Henrik Rydgard
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da1a04be8d
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Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
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2016-02-28 12:39:47 +01:00 |
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Henrik Rydgard
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e1ebc12d7f
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Improve reliability of "menu background music". Fix issue with mixed navigation mentioned in #8565
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2016-02-13 10:55:29 +01:00 |
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Henrik Rydgard
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682472c5b5
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Allow mono atrac3 for "game menu backgrund audio". Fix possible data race.
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2015-10-03 23:18:54 +02:00 |
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Unknown W. Brackets
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e0f85a9c6b
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
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Unknown W. Brackets
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58b5a74748
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Allow audio to be enabled in the menu.
Previously, if it was disabled at first, enabling it wouldn't work - you
still would not get the audio.
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2015-08-30 10:05:13 -07:00 |
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Henrik Rydgard
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3587b36f86
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Minor cleanups in BackgroundAudio and ARM64 vtx dec. Update native.
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2015-06-22 00:09:02 +02:00 |
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Unknown W. Brackets
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be26455f73
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Fix size of first bg audio read.
Otherwise we get static at the start.
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2015-02-28 13:29:51 -08:00 |
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Unknown W. Brackets
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d2960b23e8
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Stop background audio if disabled while playing.
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2015-02-28 12:42:32 -08:00 |
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The Dax
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31fafe3b32
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If audio is disabled, don't play background audio.
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2015-02-23 03:07:34 -05:00 |
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Unknown W. Brackets
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a8b59e171b
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Fix a few type comparison warnings.
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2015-02-22 13:31:23 -08:00 |
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Henrik Rydgard
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2792602252
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Pass the game selection screen audio through the resampler. Fixes #7316 .
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2015-01-29 14:58:03 +01:00 |
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Unknown W. Brackets
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d4e8bd96af
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Handle disk full more properly in sceIoWrite().
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2014-11-02 10:55:27 -08:00 |
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Henrik Rydgard
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e539c7009f
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Hook up DX9 backend. Not really working though, it seems.
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2014-08-22 20:55:12 +02:00 |
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Sacha
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cd20288d99
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Fix some compiler warnings.
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2014-07-17 00:49:58 +10:00 |
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Unknown W. Brackets
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f39b1625af
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Add a safety check.
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2014-06-22 10:05:27 -07:00 |
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Unknown W. Brackets
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47ad97617e
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Play AT3 files in background audio too.
Fixes 3rd Birthday and PQ2, at least.
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2014-06-22 09:55:14 -07:00 |
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Henrik Rydgard
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29e9d0caa3
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More focus handling issue fixing
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2014-06-22 18:32:57 +02:00 |
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Henrik Rydgard
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3b55d1190d
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BG music: Zero the sample buffer on decode fail
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2014-06-22 17:57:12 +02:00 |
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Henrik Rydgard
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3b4e30d50f
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bg audio: Sprinkle on some thread safety
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2014-06-22 17:26:15 +02:00 |
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Henrik Rydgard
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f8e32f4a71
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Just zero the buffer if we failed to open the file
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2014-06-22 17:18:40 +02:00 |
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Henrik Rydgard
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cefc0bc96f
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Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen".
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2014-06-22 17:02:04 +02:00 |
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