Commit Graph

15502 Commits

Author SHA1 Message Date
sum2012
589cf551a0 Revert "Fixed an issue when MipsCall executed on any random thread instead of it's own thread causing some registers to be corrupted and leading to invalid address access"
This reverts commit 8a65d73ad25ad0f35b02f0e3af84de37625550b0.
2015-01-04 13:04:05 +01:00
sum2012
accda25ce0 Travis CI Fix, typo 2015-01-04 13:04:05 +01:00
AdamN
1b8167f9df Changing the socket order checking in AdhocPollSocket a little bit
PS: The way how ppsspp indexing the socket may need to be changed to prevent PDP and PTP socket having the possibility to use the same socket id
2015-01-04 13:04:04 +01:00
AdamN
1a61bbbdf2 Adding socket error checking on AdhocServer 2015-01-04 13:04:04 +01:00
sum2012
e0a6480223 Move database.db to Tools\PSP game data 2015-01-04 13:04:03 +01:00
sum2012
7c323f8571 Another build fix 2015-01-04 13:04:03 +01:00
sum2012
cabcb891e9 build fix for non-windows 2015-01-04 13:04:02 +01:00
AdamN
1c7152db3a Adding Branch opcode to the MAKE_MIPS
Temp revert old version to fix conflict; Implementing built-in PRO Adhoc Server; Add back sceUsbGps

Implementing more Adhoc functions, and some bug fix (i don't remember them anymore)
2015-01-04 13:04:02 +01:00
AdamN
3dc6eed05b Giving access to some Kernel functions in order to execute MipsCall on the right thread instead of any random thread (current thread) 2015-01-04 13:04:01 +01:00
AdamN
69fb339a83 Fixed an issue when MipsCall executed on any random thread instead of it's own thread causing some registers to be corrupted and leading to invalid address access 2015-01-04 13:04:01 +01:00
AdamN
2cc19f56b2 Rearrange Network Shutdown to be properly in order (NetInit->AdhocInit->network functions->AdhocTerm->NetTerm) 2015-01-04 13:04:00 +01:00
Henrik Rydgård
303b92d703 Merge pull request #7265 from unknownbrackets/mpeg-ringbuffer
Reverse packetsFree to packetsAvail
2015-01-04 09:55:13 +01:00
Henrik Rydgård
9b914f6a0a Merge pull request #7267 from daniel229/replace_memmove
Replace a function with memmove() in Jui Dr. Touma Jotarou
2015-01-04 09:54:10 +01:00
daniel229
6cebc3a0b0 Replace function with memmove in Jui Dr. Touma Jotarou 2015-01-04 14:07:17 +08:00
Unknown W. Brackets
ce33a9f128 Try to handle savestates better.
Just in case.  This isn't perfect but it should catch common cases.
2015-01-03 21:46:40 -08:00
Unknown W. Brackets
67cbf2e904 Reverse packetsFree to packetsAvail.
This is the actual value stored in memory, which games may be accessing or
even writing to.

Makes the video/mpeg/ringbuffer/avail test pass.
2015-01-03 18:59:56 -08:00
Henrik Rydgård
0b8c9fd2d7 Merge pull request #7263 from unknownbrackets/debugger
Scale UVs in through and non-through in GE debugger
2015-01-04 02:28:59 +01:00
Unknown W. Brackets
32903882af Merge pull request #7262 from vnctdj/patch-1
Make "Back" button translatable on the analogs testing screen
2015-01-03 17:17:42 -08:00
Unknown W. Brackets
7f7bf937fc Scale UVs in through and non-through.
This also shows them scaled to the w/h in the vertex preview, which is
probably easier to read and matches positions.

Additionally, fixes textures drawn fully not being highlighted at all.
2015-01-03 17:16:16 -08:00
vnctdj
2765d8489f Make "Back" button translatable on the analogs testing screen 2015-01-04 02:01:05 +01:00
Henrik Rydgard
3cc633f091 x86jit: Minor logging improvements in FPU recache 2015-01-03 22:55:39 +01:00
Henrik Rydgard
0ba83fd4d7 Update native with button mapping fix. Let's see if this helps #7254 2015-01-03 22:46:34 +01:00
Henrik Rydgård
8a72fe3cb1 Merge pull request #7260 from unknownbrackets/jit-minor
armjit: Fix vfad/vavg sign for -0.000
2015-01-03 20:35:10 +01:00
Unknown W. Brackets
ab978b1eb1 armjit: Fix vfad/vavg sign for -0.000.
But, NEON is still broken pretty bad, not sure why.
2015-01-03 11:14:52 -08:00
Henrik Rydgård
5fffe53671 Merge pull request #7258 from unknownbrackets/jit-minor
x86jit: Fix vavg, improve vfad
2015-01-03 19:44:22 +01:00
Unknown W. Brackets
e6a50a1371 Initialize vfpu regs are NAN, not 0.0.
This matches tests, the fpu, and seems logical.
2015-01-03 10:40:21 -08:00
Unknown W. Brackets
a1864b2c78 x86jit: Fix vavg scale.
Was completely wrong, darn it.
2015-01-03 10:39:58 -08:00
Unknown W. Brackets
8a089ee583 x86jit: Handle -0.0 in vavg/vfad.
Should result in a positive result.
2015-01-03 10:39:26 -08:00
Henrik Rydgard
d545908b6c Show the last key event on the analogs testing screen
(which I guess is now a generic testing screen)

May help investigating #7254
2015-01-03 17:59:43 +01:00
Henrik Rydgård
5e97a287c0 Merge pull request #7257 from hilesaz/master
Fix matrix disassembly notation
2015-01-03 10:57:01 +01:00
Bovine
2ed4c1bd6b Fix matrix disassembly notation
Changed disassembler output to match gas input for operations on
transposed matrices where row != col.
2015-01-03 02:04:08 -07:00
Unknown W. Brackets
7131148cdb Merge pull request #7256 from vnctdj/patch-1
Windows buildfix
2015-01-02 10:06:38 -08:00
vnctdj
cf135a8f11 Windows buildfix 2015-01-02 19:02:51 +01:00
Henrik Rydgard
87d221e069 Android: Ignore back-button events from other devices than Default if the back button is mapped.
Update native.

Should help #7254.
2015-01-02 16:43:08 +01:00
Henrik Rydgard
13c4a22967 Disable transpose optimization, seems to break games 2015-01-02 01:13:34 +01:00
Unknown W. Brackets
d0b6a3a339 Oops, fix a mistake in the screenshot func.
How did I lose the return?
2015-01-01 10:50:33 -08:00
Henrik Rydgard
fdd297a982 Update native with better Moga version detection. Show moga version in System information on Android. 2015-01-01 13:35:31 +01:00
Henrik Rydgard
6a7e5d1cc2 x86 Jit SIMD: Generate somewhat shorter code for handling transposed matrices in vmmul.
TODO: Build into regalloc instead, with a MapMatrix function?
2015-01-01 12:44:03 +01:00
Henrik Rydgard
aa31bcc6ae R/B was swapped in the clear color. Also updates native with consistency fix.
Fixes native issue 254.
2015-01-01 11:26:23 +01:00
Henrik Rydgård
4ec9f758ea Merge pull request #7251 from unknownbrackets/jit-minor
x86jit: Fix another sequential detect problem
2015-01-01 10:11:39 +01:00
Unknown W. Brackets
5f6f8ac0a2 x86jit: Fix another sequential detect problem.
Arg.  Maybe should use voffset after all, but it won't fit in a u8
anyway...
2014-12-31 22:43:31 -08:00
Unknown W. Brackets
c5f7b6fa72 x86jit: Disable simd again for now. 2014-12-31 19:43:40 -08:00
Unknown W. Brackets
1615ec69a6 Fix a typo, which fixes #7249. 2014-12-31 19:41:14 -08:00
Henrik Rydgård
239913aaae Merge pull request #7250 from unknownbrackets/screenshot-minor
Support more screenshot framebuffer formats
2015-01-01 02:52:41 +01:00
Unknown W. Brackets
7ecff0acd6 Support more screenshot framebuffer formats. 2014-12-31 16:17:23 -08:00
Henrik Rydgard
a125178b0b Add a popup dialog when clicking savestate screenshots 2014-12-31 20:43:29 +01:00
Henrik Rydgard
0cbff84489 Draw "OSM" as a view. ES 3.0: Tell tilers to discard depth/stencil of the backbuffer.
Also, don't even bind the UI texture unless there's UI to draw (probably negligible optimization).
2014-12-31 20:43:28 +01:00
Unknown W. Brackets
4002cf6dac Update native (Symbian buildfix.) 2014-12-31 10:26:35 -08:00
Henrik Rydgård
653be5f67b Merge pull request #7248 from unknownbrackets/http-minor
Tweaks to HTTP loader
2014-12-31 19:19:21 +01:00
Unknown W. Brackets
b0bbacb551 Update native. 2014-12-31 10:15:20 -08:00