Unknown W. Brackets
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8d68c055cc
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Clear SFO data on game quit.
Saves the correct MENU after game exit. Seems more sane.
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2014-12-20 08:29:56 -08:00 |
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Unknown W. Brackets
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e569bb6862
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Missed one, try to fix Blackberry too.
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2013-12-30 21:52:09 -08:00 |
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Henrik Rydgård
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00c32ddadb
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
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Unknown W. Brackets
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0636a65ad9
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Use ReadEntireFile() a few more places.
This fixes one or two minor memory leaks.
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2013-12-08 12:02:37 -08:00 |
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Sacha
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b39a572043
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Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
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2013-06-02 13:26:39 +10:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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Xele02
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aa01751589
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Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
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2013-01-29 00:11:02 +01:00 |
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Henrik Rydgard
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883f61e3dd
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Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
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2013-01-02 21:05:02 +01:00 |
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Unknown W. Brackets
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5d892e005d
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Let ParamSFO always own its pointers.
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2013-01-02 01:37:03 -08:00 |
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Unknown W. Brackets
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f36a4b3a12
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Fix a crash when SAVEDATA_FILE_LIST is invalid.
I think that's what caused this anyway.
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2013-01-01 19:46:53 -08:00 |
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Xele02
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a23ca01f16
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Mode 8 Correction
Modif for save encryption in Param.sfo and export save filename and
encode key in a file
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2012-12-28 11:39:52 +01:00 |
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Xele02
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ab71c3d1d0
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Save unencrypted PARAM.SFO
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2012-12-14 20:55:57 +01:00 |
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Henrik Rydgard
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1189da826c
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Also get TITLE from PARAM.SFO
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2012-11-30 22:34:08 +01:00 |
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Henrik Rydgard
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a5e35ad6d9
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Parse PARAM.SFO to get the disc ID, show in title bar on Windows
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2012-11-30 22:32:51 +01:00 |
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