Commit Graph

1372 Commits

Author SHA1 Message Date
Henrik Rydgard
ae03a855f5 d3d: Apply a half-pixel offset to make 2D ui graphics sharper (d3d texturing...) 2014-08-25 21:33:24 +02:00
Henrik Rydgård
ba8fe92d71 Revert accidental change 2014-08-24 01:18:13 +02:00
Henrik Rydgård
dae07e9f28 Mac buildfix 2014-08-23 14:24:24 +02:00
Unknown W. Brackets
0702861df7 Qt buildfix. 2014-08-23 02:09:23 -07:00
Henrik Rydgård
5d836bfa5a Merge pull request #6765 from hrydgard/thin3d
Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
2014-08-23 10:52:21 +02:00
Henrik Rydgard
308b13fdf0 Set the right ortho matrix for the backend (although doesn't seem to matter too much for 2D) 2014-08-23 10:49:40 +02:00
Henrik Rydgard
0f973a3276 Get it running on Android again 2014-08-23 09:48:08 +02:00
Henrik Rydgard
1556234825 Bit more d3d stuff. Can't get depth right, pretty sure it's the projection matrix calc. 2014-08-23 01:52:46 +02:00
Henrik Rydgard
e2ecbb7a4d Convert more UI code to Thin3D 2014-08-22 20:55:18 +02:00
Henrik Rydgard
e539c7009f Hook up DX9 backend. Not really working though, it seems. 2014-08-22 20:55:12 +02:00
Henrik Rydgard
92c3775d95 Start hooking up D3D 2014-08-22 20:55:04 +02:00
Henrik Rydgard
808f05da89 (Partially) slip thin3d underneath DrawBuffer. 2014-08-22 20:54:53 +02:00
Unknown W. Brackets
fb6b3f94bb Add a frontend option for GEB saves.
May also affect performance, so can be disabled for that.
2014-08-22 00:35:02 -07:00
Henrik Rydgård
5f8f3633a8 Merge pull request #6685 from unknownbrackets/kill-volume
Remove bgm and sfx volume settings
2014-08-19 07:56:01 +02:00
Henrik Rydgård
d234ab03c6 Merge pull request #6696 from LunaMoo/master
Add Buffer Scalling Filter option
2014-08-19 07:55:45 +02:00
vnctdj
8305d24fce Make "Analog Limiter" translatable 2014-08-18 14:50:34 +02:00
Unknown W. Brackets
5c470a1923 Remove bgm and sfx volume settings.
They don't actually work in all games, and this only confuses users.

Also, the default 7 lowers the volume of audio detected as bgm or sfx, but
not other volume.  This means that some audio may have played too loud in
some games by default, which will be fixed by this change.
2014-08-17 14:16:59 -07:00
The Dax
784f311d76 Make it available for everybody. 2014-08-17 14:36:35 -04:00
The Dax
cb07da198b Make the keyboard analog limiter customisable. 2014-08-17 14:36:35 -04:00
sum2012
a09555daaa Remove chinese forum 2014-08-17 21:15:51 +08:00
Luna
62a1023615 Add "Screen Scaling Filter" option 2014-08-08 20:51:15 +02:00
Bartłomiej Piotrowski
39d03cff1b Linux: Look for assets directory in /usr/share/ppsspp/. 2014-08-05 11:37:17 +02:00
Unknown W. Brackets
8d6a5fd694 Use correct stencil values with non-add blending.
Otherwise, we get the min/max/etc. value instead.
2014-08-04 19:16:10 -07:00
Unknown W. Brackets
0279aa154c Use glStencilMask() to partially simulate amask.
Alpha won't be correct, though.
2014-08-03 21:48:18 -07:00
Unknown W. Brackets
60ad1df8bf Fix a warning in a log message.
Unfortunately, this will not properly log > 2 billion cheats.  I think
we'll manage to survive.
2014-08-02 14:55:15 -07:00
The Dax
85bb1188c0 Win32: Query WMI for the GPU driver version, and display it in the System Information screen. 2014-07-31 01:24:41 -04:00
Sacha
d1a7f36bbe OSX: Fullscreen workaround not needed with Qt. 2014-07-26 01:36:44 +10:00
Sacha
1fc526d40f Combine the low and highmem atlas in to one. Add this to the buildatlas script (it's just a diff).
Used USING_QT_UI but technically win32_ui should use this too?
2014-07-25 03:50:58 +10:00
Henrik Rydgård
6fab8e2f74 Merge pull request #6519 from juhalaukkanen/master
cheat.db import - minimal feedback to user
2014-07-23 10:32:06 +02:00
Juha Laukkanen
2a82e3c54e Enabled cheat file text editor launch under OSX (open) and Linux (xdg-open). 2014-07-23 12:37:58 +09:00
Henrik Rydgard
2e38bdd51f Regenerate atlas with support for Thai and fix for korean language name 2014-07-22 15:11:04 +02:00
Henrik Rydgard
2835110256 Make Settings look much better in Portrait mode 2014-07-22 10:37:20 +02:00
Henrik Rydgard
bdc1be148f Don't disable autoframeskip when frameskip=off, instead set frameskip to 1 when enabling autoframeskip 2014-07-22 09:55:54 +02:00
Henrik Rydgard
e9e680d84c Regenerate font atlas 2014-07-21 21:53:30 +02:00
Henrik Rydgard
a3563c920d Only show button to delete savedata if there is savedata to delete 2014-07-21 20:59:03 +02:00
Henrik Rydgard
8b38df9205 Non-windows buildfix 2014-07-21 20:56:45 +02:00
Henrik Rydgard
8ebbf4742f ChoiceWithValueDisplay: Allow translation of the value 2014-07-21 18:42:52 +02:00
Henrik Rydgard
590724ea5c Add read-clipboard support (for TextEdit) 2014-07-21 11:59:47 +02:00
The Dax
8a78f5e814 Pause rendering when minimized, when appropriate (hopefully? This is sort of hard to test.). 2014-07-21 10:30:51 +02:00
Henrik Rydgard
f9cedbbc03 Fix probable bug in deadzone calculation etc for onscreen dpad. May help #6585
The bug would manifest itself on large or small "scale" values.
2014-07-21 01:22:55 +02:00
Henrik Rydgard
0761d1eb77 Show native display resolution under system information on Android 2014-07-21 01:19:42 +02:00
Henrik Rydgard
0986f27f33 Detect screen size and choose resolution defaults accordingly.
Also prevent recreate on older Android versions where it doesn't seem reliable.
2014-07-21 00:35:36 +02:00
Henrik Rydgard
93d1a0b175 Update native with tilt Y/Z axis fix. Fix tilt in portrait mode. 2014-07-20 18:31:28 +02:00
Unknown W. Brackets
940e7c9fb8 Fix a small typo. 2014-07-20 08:34:39 -07:00
Henrik Rydgard
49fb0bd65b Set WS_POPUP for fullscreen windows, rumoured to help certain gl drivers do the right thing.
Remove an outdated comment.
2014-07-20 17:28:25 +02:00
Henrik Rydgard
0c3bc1dfee system info: show ABI as detected by our compiler defines 2014-07-20 16:33:24 +02:00
Henrik Rydgard
5b597db4b5 De-duplicate updates to axis mapped keys.
Improves mapping an analog stick to the same thing as a dpad, as this reduces
spurious button resets caused by analog stick noise.
2014-07-20 12:52:11 +02:00
Henrik Rydgard
ecacc8784b Make the axis->button mapping code make more sense 2014-07-20 12:42:30 +02:00
Henrik Rydgard
39cde7fc48 Hide "immersive mode" on pre-kitkat Android. 2014-07-20 12:11:50 +02:00
Henrik Rydgard
b6569af71c Add an "Auto" mode that makes display res match internal res.
Change wording according to unknown's idea
2014-07-20 00:22:08 +02:00