Unknown W. Brackets
5554865ebb
Fix headless auto-compare when expected have \r's.
2013-10-14 23:55:18 -07:00
Unknown W. Brackets
b190208aa5
Fix non-Windows headless build.
2013-10-14 02:35:47 -07:00
Unknown W. Brackets
af2ccbb9da
Rename flashDirectory to flash0Directory.
2013-10-12 16:08:39 -07:00
adrian17
58d8bc86c5
Removed two functions as they are also in Native/file.
...
Also, removed TabsToSpaces() from the header as it no longer exists.
2013-09-28 23:05:36 +02:00
Unknown W. Brackets
54f2bc8262
Don't frameskip unthrottle in headless.
...
Could make graphic tests wrong or something.
2013-09-19 00:29:19 -07:00
Ced2911
8ec6ca8dc0
[dx9] correct window size
2013-09-18 14:40:53 +02:00
Henrik Rydgård
198434c6eb
Merge pull request #3823 from unknownbrackets/headless
...
Fix headless on buildbot (command line length), speed up further
2013-09-18 00:48:17 -07:00
Unknown W. Brackets
48eef19538
Optionally read test filenames from stdin.
...
This way we don't hit command line length limits.
2013-09-18 00:17:30 -07:00
Unknown W. Brackets
0735a9a679
Just disable PPGe during tests, should be okay.
2013-09-17 23:13:13 -07:00
Unknown W. Brackets
7a81b802cc
Don't shutdown gl in headless so quickly.
...
Oops.
2013-09-17 22:50:43 -07:00
Henrik Rydgård
2de4db3e31
Merge pull request #3818 from unknownbrackets/headless
...
Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Unknown W. Brackets
43c3fd9386
Remove compare logic from test.py, use --compare.
2013-09-17 08:40:20 -07:00
The Dax
d102baacd0
Prep PPSSPP for Visual Studio 2013.
2013-09-17 10:27:06 -04:00
Henrik Rydgård
db92f26e56
Merge pull request #3806 from thedax/win32UITranslation
...
Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
Unknown W. Brackets
0185825b23
Support the verbose test compare parameter.
2013-09-17 00:15:19 -07:00
Unknown W. Brackets
c96ea1d226
List failed tests in autocompare.
2013-09-17 00:02:53 -07:00
Unknown W. Brackets
e72a06503e
Support running multiple tests in a row.
2013-09-16 23:58:42 -07:00
Unknown W. Brackets
9a2ea4cdc1
Move the actual test run to its own function.
2013-09-16 23:49:41 -07:00
Unknown W. Brackets
5d99fd8a98
Skip trailing newlines in test comparison.
2013-09-16 23:49:09 -07:00
Unknown W. Brackets
3e6df2d7aa
Just save XMM0-XMM15 on x64.
...
Not really sure why but seems like VS2010 expects XMM4 to be preserved.
Fixes headless on x64.
2013-09-16 23:17:34 -07:00
The Dax
426e6630d9
Rewrite most of the translation stuff to be cleaner.
...
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets
94af2b388b
Support a timeout directly in headless.
...
Obviously, though, if headless infinite loops we're screwed.
2013-09-16 08:36:10 -07:00
Unknown W. Brackets
57b636816b
Add an internal comparison algorithm to headless.
...
This is slightly smarter than the test.py version, and should be
completely compatible. It doesn't handle timeouts though.
2013-09-16 08:30:02 -07:00
Unknown W. Brackets
35cd59ae87
Remove hack to skip messages from native.
...
Native is not so talkative anymore.
2013-09-16 08:19:53 -07:00
Unknown W. Brackets
c2e20e32e7
Buffer test output in headless a bit.
...
Just to newlines. Cuts from profile by like 70%.
Seems like the bottleneck is Python, though...
2013-09-16 08:19:53 -07:00
Ced2911
b084e5169a
Merge branch 'master' of https://github.com/hrydgard/ppsspp into dx9windows
...
Conflicts:
headless/Headless.vcxproj
2013-09-16 10:54:04 +02:00
Ced2911
5c4ed26442
Make the dx9 renderer working in headless mode
2013-09-16 09:42:30 +02:00
Henrik Rydgard
83f39fdaa6
Report the combination of bezier/spline + morph/skinning to see if it happens
2013-09-16 09:01:20 +02:00
Unknown W. Brackets
5617f07462
Fix dx9 so it builds on Windows (DOES NOT WORK.)
2013-09-15 23:22:10 -07:00
Unknown W. Brackets
5ec2b00108
Allow selection of GPU in headless.
2013-09-11 21:57:39 -07:00
Henrik Rydgard
ad620e463a
Detect language on first boot on Windows (Vista+) and Android
2013-09-04 12:08:22 +02:00
Henrik Rydgard
55aa3d13c7
Win32: Switch to a UNICODE build. This took quite a bit of fixing.
2013-08-26 19:00:16 +02:00
Unknown W. Brackets
b17b23f1f2
Add a function to run the CPU core.
2013-08-04 15:23:38 -07:00
Unknown W. Brackets
7b7801d59a
Switch to including Windows.h from an intermediate.
...
This makes it easier for Xbox which uses a separate header.
2013-07-28 21:04:19 -07:00
Henrik Rydgard
2f50bec779
Merge branch 'raven02-master'
...
Conflicts:
native
2013-07-21 22:37:22 +02:00
Unknown W. Brackets
3decbba334
Correctly output NULs, etc. (i.e. UTF-16.)
2013-07-21 12:56:55 -07:00
raven02
87fc81e56d
Consolidate Rendering Mode
2013-07-21 23:17:42 +08:00
raven02
de4d970ab6
Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference
2013-06-19 15:09:01 +08:00
Henrik Rydgard
2afbc94734
Turn off RTTI, simulate it where needed.
2013-06-09 13:02:16 +02:00
Henrik Rydgard
51daa1f878
Delete the "Use Media Engine" option.
2013-06-08 22:53:36 +02:00
Henrik Rydgard
a3dd3b53c3
Implement a couple basic Psmf functions, unify some project settings, update native.
2013-06-05 21:24:14 +02:00
Henrik Rydgard
0c7833796b
Merge branch 'master' into plugindownload
...
Conflicts:
Core/Core.vcxproj
Windows/PPSSPP.vcxproj
native
2013-06-03 23:42:49 +02:00
Henrik Rydgard
f0385aa2ac
Use FFMPEG on 64-bit Windows, now that there's a build.
2013-06-03 21:46:10 +02:00
Henrik Rydgard
b3f3305068
vcproj update: enable multithread build
2013-06-02 23:45:44 +02:00
Henrik Rydgard
059aed36ee
Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed)
2013-05-22 18:00:06 +02:00
Unknown W. Brackets
a723d43e4f
Enable frameskip when fps limit is at turbo.
2013-05-20 08:28:07 -07:00
Henrik Rydgard
96cb66a988
Windows: Use prebuilt FFMPEG for 32-bit builds.
2013-05-08 22:11:05 +02:00
Unknown W. Brackets
acd0b471e7
Make sure that x64 uses all the same opt settings.
...
There were some differences. Also, make debug use the same sse mode
release does so they have parity.
2013-04-28 22:22:01 -07:00
Henrik Rydgard
660d5700e7
Unify some VS project settings
2013-04-27 19:34:41 +02:00
Unknown W. Brackets
b264915d28
Correct sceUtilityGetSystemParamString() per tests.
2013-04-20 09:37:47 -07:00
Unknown W. Brackets
b7bdaf603e
Set more options to match the defaults.
...
We should really test the defaults, no?
2013-04-10 22:17:43 -07:00
Unknown W. Brackets
de3f4d03ba
Update WindowsHeadlessHost to fix graphic tests.
...
Although I'm not sure if they actually work...
2013-04-10 22:07:57 -07:00
Unknown W. Brackets
ab37f6e760
Set a fixed base address in headless Windows.
...
This matches and makes x64 not crash with errors.
2013-04-10 21:31:07 -07:00
Henrik Rydgard
afa21588d7
Some work towards better control handling, includes stickyfix from native
2013-03-30 23:55:28 +01:00
Unknown W. Brackets
e024f29240
Better buildfix.
...
Fixes #1099 .
2013-03-29 22:57:28 -07:00
Unknown W. Brackets
503b837628
Buildfix for Linux/Mac at least.
...
Qt still not happy, I think.
2013-03-29 22:22:44 -07:00
Henrik Rydgard
84fd5781de
GL UI in Win32: Some basics work.
2013-03-29 18:50:08 +01:00
Henrik Rydgard
46b2e15945
Set _CRT_SECURE_NO_WARNINGS
2013-03-16 09:17:39 +01:00
Henrik Rydgård
b770ba7809
Merge pull request #940 from unknownbrackets/logging
...
Add a VERBOSE logging level + show thread name in log
2013-03-11 02:21:25 -07:00
Unknown W. Brackets
a34cf0bb79
Add a VERBOSE logging level, for noisy logging.
...
The debug log is hard to look at because it has so much unneeded info.
2013-03-10 22:32:48 -07:00
Henrik Rydgard
94e485e695
Slightly improved OpenGL error handling on Windows
2013-03-10 23:09:52 +01:00
Unknown W. Brackets
806ee13b61
Add a delay to sceUtilityLoadAvModule() as well.
2013-03-09 12:53:53 -08:00
Unknown W. Brackets
2cc0e08ce5
Switch on jit again by default.
2013-02-23 19:33:11 -08:00
Unknown W. Brackets
e085c3ee76
Fix crash on quit / pause not working.
2013-02-21 01:05:37 -08:00
Unknown W. Brackets
c7a545ecda
Buildfix for headless on non-Windows.
2013-02-19 08:00:05 -08:00
Henrik Rydgard
cbb786c7f0
Restructure Windows "gameloop" to be more similar to others.
2013-02-19 00:45:25 +01:00
Unknown W. Brackets
7cb00849f7
Remove faster interpreter from headless.
2013-02-16 01:48:28 -08:00
Unknown W. Brackets
0ff30cf239
Turn jit back off, build server can't handle it.
2013-02-09 01:58:03 -08:00
Unknown W. Brackets
779171e8d5
Run tests using jit by default.
2013-02-09 01:14:39 -08:00
Unknown W. Brackets
1e2065a280
Fix a confusing comment for screenshots.
2013-02-08 11:03:45 -08:00
Unknown W. Brackets
6a72b0d325
Separate out the actual screenshot comparison.
...
Fixes #109 .
2013-02-08 00:25:29 -08:00
Unknown W. Brackets
b24d41b156
Bitmaps are stored BGR, so let's read it that way.
2013-02-07 22:46:53 -08:00
Unknown W. Brackets
eb6258d4d8
Simple Windows-only headless screenshot compare.
2013-02-07 22:44:54 -08:00
Unknown W. Brackets
f875e3699f
Handle the emit screenshot headless command.
...
But, it doesn't work. Shouldn't the vram have the graphics?
2013-02-07 22:44:54 -08:00
Unknown W. Brackets
c8fe172239
Fix headless segfault on win32.
2013-01-21 22:46:53 -08:00
Xele02
72ddb368b4
Forget headless file
2013-01-21 01:50:42 +01:00
Unknown W. Brackets
cf1295e95f
Enable fake mpeg mode by default.
...
Note: loaded save states will have it off. No UI yet.
2013-01-06 19:55:04 -08:00
Henrik Rydgard
9363a867e2
Add glViewport to cached gl state. Add a couple of missing VFPU ops.
2013-01-06 23:23:36 +01:00
Florent Castelli
e258227945
Fix Headless Windows project for x64
2012-12-30 17:18:36 +01:00
Unknown W. Brackets
1c8280b15e
Make graphics optional, it's slower to start.
...
Might also be nice to batch tests.
2012-12-29 23:21:56 -08:00
Unknown W. Brackets
ade0f4103b
Don't let native's log output spoil tests.
...
Also, log to stderr, makes more sense anyway.
2012-12-29 23:21:56 -08:00
Unknown W. Brackets
03d9157d26
Draw offscreen in headless (Windows only.)
2012-12-29 23:21:55 -08:00
Unknown W. Brackets
2861a21658
Fix a couple typos in headless.
2012-12-22 08:23:59 -08:00
Henrik Rydgard
1b5407f505
Rewrite the vertex decoder a bit. Turn on SSE2 compiler flag etc.
2012-12-20 15:07:57 +01:00
Unknown W. Brackets
5022922a3a
Make headless take arguments like a standard cli.
...
I like -l.
2012-11-24 21:59:38 -08:00
Unknown W. Brackets
8432c83036
Fix tests on Linux to behave more like Android.
2012-11-24 21:59:38 -08:00
Unknown W. Brackets
063f914ff3
Fix project files so things build again.
2012-11-24 09:20:53 -08:00
Henrik Rydgard
a97f66766d
Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
2012-11-23 12:42:35 +01:00
Henrik Rydgard
d239f4ece1
Fix tests hanging, after the audio rewrite
2012-11-17 18:08:10 +01:00
Henrik Rydgard
0ff792fce5
Refix ge interrupts, make headless printf log messages
2012-11-09 13:40:09 +01:00
Henrik Rydgard
94f5de1ac0
Test suite actually runs properly now
2012-11-09 11:03:01 +01:00
Henrik Rydgard
ac910d7e75
Fix Windows and Android builds.
2012-11-05 15:42:21 +01:00
Arthur Blot
5b5618d32d
Added ~PSP decryption system using kirk-engine
2012-11-05 14:59:38 +01:00
Henrik Rydgard
0f04d108de
Sanity checks and cleanup
2012-11-05 13:36:12 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00