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Reduce includes in Core/HLE/.
Especially templates.
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2014-03-15 11:22:19 -07:00 |
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Unknown W. Brackets
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9388dd092f
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Cleanup errors in sceHeapFreeHeapMemory().
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2013-10-13 19:20:04 -07:00 |
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Unknown W. Brackets
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df285cec64
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Fix aligned heap allocation semantics.
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2013-10-13 19:14:42 -07:00 |
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Unknown W. Brackets
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1b5193b13d
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Cleanup error codes in sceHeapAlloc*().
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2013-10-13 19:08:23 -07:00 |
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Unknown W. Brackets
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ba5dd0084b
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Implement sceHeapIsAllocatedHeapMemory().
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2013-10-13 19:01:16 -07:00 |
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Unknown W. Brackets
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8ffcc26f89
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Don't create blank entries in heapList.
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2013-10-13 18:57:59 -07:00 |
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Unknown W. Brackets
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fbffb6fa7f
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Return an error when deleting a bad heap.
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2013-10-13 18:45:49 -07:00 |
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Unknown W. Brackets
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134138618d
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Allocate heaps similar to hardware.
Could matter for alignment, since a game might intentionally request 0x108
bytes to get an aligned address or something.
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2013-10-13 18:36:34 -07:00 |
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Unknown W. Brackets
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9a9c4cbea6
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Allocate from heaps downward by default.
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2013-10-13 18:27:53 -07:00 |
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Lioncash
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dc9f839583
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Fix a null check in sceHeap.cpp
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2013-10-05 18:22:13 -04:00 |
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shenweip
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a9d7d84601
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Return 0 if recevie a null name.
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2013-10-05 08:59:53 +08:00 |
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shenweip
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346d277042
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Fix bugs and Clean up.
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2013-10-02 06:07:02 +08:00 |
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shenweip
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9a7759c50c
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Move someting to correct position.
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2013-10-02 00:32:22 +08:00 |
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shenweip
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efec08f7d6
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Oops
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2013-10-02 00:04:29 +08:00 |
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shenweip
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33f08852c1
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Implemented sceHeapGetTotalFreeSize.
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2013-10-01 23:38:49 +08:00 |
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shenweip
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8cd281223d
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Implemented some functions for sceHeap.
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2013-10-01 23:38:01 +08:00 |
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Unknown W. Brackets
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91d73d0972
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Fix one sceHeap func, add reporting.
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2013-09-29 00:07:51 -07:00 |
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Unknown W. Brackets
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50e9e45d65
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Check version in each DoState() func.
They bail on PointerWrap error or bad version.
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2013-09-14 20:23:03 -07:00 |
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Unknown W. Brackets
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c93268fdd3
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Fix some minor warnings.
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2013-09-06 01:13:45 -07:00 |
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shenweip
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f74aa2913e
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Typo
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2013-09-04 11:35:16 +08:00 |
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shenweip
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c05100e0e3
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Add sceHeap,some games will call this.
e.g. Linear ModeSenritsu no Stratus
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2013-09-04 11:05:14 +08:00 |
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