Henrik Rydgard
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55aa879216
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A lot of buildfixes
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2017-02-06 16:16:43 +01:00 |
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Henrik Rydgard
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be557fc323
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Remove fbo_preferred_z_bitdepth
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2017-02-06 11:40:16 +01:00 |
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Henrik Rydgard
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e42f5e6f46
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Rename the fbo_ functions to match the rest of DrawContext.
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2017-02-06 11:40:16 +01:00 |
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Henrik Rydgard
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ad29974a56
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Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
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2017-02-06 11:40:16 +01:00 |
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Henrik Rydgard
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948e2284fd
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VK/D3D11 early prep
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2017-02-06 11:40:16 +01:00 |
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Henrik Rydgard
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f1c96c056d
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Move all the GL/D3D9 FBO code into thin3d.
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2017-02-06 11:40:16 +01:00 |
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Henrik Rydgard
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abf7a7abe0
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Windows buildfix
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2017-02-06 10:28:58 +01:00 |
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Henrik Rydgård
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cf790f0c19
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Merge pull request #9282 from hrydgard/d3d9-cleanup
D3D9 code moving and cleanup
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2017-02-05 21:08:55 +01:00 |
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Henrik Rydgard
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41f770d815
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Move dx_state into gfx/d3d9_state
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2017-02-05 20:54:24 +01:00 |
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Henrik Rydgard
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ba52ba8714
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Move global.cpp to native/gfx/d3d9_shader.cpp
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2017-02-05 20:50:17 +01:00 |
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Henrik Rydgard
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9c275730c5
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Move pD3DDevice into dx_state.h.
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2017-02-05 20:46:26 +01:00 |
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Henrik Rydgard
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f00f7d2fb8
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Remove some dependencies on the pD3DDevice globals
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2017-02-05 20:36:00 +01:00 |
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Henrik Rydgard
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4dd96d6993
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Remove dx_fbo dependency on global.h
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2017-02-05 20:19:43 +01:00 |
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Henrik Rydgard
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5b49c2f840
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DX9 cleanup: Remove more stuff from global.cpp
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2017-02-05 20:13:48 +01:00 |
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Henrik Rydgard
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a8f69e7d64
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More DX cleanup
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2017-02-05 20:06:56 +01:00 |
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Henrik Rydgard
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d05ef4a859
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Pass through the DrawContext to texturecaches and fb managers.
This is preparation for sharing more framebuffer code between the
backends.
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2017-02-05 19:51:50 +01:00 |
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Henrik Rydgard
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1c5ad71f60
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Further minor DX9 code cleanups
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2017-02-05 19:42:54 +01:00 |
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Henrik Rydgard
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0b3ebbddf4
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Minor DX9 code cleanup
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2017-02-05 19:38:52 +01:00 |
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Henrik Rydgård
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837ce9085c
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Merge pull request #9281 from zminhquanz/UIWindows
Add Github choose in help
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2017-02-05 16:22:50 +01:00 |
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zminhquanz
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99ce8d343b
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Typo fix
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2017-02-05 20:19:30 +07:00 |
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zminhquanz
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beaa03c0ad
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Add Github choose in help
Make more convenient if you contact github quickly
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2017-02-05 20:16:22 +07:00 |
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Henrik Rydgård
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83ff9f4eb9
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Merge pull request #9280 from hrydgard/fbo-cleanup
FBO API cleanup
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2017-02-04 22:26:18 +01:00 |
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Henrik Rydgard
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1a149ba02d
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Final tweak to the cleaned up FBO api before moving it to thin3d. Buildfixes.
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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bec2921aca
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Add escape route for some more esoteric FBO functionality
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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f4c3f884e9
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DX: Remove further fbo functions to get the interfaces closer
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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0b7f3720ae
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More FBO api cleanup
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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daee5c24e5
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Work towards unifying the GL and DX FBO APIs
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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089fa4f5a7
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Delete more unused fbo functions
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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16dda97dfa
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Get rid of fbo_unbind_read
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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8f00dd3f30
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Hide glBlitFramebuffer behind fbo_blit
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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d14a388441
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Hide glCopyImageSubData behind the FBO interface
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2017-02-04 22:25:34 +01:00 |
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Henrik Rydgard
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c1f9f96621
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Minor code formatting in x86 Jit
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2017-02-04 14:34:39 +01:00 |
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Henrik Rydgard
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3ceb0a8540
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Some simple renaming
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2017-02-04 11:47:19 +01:00 |
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Henrik Rydgard
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c3c6a6a2f3
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Apply the Split/Second fix to DX9 as well.
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2017-02-04 11:37:24 +01:00 |
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Henrik Rydgard
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389650e2a7
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Need to include getUVGenMode in vertex cache hash. Fixes #9263
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2017-02-04 11:15:47 +01:00 |
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LunaMoo
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48934df678
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Merge pull request #9278 from substring/arm64-typo
Typo: ARMV64 -> ARM64
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2017-02-03 19:28:31 +01:00 |
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Subs
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f9ac218d21
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Typo: ARMV64 -> ARM64
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2017-02-03 19:16:20 +01:00 |
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Henrik Rydgård
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af2eea565c
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Merge pull request #9277 from substring/add-linux-aarch64-ffmpeg
CMakeLists: add linux/aarch64 to ffmpeg
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2017-02-03 18:16:01 +01:00 |
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Subs
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fcffad2ccd
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CMakeLists: add linux/aarch64 to ffmpeg
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2017-02-03 17:43:01 +01:00 |
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Henrik Rydgård
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8b359a334b
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Merge pull request #9274 from LunaMoo/hackGundam
Modify Hack for Crash Tag Team Racing to fix Gundam games
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2017-02-03 17:20:18 +01:00 |
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Henrik Rydgård
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4ec89bbefe
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Update ffmpeg submodule
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2017-02-03 17:04:46 +01:00 |
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LunaMoo
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8d37b97b20
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Place the hack into compat.ini
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2017-02-03 15:30:22 +01:00 |
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Henrik Rydgård
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2e911eedf4
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Merge pull request #9276 from xebra/brach_fix
Fix #9275
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2017-02-03 09:04:44 +01:00 |
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xebra
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82bb6cbaad
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Fix #9275
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2017-02-03 16:37:10 +09:00 |
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LunaMoo
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1b25959d86
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Modify Hack for Crash Tag Team Racing to fix Gundam games
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2017-02-03 01:13:02 +01:00 |
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Henrik Rydgård
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668023967d
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Merge pull request #9269 from xebra/hw_tess_gles4
Fix supporting gl_InstanceID.
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2017-02-01 15:16:25 +01:00 |
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xebra
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1c1139870c
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Modify gpu features flags checker to allow multi flags.
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2017-02-01 22:36:27 +09:00 |
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xebra
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bab28df768
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Fix supporting gl_InstanceID with GameSettingsScreen.
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2017-02-01 22:12:54 +09:00 |
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xebra
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7bdfbd81af
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Fix OES_texture_npot to GL_OES_texture_npot.
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2017-02-01 21:38:06 +09:00 |
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xebra
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37a0907598
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Fix supporting gl_InstanceID.
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2017-02-01 21:21:57 +09:00 |
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