The Dax
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7000b63082
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When using a debug build, always show the debug log/enable logging on start.
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2013-10-13 14:31:48 -04:00 |
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The Dax
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9c868351de
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Make Enable Debug Logging checkbox instant as it was intended to be.
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2013-10-13 14:18:50 -04:00 |
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The Dax
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3d8b68e88e
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Make Fullscreen checkbox instant.
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2013-10-13 13:34:55 -04:00 |
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Henrik Rydgård
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cdba174ab7
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Merge pull request #4148 from unknownbrackets/config-files
Allow config files and fonts to be on the memstick
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2013-10-13 04:01:01 -07:00 |
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Henrik Rydgård
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29dd284372
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Merge pull request #4156 from Kingcom/rotrfix
Fix rotrv (dis)assembly
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2013-10-13 01:42:54 -07:00 |
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Kingcom
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480c766776
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Fix rotrv (dis)assembly
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2013-10-13 10:36:43 +02:00 |
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Unknown W. Brackets
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8ec2131795
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Don't double close the dsound thread.
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2013-10-12 23:19:56 -07:00 |
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Unknown W. Brackets
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a349ef0f52
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Might as well mutex here to be safe.
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2013-10-12 23:10:32 -07:00 |
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Unknown W. Brackets
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98b49db82a
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Minor warning fixes.
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2013-10-12 16:49:22 -07:00 |
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Unknown W. Brackets
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79143b56d2
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Allow config files to be placed under the memstick.
This way, they can be configured more easily on Android, etc.
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2013-10-12 16:02:03 -07:00 |
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The Dax
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2b12fc0c54
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Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead.
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2013-10-12 13:51:27 -04:00 |
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The Dax
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9bd69cdc6d
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Make shader items checkable.
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2013-10-12 13:44:23 -04:00 |
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The Dax
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71087b41a2
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Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though..
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2013-10-12 13:44:23 -04:00 |
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The Dax
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8195804daa
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Remove accidentally committed cruft. Fix accidental comment edit.
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2013-10-12 13:44:23 -04:00 |
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The Dax
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d24fc7b559
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Fix a crash relating to switching shaders from the Win32 menu bar. Make Postprocessing Shaders menu translatable.
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2013-10-12 13:44:22 -04:00 |
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The Dax
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b07e14f98d
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Win32: Add dynamic submenu for Postprocessing Shaders.
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2013-10-12 13:44:22 -04:00 |
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Unknown W. Brackets
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dc91bf2ca3
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Move GPU debug step/pause/messages out of Windows/.
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2013-10-12 10:03:31 -07:00 |
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Unknown W. Brackets
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d79a9bff6d
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Add a simpler break on next texture.
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2013-10-12 10:03:30 -07:00 |
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Unknown W. Brackets
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2584d0e67f
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Use a more foolproof texture breaking method.
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2013-10-12 10:03:30 -07:00 |
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Unknown W. Brackets
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3ac5198b89
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Migrate texture breakpoints as well.
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2013-10-12 10:03:29 -07:00 |
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Unknown W. Brackets
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c8d2c45590
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Move GE debugger breakpoints out of Windows/ code.
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2013-10-12 10:03:28 -07:00 |
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Unknown W. Brackets
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5406db1285
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This doesn't really "wait" anymore.
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2013-10-12 02:20:10 -07:00 |
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Unknown W. Brackets
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647e8fd3a4
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Avoid Core_Stop() for reset, it might not reset.
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2013-10-12 02:08:18 -07:00 |
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Unknown W. Brackets
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21f522746f
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Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
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2013-10-12 01:40:33 -07:00 |
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Henrik Rydgard
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e0b19decca
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Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
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2013-10-12 02:05:55 +02:00 |
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The Dax
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b3101cba7f
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Fix wrong submenu enum. Someone failed to count from 0..
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2013-10-11 15:04:53 -04:00 |
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Henrik Rydgård
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f783a80130
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Merge pull request #4118 from Kingcom/master
Remove unneeded/unused shortcuts
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2013-10-11 11:50:19 -07:00 |
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Kingcom
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7e6b6f90ed
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Remove unneeded/unused shortcuts
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2013-10-11 20:36:28 +02:00 |
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Henrik Rydgård
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a9cd15d165
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Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp
Conflicts:
Windows/resource.h
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2013-10-11 17:35:30 +02:00 |
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szdarkhack
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57923070a7
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resolve merge conflicts
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2013-10-11 17:49:18 +03:00 |
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szdarkhack
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b98a073b26
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Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause
Conflicts:
Windows/resource.h
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2013-10-11 17:47:43 +03:00 |
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szdarkhack
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aa792a8487
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and let's fix this as well since we're at it
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2013-10-11 16:52:25 +03:00 |
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szdarkhack
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2b7cf2fdd2
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Let's try spaces instead of tabs...
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2013-10-11 16:48:58 +03:00 |
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danyalzia
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88c36b5b25
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Add Auto-texture scaling
Update resource.h
Update WndMainWindow.h
Update WndMainWindow.cpp
Update ppsspp.rc
position fix
Update TextureCache.cpp
Update TextureCache.cpp
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2013-10-11 18:30:06 +05:00 |
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szdarkhack
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b1c985257c
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Fixed some formatting issues...
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2013-10-11 15:42:55 +03:00 |
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szdarkhack
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f9fd70d7f8
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Fixed ppsspp.rc
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2013-10-11 15:17:17 +03:00 |
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szdarkhack
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e1ac09ad65
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reverted ppsspp.rc
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2013-10-11 15:10:49 +03:00 |
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szdarkhack
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1116b59910
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Implemented a "Pause When Not Focused" menu option (default false). Pause toggle overrides this.
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2013-10-11 14:53:25 +03:00 |
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Unknown W. Brackets
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f701f0c347
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Windows buildfix.
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2013-10-10 08:00:15 -07:00 |
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The Dax
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b479769002
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Detect x86 properly.
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2013-10-09 17:40:13 -04:00 |
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The Dax
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70804ae697
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System Info: Detect system architecture(e.g. ARM, x86, x64) on Windows as well.
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2013-10-09 17:17:28 -04:00 |
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The Dax
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7883a89c00
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Remove unused variable.
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2013-10-09 13:17:56 -04:00 |
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The Dax
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04aeadec24
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Fix braces.
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2013-10-09 13:17:55 -04:00 |
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The Dax
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b85aa88e45
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Allow System_GetProperty to properly detect the version of Microsoft Windows instead of just returning "PC: Windows".
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2013-10-09 13:17:55 -04:00 |
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Henrik Rydgard
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7a0b1e40c6
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Update native (making GLES3 features possible on desktop). Minor optimization.
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2013-10-08 21:50:43 +02:00 |
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shenweip
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db44c4c478
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Don't save the console position when it is minimized.
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2013-10-08 22:04:07 +08:00 |
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Unknown W. Brackets
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5a90ddcb47
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Add a button to break on a particular texture.
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2013-10-08 00:28:57 -07:00 |
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Unknown W. Brackets
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dd314c83bd
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Add texture and frame break buttons.
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2013-10-08 00:04:11 -07:00 |
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Unknown W. Brackets
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dc98ede031
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Warning fixes.
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2013-10-08 00:03:58 -07:00 |
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Unknown W. Brackets
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5e54847aaf
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Wait better with broken win32 cond vars.
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2013-10-07 01:45:20 -07:00 |
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