Florin9doi
3c359cfd29
macOS permissions
2020-02-10 08:47:59 +02:00
Florin9doi
58b04ef77b
QT Api for Camera (Linux/macOS)
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Allow the use of different resolutions (win/android/iOS)
2020-02-10 08:47:55 +02:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
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This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
李通洲
ace88bf473
Modify Info.plist automatically
2020-02-04 11:55:54 +08:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places
2020-02-04 09:20:34 +08:00
李通洲
0a2aa2c3af
Qt/macOS: enable HiDPI ( retina display ) support
2020-02-04 09:20:34 +08:00
Florin9doi
c824fabd53
Update macOS system name
2020-01-25 16:54:45 +02:00
iota97
19e03d7615
Add headbar icon to Qt
2020-01-05 12:21:19 +01:00
李通洲
039fba0344
Qt: don't return dangling pointer
2020-01-05 11:01:40 +08:00
Henrik Rydgård
56e2e0845e
Merge pull request #12327 from unknownbrackets/audio-device
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Use SDL2 audio device API, switch on new device
2019-10-08 07:38:01 +02:00
Unknown W. Brackets
c30bc4ee7d
SDL: Add UI to reset audio device at runtime.
2019-10-07 20:16:19 -07:00
Unknown W. Brackets
8751316051
SDL: Use a configurable output device.
2019-10-07 20:15:25 -07:00
Unknown W. Brackets
141258c366
SDL: Use SDL2 audio API for output.
2019-10-07 20:15:25 -07:00
TotalCaesar659
b014ecc335
Move window to center
2019-10-08 04:53:06 +03:00
KentuckyCompass
5955861865
configure QT to get a higher version for opengl
2019-08-17 21:15:29 -07:00
Cameron Cawley
ba7ea39a1c
Move NKCodeFrom*.h into the relevant platform folders
2019-08-06 16:12:19 +01:00
Silent
bb2ba8086b
Improved Show in Folder:
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- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Cameron Cawley
c648c790ac
Qt: Implement clipboard support
2019-05-15 22:31:05 +01:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Henrik Rydgård
24510b8187
SDL/Qt: At least quit properly when switching backends
2019-02-23 11:55:34 +01:00
Unknown W. Brackets
bba008f162
Qt: Cleanup indentation.
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Also some NULL -> nullptr. No actual code changes.
2019-02-18 05:00:28 -08:00
Unknown W. Brackets
8b40f1a814
Qt: Correct Browse... handling for multithreaded.
2019-02-17 07:48:32 -08:00
Unknown W. Brackets
67884d60b3
Qt: Re-enable Load button to browse for file.
2019-02-17 07:30:40 -08:00
Henrik Rydgard
7e9b889d01
Qt: Apply suggested keyboard shortcut fix. Fixes #11735 .
2019-02-06 13:01:48 +01:00
Henrik Rydgard
e84c466532
Qt: Remove keyboard shortcut for buffered rendering. Mitigates #11725 although not a proper fix.
2019-02-06 12:23:59 +01:00
Henrik Rydgård
5362e675c4
Address feedback
2019-01-07 00:28:57 +01:00
Henrik Rydgård
5a1fa60087
Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac)
2019-01-07 00:07:25 +01:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
Henrik Rydgård
429a1fce01
Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
2018-11-21 18:14:26 +01:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
Unknown W. Brackets
a004196d43
Qt: Buildfix with removed debugger methods.
2018-09-01 14:29:23 -07:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Henrik Rydgård
a9eb786811
Merge pull request #11181 from unknownbrackets/savestate
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SaveState: Show warning on old / long use state
2018-06-16 17:45:58 +02:00
Unknown W. Brackets
a5efb85ab7
SaveState: Show warning on old / long use state.
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Using save states instead of in game saves causes bugs in games, and
preserves bugs from bad settings and old PPSSPP versions.
This tells users when they might be affected.
2018-06-14 18:29:55 -07:00
Unknown W. Brackets
b3c21517b0
Qt: Allow for larger screen sizes.
2018-06-09 16:36:41 -07:00
Unknown W. Brackets
a448ef536b
Qt: Toggle fullscreen like on all other platforms.
2018-06-09 16:36:41 -07:00
Unknown W. Brackets
82b6cda5ef
Qt: Return correct refresh rate.
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Although, should probably update it if the screen changes, meh.
2018-06-09 16:36:41 -07:00
Unknown W. Brackets
a676721683
Qt: Remove bundled assets reader.
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It was no longer being used or linked, so it just meant the assets were missing.
With this removed, the assets (lang inis, shaders, etc.) are available again.
Fixes #9831 - likely broken since #9061 , which stopped using the qrc.
2018-06-09 10:47:53 -07:00
Unknown W. Brackets
ec398cbb1f
Qt Debugger: Remove texture viewer.
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No longer worked anyway. Being replaced by WebSocket debugger.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
cf33e852ef
Qt Debugger: Remove memory viewer.
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Being replaced by WebSocket based debugger.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
28cabd578a
Qt Debugger: Remove display list debugger.
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Being replaced with WebSocket based debugger. Was disabled and not
working anyway, and hardcoded some GL so a barrier to Vulkan.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
c3213ade25
Qt Debugger: Remove disassembly.
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Being replaced by WebSocket based debugger which is better maintained.
2018-06-06 05:58:09 -07:00
Unknown W. Brackets
18f0168b63
Qt Debugger: Remove VFPU dialog.
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Being replaced by new WeBsocket based debugger with better maintenance.
2018-06-06 05:58:09 -07:00
vnctdj
9db485b98d
Allow showing version only for Qt
2018-05-09 21:23:04 +02:00
Henrik Rydgård
80df926265
Qt: Set window title asynchronously. Should fix #10674
2018-03-03 08:56:56 +01:00
Henrik Rydgård
448e8fb49a
Split out QtHost.h from HostTypes.h
2018-03-03 08:46:12 +01:00
Henrik Rydgård
ebb819b5cc
Qt: Don't call SDL_PumpEvents from the emu thread. Fixes #10660
2018-03-01 08:46:22 +01:00
Henrik Rydgård
5f8118b82b
Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
2018-02-25 10:27:59 +01:00
Unknown W. Brackets
4b8d8c875d
Qt: Remove old texture debug API.
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No one's testing it and it's not the best way. We have a better
implemented API and should use it instead.
2018-02-19 09:09:35 -08:00
Unknown W. Brackets
cdf378d20c
GLES: Prevent race condition on shutdown.
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emuThreadState might become STOPPED before the last frame has been run,
which can cause WaitUntilQueueIdle to hang.
It's simpler just to wait until StopThread() is called, since it now is.
This will line up properly with run_.
2018-02-11 11:40:11 -08:00